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「reference」の検索結果

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概要と使いどころ

Create or improve procedural risograph still art, illustrations, posters, print series and images in this repo. Develops reference-led composition, perspective, pose and ink plates; delivers a native-resolution PNG and self-contained Canvas 2D source. Use for standalone still requests; use riso-film for moving work.

日本語の概要は準備中です。原文の説明を表示しています。

sevenevesai/riso-windowseat2962026年9月25日 更新

Design short cinematic encounters that move from calm observation to an impossible close appearance, a readable startle response, and a restrained truce gesture for MiniMax H3 or Seedance 2.0. Use when a user wants fantasy-versus-technology contrast, cockpit or window eyelines, pursuit compressed into 4–15 seconds, non-lethal escalation, identity-reference continuity, or a tense scene that resolves through performance instead of injury or dialogue exposition.

日本語の概要は準備中です。原文の説明を表示しています。

T8mars/minimax-h3-prompt-skill-T82902026年10月11日 更新

Create original short videos using the 多人商品一致性|常驻参考板与角色接力实证 Creative DNA for MiniMax H3 or Seedance 2.0. Use when the user wants this causal, camera, motion, rhythm, or payoff structure with new subjects and surfaces.

日本語の概要は準備中です。原文の説明を表示しています。

T8mars/minimax-h3-prompt-skill-T82902026年10月11日 更新

Design a Seedance 2.0 science, education, or general-knowledge explainer using layered handmade papercraft, miniature diorama depth, physical paper mechanisms, clear knowledge beats, restrained miniature camera, tactile sound, and stable reference roles. Use for one 4–15 second clip or a longer multi-clip plan; not for flat vector cartoons, live action, or paper-texture-only styling.

日本語の概要は準備中です。原文の説明を表示しています。

T8mars/minimax-h3-prompt-skill-T82902026年10月11日 更新

Plan Seedance 2.0 music-video clips where performance, camera, scene changes, spatial lyric typography, and transitions respond to a locked music window. Use for 4–15 second hooks or longer multi-clip MVs with explicit audio/lyric ownership, subject and scene references, beat-led events, and assembly handoffs; not for ordinary caption cleanup or unlicensed lyric copying.

日本語の概要は準備中です。原文の説明を表示しています。

T8mars/minimax-h3-prompt-skill-T82902026年10月11日 更新

Design natural vertical street-interview and walk-and-talk video prompts for MiniMax H3 or Seedance 2.0. Use when a user wants spontaneous documentary energy, a referenced recurring person, first-person handheld follow, concise dialogue, moving daylight, believable street parallax, or a consent-led interaction that must fit 4–15 seconds without unreachable beats.

日本語の概要は準備中です。原文の説明を表示しています。

T8mars/minimax-h3-prompt-skill-T82902026年10月11日 更新

Create original relaxed black-pen graphics from concepts or visual references, including sparse illustrations, narrative scenes, animals, objects, abstract relationships, icons, and logo marks. Use when the user wants quick hand-drawn line energy, causal story staging, non-equilibrium proportion, shorthand forms, open contours, structural line drift, misregistered junctions, selective retracing, physical pen texture, or a transferable illustration system that must not collapse into clean vector minimalism or polished period-sketch drawing.

日本語の概要は準備中です。原文の説明を表示しています。

haorantang97/LabArt2892026年10月15日 更新

codex

無料

Use when the user asks to run Codex CLI (codex exec, codex resume) or references OpenAI Codex for code analysis, refactoring, or automated editing

日本語の概要は準備中です。原文の説明を表示しています。

majiayu000/spellbook2882026年10月8日 更新

根据参考图、带尺寸的设计图或文字概念,在 Blender 中制作由独立命名零件组成的可编辑 3D 模型,再按用户要求修改尺寸、部件和配色,交付 .blend、GLB 和多角度渲染。用于图纸转三维、产品概念建模和风格化硬表面道具,以及“做一个同样的案例,换成坦克或其他物体”等请求;不用于人物角色、头发或脸部建模,这些请求使用 blender-reference-to-3d。以可继续修改的几何工程为核心;不默认制作拆解动画、录屏、绑定或制造模型。

