watchOS
無料watchOS development guidance including SwiftUI for Watch, Watch Connectivity, complications, and watch-specific UI patterns. Use for watchOS code review, best practices, or Watch app development.
日本語の概要は準備中です。原文の説明を表示しています。
273 件 ・ 関連度順
概要と使いどころ
watchOS development guidance including SwiftUI for Watch, Watch Connectivity, complications, and watch-specific UI patterns. Use for watchOS code review, best practices, or Watch app development.
日本語の概要は準備中です。原文の説明を表示しています。
Performance profiling and SwiftUI debugging skills — Instruments guidance, hangs, memory issues, slow launches, energy drain, unnecessary re-renders, and view identity problems. Use when an app is slow, janky, or resource-hungry.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive iOS development guidance including Swift best practices, SwiftUI patterns, UI/UX review against HIG, and app planning. Use for iOS code review, best practices, accessibility audits, or planning new iOS apps.
日本語の概要は準備中です。原文の説明を表示しています。
Code generator skills that produce production-ready Swift code for common app components. Use when user wants to add logging, analytics, onboarding, review prompts, networking, authentication, paywalls, settings, persistence, error monitoring, CI/CD pipelines, localization, push notifications, deep linking, testing, accessibility, widgets, feature flags, app icons, image caching, pagination, HTTP caching, share cards, social export, subscription lifecycle, referral systems, watermarks, streak tracking, milestone celebrations, what's new screens, lapsed user re-engagement, usage insights, variable rewards, consent flows, account deletion, permission priming, force updates, state restoration, debug menus, offline queues, feedback forms, announcement banners, quick win sessions, Spotlight indexing, App Clips, screenshot automation, background processing, app extensions, data export, or SwiftUI preview sample data and variant matrices.
日本語の概要は準備中です。原文の説明を表示しています。
Foundation framework skills — AttributedString patterns for rich text formatting, alignment, selection, and SwiftUI integration. Use when working with styled text or AttributedString APIs.
日本語の概要は準備中です。原文の説明を表示しています。
SwiftUI navigation and deep linking using NavigationStack and Universal Links. Use when implementing NavigationStack or Universal Links deep linking in iOS.
日本語の概要は準備中です。原文の説明を表示しています。
SwiftUI view composition, @Observable patterns, async/await concurrency, TCA architecture, and Combine reactive streams.
日本語の概要は準備中です。原文の説明を表示しています。
Paint a complete visual universe with genjutsu - art direction brainstorm, design system, implementation, audit. Anti-AI-slop design pipeline. Adapts to Web, Android (Compose), Apple (SwiftUI).
日本語の概要は準備中です。原文の説明を表示しています。
Cast genjutsu on a UI - creative coding for motion, micro-interactions, and wow-factor. Scans the stack, proposes an interaction thesis, loads the right sub-skills, implements the illusion. Adapts to Web, Android (Compose), Apple (SwiftUI).
日本語の概要は準備中です。原文の説明を表示しています。
Use swift-snapshot-testing to visually verify SwiftUI views during implementation. Renders views to PNG for comparison against design references. Fast feedback loop (~25s/cycle).
日本語の概要は準備中です。原文の説明を表示しています。
API reference: UIKit. Query for UIView, UIViewController, controls, table and collection views, navigation controllers, scenes, Auto Layout, images, colors, gestures, presentation, and SwiftUI hosting.
日本語の概要は準備中です。原文の説明を表示しています。
Production-grade SwiftUI with Apple Design Award-quality aesthetics. Use when building visually striking iOS interfaces — screens, components, redesigns. Screenshot-driven visual iteration, Liquid Glass (iOS 26+), bold design direction. For design advice without code, use ios-design-consultant instead.
日本語の概要は準備中です。原文の説明を表示しています。
Start here for any iOS or SwiftUI task. Coordinates best-practice guides, correctness checks, and full Apple API references. Use before navigating to other Apple skills — for building, reviewing, refactoring, or debugging iOS apps.
日本語の概要は準備中です。原文の説明を表示しています。
API reference: MapKit for SwiftUI. Map view, Marker, Annotation, camera positions, map features.
