Think and work like an expert Additive Manufacturing Engineer. Use when a task calls for Additive Manufacturing Engineer judgment. Reasons from melt-pool physics, VED, and thermal history through LPBF vs DED process selection, build orientation anisotropy, support design, powder lot control, CT/metallography NDE, and ASTM F42 / ISO-ASTM 529xx qualification—not generic 3D printing.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2132026年10月3日 更新
Think and work like an expert Acoustical Engineer. Use when a task calls for Acoustical Engineer judgment. Reasons from source-path-receiver control, logarithmic decibel levels, and mass-law transmission loss through IEC 61672 Class 1 metering, ISO 9613-2 propagation, SEA/FEM/BEM simulation, and ISO 9612 occupational surveys while treating flanking paths, coincidence dips, tonality penalties, and background-correction errors as first-class failure modes.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2132026年10月3日 更新
Think and work like an expert Biochemist. Use when a task calls for Biochemist judgment. Reasons from thermodynamics, enzyme mechanisms, and binding energetics; designs orthogonal purification and assay readouts while controlling oxidation, aggregation, coupled assays, and activity-vs-abundance confounds.
日本語の概要は準備中です。原文の説明を表示しています。
K-Dense-AI/scientific-agents☆ 2132026年10月3日 更新
Abusing Active Directory object ACLs (DACL/ownership) for privilege escalation and lateral movement (GenericAll, GenericWrite, WriteDACL, WriteOwner, AddMember, ForceChangePassword, and replication rights via DS-Replication-Get-Changes-All). Use when BloodHound CE shows an outbound control edge from a principal you own toward a higher-value object, and you want the exact bloodyAD/impacket command to weaponize that ACE, plus detection and remediation. DCSync is covered here strictly as a post-compromise technique, not a user entry path.
日本語の概要は準備中です。原文の説明を表示しています。
ADScanPro/Claude-AD☆ 2112026年8月25日 更新
Summarize the architecture of code generated by a single retort run. Produces module-level structure, interfaces, and control flow in a form suitable for cross-run comparison — not a full codebase-summary.
日本語の概要は準備中です。原文の説明を表示しています。
adrianco/retort☆ 2092026年10月16日 更新
Trading psychology, risk management discipline, position sizing psychology, drawdown management, behavioral bias mitigation, emotional discipline framework, loss aversion control
日本語の概要は準備中です。原文の説明を表示しています。
agentii-ai/agentii-investment-intelligence☆ 2062026年9月29日 更新
Plan and scope production work with Odyssey's real-time interactive video world models (odyssey.ml — Odyssey-1/Odyssey-2/Starchild-1/Agora-1). Use when a request involves generating video that a user steers live with keyboard, text, speech, or controller input (streamed frames that respond in the moment), or when someone must decide between Odyssey-style interactive generation and offline clip generators (Sora/Veo/Kling) or downloadable 3D / game engines. Covers what is verified versus announced, current access routes, latency and coherence limits, feasible-now versus speculative use cases, pricing/access terms, and content/rights considerations. This is a fast-moving research-stage product; the skill teaches honest scoping, not a promise of production reliability.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Build production OpenAI Realtime voice agents and low-latency spoken interactions with live audio sessions, WebRTC or WebSocket transport, voice activity detection, tool/function calling, prompt design, logging, consent, privacy, safety, latency, and cost controls. Use for speech-to-speech agents and live voice UX; do not use for separate request-based transcription, text-to-speech, or offline audio generation work.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Use Cartesia Sonic and related Cartesia voice APIs for production speech: text-to-speech, realtime WebSocket TTS, voice selection, instant and professional voice cloning, pronunciation/language/emotion controls, voice localization, voice changer, pricing/concurrency planning, privacy/security review, and QA for narration, ads, localization, dubbing, avatars, and interactive voice agents.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Use for ElevenLabs provider-specific dubbing, localization, voice changer, speech-to-speech, and voice isolation/enhancement workflows. Applies when an agent must prepare source media, choose ElevenLabs dubbing versus voice conversion, manage language/speaker/timing decisions, handle voice identity and consent, call or plan against documented ElevenLabs APIs, export dubs/transcripts, estimate cost/limits, or quality-control localized speech while avoiding generic text-to-speech guidance.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Produce text-to-speech with Alibaba/Qwen Qwen3-TTS through DashScope/Model Studio or open-weight Qwen3-TTS checkpoints. Use when an agent must choose Qwen3-TTS models, voices, realtime versus non-realtime synthesis, voice cloning, voice design, instruction/prosody controls, multilingual or dialect speech, audio artifact handling, regional routing, pricing/privacy/licensing constraints, or production QA for narration, characters, assistants, audiobooks, ads, localization, or voice-enabled media.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Production guidance for mainland-China Volcengine Doubao Speech text-to-speech. Use for TTS 1.0/2.0 selection, V3 bidirectional or unidirectional streaming, asynchronous long-text submit/query jobs, current voices and controls, timestamps and SSML caveats, expiring results, quota/error handling, authorized cloned voices, privacy, and audio QA. Do not use for international BytePlus endpoints.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Plan, prompt, generate, reference, edit, motion-control, and quality-review videos with Kuaishou's direct Kling AI video platform and API, especially Kling VIDEO 3.0, 3.0 Omni, 3.0 Turbo, native audio, multi-shot, elements, start/end frames, and image/video references. Use for first-party Kling video production or API integration, not Kolors image generation, avatars, standalone audio, consumer-only membership advice, or third-party Kling gateways.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Select, run, and govern NVIDIA Cosmos world-video generation across Cosmos 3 Generator, Predict2.5, Transfer2.5, downloadable checkpoints, self-hosted NIMs, and hosted preview surfaces. Use for text/image/video-to-world, controlled world transfer, multiview or action-conditioned physical-AI video, local checkpoint pinning, hardware planning, inference approval, and output validation; do not use for Cosmos Reason/Embed-only tasks.