日本語の概要は準備中です。原文の説明を表示しています。

majiayu000/spellbook2882026年10月8日 更新

根据人物参考图在 Blender 制作、修整和配色可编辑角色,尤其适用于二次元头部与头发、静态多角度展示。覆盖输入拆解、轮廓与五官标注、九视图参考、模板选型、几何实现、材质配色、视觉检查和工程交付;当用户要求图转三维头像、按参考建模、修复相似度、完善配色或运行完整人物制作流程时使用。仅分析、写流程或封装技能时不修改模型。

日本語の概要は準備中です。原文の説明を表示しています。

majiayu000/spellbook2882026年10月8日 更新

Audit and organize AI coding-agent instructions, including AGENTS.md, CLAUDE.md, skills, and agent definitions. Use when the user asks to diagnose conflicting instructions, excessive approval pauses, broad skill triggers, duplicate guidance, or broken instruction references, or to clean up that instruction set. Ordinary code review, Markdown editing, or application debugging alone does not trigger this workflow. Inspection stays read-only; apply changes when authorized.

日本語の概要は準備中です。原文の説明を表示しています。

majiayu000/spellbook2882026年10月8日 更新

Diagram design reference library (14 types — architecture, flowchart, sequence, state, ER, timeline, swimlane, quadrant, nested, tree, org chart, layers, venn, pyramid). In ppt-master this is consumed by the Executor when hand-authoring diagram-type SVG pages — it is NOT a standalone HTML generator here. Read for deep per-type layout conventions.

日本語の概要は準備中です。原文の説明を表示しています。

byungjunjang/slide-master2872026年9月30日 更新

Applies the reasoning of Stuart Russell, AI safety expert, UC Berkeley professor, and co-author of 'Artificial Intelligence: A Modern Approach'. Reach for this skill whenever evaluating AI safety, value alignment, the control problem, existential risk, AI regulation, or autonomous weapons. Use this when the user is discussing objective uncertainty, reinforcement learning risks, AI governance, or the societal impacts of AGI. Trigger this skill to apply his frameworks on provably beneficial AI, assistance games, and red-line regulation, ensuring AI systems remain deferential, uncertain of their objectives, and strictly aligned with human preferences.

日本語の概要は準備中です。原文の説明を表示しています。

K-Dense-AI/mimeo2852026年9月3日 更新

Generate interactive HTML presentations with neobrutalism styling, ASCII art decorations, and Agency brand colors. Outputs HTML (interactive with navigation), PNG (individual slides via Playwright), and PDF. References brand-agency skill for colors and typography. Use when creating presentations, slide decks, pitch materials, or visual summaries.

日本語の概要は準備中です。原文の説明を表示しています。

nicepkg/ai-workflow2852026年1月20日 更新

Research-first content creation optimized for both human readers and AI search engines (Claude, ChatGPT, Perplexity, Gemini). Creates authentic, authoritative content that becomes the go-to citation source for AI models answering user questions. Use this skill when: - Creating content that should appear in AI search results (Perplexity, ChatGPT, Claude) - Building topical authority to become THE source AI cites for a topic - Launching a new product and need compelling, citable content - Creating blog posts, articles, social media, or press releases - Need content that references real trends, people, and recent events - Want AI-assisted content that doesn't sound AI-generated - Creating thought leadership content in any industry Triggers: "create content for", "write about", "research and write", "find experts for", "content for launch", "blog post about", "article on", "press release for", "AI search", "show up in AI", "Perplexity", "be cited by AI"

日本語の概要は準備中です。原文の説明を表示しています。

nicepkg/ai-workflow2852026年1月20日 更新

Recover assets (images, videos, data) that weren't directly archived by Wayback Machine by crawling archived pages that reference them. Use when: (1) Direct asset URL returns 404/503 from Wayback, (2) Asset was hosted on CDN that Wayback didn't crawl, (3) You have the page URL but not the asset URL, (4) Recovering avatars, thumbnails, or embedded media from defunct services. The key insight: pages often got archived even when their assets didn't - extract URLs from archived HTML, then try alternative fetch methods.