日本語の概要は準備中です。原文の説明を表示しています。
Index of Apple developer documentation for iOS, macOS, and related frameworks. Use when looking up what APIs exist in a framework, browsing available documentation, or deciding what docs to fetch. Covers SwiftUI, UIKit, Core Animation (QuartzCore), XCTest, HealthKit, Combine, SwiftData, and more.
日本語の概要は準備中です。原文の説明を表示しています。
Use when planning, building, designing, code review, refactor, fixing, improving, optimizing, enhancing, or checking UI/UX work. Covers product patterns, landing pages, chart choices, visual styles, palettes, typography, UX rules, and 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants to automate capture of marketing screenshots for a SwiftUI iOS app across multiple locales, devices, or appearances. Covers full-screen shots, isolated element renders (carousel cards, widgets), and reproducible output naming. Triggers on marketing screenshots, locale screenshots, widget renders, App Store assets, fastlane-alternative, simctl screenshots.
日本語の概要は準備中です。原文の説明を表示しています。
Apple Human Interface Guidelines as structured design values — system colors (incl. increased-contrast variants), the full Dynamic Type ramp, Liquid Glass rules and budgets, layout and hit-target metrics, SF Symbols, and HIG-to-SwiftUI component mappings. Use when styling or reviewing any Apple-platform UI: picking a color, size, spacing, corner radius, or hit target; writing .glassEffect / material code; choosing an SF Symbol; or answering 'what does the HIG say about X'.
日本語の概要は準備中です。原文の説明を表示しています。
Use when the user wants to automate capture of marketing screenshots for a SwiftUI iOS app across multiple locales, devices, or appearances. Covers full-screen shots, isolated element renders (carousel cards, widgets), and reproducible output naming. Triggers on marketing screenshots, locale screenshots, widget renders, App Store assets, fastlane-alternative, simctl screenshots.
日本語の概要は準備中です。原文の説明を表示しています。
UI/UX design intelligence for web and mobile. Includes 50+ styles, 161 color palettes, 57 font pairings, 161 product types, 99 UX guidelines, and 25 chart types across 10 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui, and HTML/CSS). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, and check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, and mobile app. Elements: button, modal, navbar, sidebar, card, table, form, and chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, and flat design. Topics: color systems, accessibility, animation, layout, typography, font pairing, spacing, interaction states, shadow, and gradient. Integrations: shadcn/ui MCP for component search and examples.
日本語の概要は準備中です。原文の説明を表示しています。
Suede Labs workflow for turning a website, PWA, dashboard, or marketplace into an iOS app. Use when the user has a live site or web app and asks to put it on the App Store, wrap it in an app, ship an iOS version, or convert a PWA to native, covers URL audit, shell-vs-native strategy, App Store 4.2 wrapper risk, native value requirements, screenshots, metadata, privacy answers, and the release gate. NOT FOR: building a native iOS app with no existing site (private Suede Labs companion, not in this pack: ios-swiftui-product); repairing or releasing an existing Capacitor shell (private Suede Labs companion, not in this pack: ios-capacitor-shell); Android conversions (use android-app-factory); live listing and keyword audits on a shipped app (use suede-aso).
日本語の概要は準備中です。原文の説明を表示しています。
Builds distinctive, production-grade UIs that avoid generic AI aesthetics. Use whenever the user wants to build, restyle, or give visual direction to any interface — pages, dashboards, landing pages, components, onboarding flows, mobile screens, or design systems — even without an explicit 'design' request. Also triggers for: picking an aesthetic direction, improving the look of a dull/generic existing page, adding visual personality, or choosing colors/typography. Includes a bundled design intelligence database for concrete guidance across web (React, Next.js, Vue, Tailwind) and mobile (React Native, Flutter, SwiftUI).
日本語の概要は準備中です。原文の説明を表示しています。
UI/UX design intelligence. 67 styles, 96 palettes, 57 font pairings, 25 charts, 13 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Actions: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projects: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elements: button, modal, navbar, sidebar, card, table, form, chart. Styles: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Topics: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrations: shadcn/ui MCP for component search and examples.
日本語の概要は準備中です。原文の説明を表示しています。
Use when designing or building any mobile screen or component a user sees (Flutter, SwiftUI or Compose) - platform conventions, hierarchy, type that scales, colour roles and dark mode, safe areas and insets, forms and keyboard, states, feedback, and the generic-mobile anti-patterns.
日本語の概要は準備中です。原文の説明を表示しています。