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Produce video with Moonvalley's Marey model family (Marey Realism v1.5) — a filmmaker-oriented, 1080p/24fps generative video model marketed as trained exclusively on licensed data. Use this skill when a task asks for Marey or Moonvalley specifically, when a brief demands brand-safe / legally reviewed AI video for commercial or studio work, or when the request needs Marey's director-style controls (camera trajectory, motion transfer, pose transfer, keyframing, reference conditioning). It covers what "commercially safe" really means versus the actual terms of service, access routes (Moonvalley web / Voyager, the fal API, ComfyUI), pricing, capability limits, prompt and reference strategy, where Marey fits production versus where other models win, iteration, and quality review. Do not use it for audio generation, for photoreal talking-head dialogue, or as a generic "best video model" default.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Local and self-hosted text-to-speech with Kokoro, the ~82M-parameter open-weight (Apache 2.0) model by hexgrad. Use when synthesizing speech offline, on-device, in the browser, or on your own server without per-character API cost — for high-volume narration, audiobooks, privacy-constrained pipelines, and prototyping. Covers running Kokoro via the Python `kokoro` package, ONNX / kokoro-js in the browser, and the OpenAI-compatible Kokoro-FastAPI wrapper; picking voices and language codes; blending voices; chunking long text; controlling pronunciation via misaki/espeak-ng; and judging when Kokoro is the right tool versus when its lack of voice cloning, narrow emotional range, and weaker non-English quality mean you should reach for a hosted or larger model instead. Not for voice cloning, expressive/emotional character performance, or high-fidelity multilingual work — say so and route elsewhere.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Use Resemble AI Chatterbox for text-to-speech and voice-cloning workflows, including local open-weight Chatterbox, Chatterbox Multilingual, Chatterbox Turbo, and Resemble-hosted Chatterbox API routes. Apply when an agent must choose a Chatterbox variant, prepare reference-voice inputs, control emotion/paralinguistic delivery, plan multilingual TTS, handle PerTh watermarking, or make production decisions about consent, privacy, licensing, latency, and audio QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Produce video (and its supporting stills) through Higgsfield (higgsfield.ai), a multi-model creative platform that fronts third-party video models (Kling, Veo, Seedance, Wan, MiniMax, and, until retirement, Sora) plus Higgsfield's own control layer — Soul / Soul ID image generation, the DoP camera-preset engine, and the Cinema Studio filmmaking suite. Use this skill when a request routes generation through Higgsfield specifically, when the user wants aggregator-level model switching and cinematic camera/effect presets in one workspace, when planning character consistency via Soul ID, or when deciding whether to go through Higgsfield versus direct to an underlying model provider. Covers model selection, per-model prompt strategy, credit economics, the (partial) API surface, capability limits, and rights/consent policy for generated and uploaded real-person footage.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Use this skill when producing speech, narration, dubbing, localization, advertising voice, voice-clone previews, or interactive voice with MiniMax speech/audio APIs. It covers MiniMax T2A HTTP, WebSocket streaming, async long-form TTS, Speech 2.8/2.6/02 model selection, system and custom voices, rapid voice cloning, voice design, pronunciation/language/emotion controls, pricing and limits, artifact custody, consent and rights checks, and production QA.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Select, integrate, and operate multi-model video-generation gateways — hosted inference aggregators such as fal.ai, Replicate, and WaveSpeed that expose many third-party video (and video-adjacent audio) models behind one account, one API surface, and one bill. Use when deciding whether to route video generation through a gateway versus a direct model-provider API; when comparing gateways on catalog, async/queue job design, webhooks, pricing, schema discovery, and version pinning; and when operating gateway workloads in production — spend controls, retries, cross-gateway failover, content- safety differences, data retention, and commercial-rights passthrough of the underlying model. Not for direct model-provider APIs, local/self-hosted inference, model training/fine-tuning, or image-only gateway use.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Production guidance for international BytePlus Seed Speech text-to-speech. Use for selecting TTS 1.0 versus 2.0, bidirectional or unidirectional streaming, current voices and languages, prompt/prosody controls, subtitle timing validation, billing and concurrency, authorized replicated voices, privacy, error handling, and output QA. Do not use for mainland-China Volcengine Doubao Speech endpoints.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Use Luma AI's first-party Photon and Photon Flash image API for text-to-image, image/style/character references, image modification, asynchronous generation, secure artifact handling, production prompting, cost control, and policy-aware delivery. Trigger for Luma Photon API integration or production work; do not use for Ray video, UNI image models, the Luma consumer app, or third-party Photon gateways.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Produce and review production image-generation and image-editing workflows with Amazon Nova Canvas on Amazon Bedrock, including native InvokeModel payloads, safe authentication, validation, retries, cost controls, provenance, and lifecycle migration checks. Use when a task names Nova Canvas, amazon.nova-canvas-v1:0, Bedrock image generation, Canvas inpainting/outpainting/background removal, image conditioning, color guidance, image variation, virtual try-on, or Canvas fine-tuning.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新
Plan, prompt, execute, troubleshoot, and quality-control Black Forest Labs FLUX image generation and editing across the BFL direct API and licensed local/open-weight deployments. Use for FLUX.2 model selection, text-to-image, single- or multi-reference editing, typography, exact-color work, mask-based erase/inpainting, outpainting, API integration, reproducibility, deployment licensing, and production rights or safety decisions; also use when migrating or maintaining legacy FLUX.1/FLUX1.1 workflows.
日本語の概要は準備中です。原文の説明を表示しています。
calesthio/generative-media-skills☆ 2042026年7月14日 更新