日本語の概要は準備中です。原文の説明を表示しています。

divinevideo/divine-mobile2662026年10月17日 更新

Fix "count shows X but list shows empty" bugs when querying related events (comments, reactions, zaps, reposts) for Nostr addressable events (Kind 30000-39999). Use when: (1) REST API shows engagement count > 0 but WebSocket query returns empty, (2) Comments/reactions exist but app shows "No comments yet" or similar, (3) Working with NIP-22 comments, NIP-25 reactions, or NIP-18 reposts on Kind 34235/34236 video events or other addressable events. Root cause: clients may reference addressable events using either E tag (event ID) or A tag (kind:pubkey:d-tag format), and querying only one tag misses events tagged with the other.

日本語の概要は準備中です。原文の説明を表示しています。

divinevideo/divine-mobile2662026年10月17日 更新

Fix HTTP 500 / ClickHouse "column not found" errors when filtering by a MATERIALIZED column through a VIEW that doesn't expose it. Use when: (1) a WHERE clause references alias.column on a view but the column is MATERIALIZED on the underlying table, (2) the query works on the raw table but fails through the view, (3) adding a new filter param to an API causes 500 even though the column exists in the base table. Fix by using a subquery against the base table instead of referencing the column directly on the view. Applies to ClickHouse views over tables with MATERIALIZED or ALIAS columns.

日本語の概要は準備中です。原文の説明を表示しています。

divinevideo/divine-mobile2662026年10月17日 更新

Fix silent failures in Fastly Compute@Edge when using send_async for fire-and-forget requests. Use when: (1) Background tasks (migrations, webhooks, notifications) triggered from Compute never complete, (2) send_async PendingRequest is immediately dropped, (3) Fire-and-forget pattern works locally but fails in production, (4) An async trigger "logs as triggered" but the target service never receives the request (especially after renaming backend constants — the URL hostname is cosmetic, the backend name determines routing, so a global rename can silently reroute calls to the wrong service). Also covers silent backend-not-found errors when FALLBACK_BACKENDS or other backend constants reference names not configured in the Fastly dashboard.

日本語の概要は準備中です。原文の説明を表示しています。

divinevideo/divine-mobile2662026年10月17日 更新

cast

無料

Build consistent characters, environments and props in Guaardvark's Cast Library and train LoRAs for them locally (reference photos → vision bible → sample plan → approved samples → training). Use when the user wants the same face or object across images, videos, a music video, or a Film Crew production, or asks to "train a LoRA".

日本語の概要は準備中です。原文の説明を表示しています。

guaardvark/guaardvark2652026年10月16日 更新

voice

無料

Narration and text-to-speech on the user's machine through Guaardvark's Audio Foundry (Chatterbox, Kokoro, Piper) and consent-gated voice cloning from a reference clip. Use when the user wants a voiceover, narration of a script, a spoken line, or "make it sound like this voice".

日本語の概要は準備中です。原文の説明を表示しています。

guaardvark/guaardvark2652026年10月16日 更新

Use when implementing user account configuration and preferences.

日本語の概要は準備中です。原文の説明を表示しています。

thedaviddias/ux-patterns-for-developers2642026年10月5日 更新

Build and refine production Blender geometry through semantic vertex/edge/face editing, BMesh, subdivision control cages, Boolean construction, Displace relief, remesh, sculpt preparation, retopology, and deliberate surface connections. Use after blockout for hard-surface, product, organic, architectural openings, terrain/relief, or reference-driven assets when shape quality, topology, continuity, or realistic part integration matters.

日本語の概要は準備中です。原文の説明を表示しています。

XliuXjianX/blender-production-skills2562026年8月15日 更新

Define production-ready visual intent for Blender scenes and standalone assets, including focal hierarchy, depth layers, visual flow, scale and repetition rhythm, camera mobility, representation fidelity, and performance budgets. Use for original or reference-guided Blender work before construction choices are executed, especially environments, architecture, products, hero assets, or scenes whose modeling quality depends on coordinated spatial design rather than isolated objects.

日本語の概要は準備中です。原文の説明を表示しています。

XliuXjianX/blender-production-skills2562026年8月15日 更新