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cccskills

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概要と使いどころ

Guide a workshop attendee through committing their starter-agent decomposition and opening a PR with their solution + workshop feedback. Invoke when the user says "submit", "I'm done", "open a PR", or asks how to share their solution.

日本語の概要は準備中です。原文の説明を表示しています。

anthropics/cwc-workshops2,1852026年8月28日 更新

Add file-based observability, tracing, and run analysis to LLM/agent experiments — per-turn transcripts, tool calls and results, reasoning traces, token/cost accounting, per-episode artifacts, plus terminal viewers and a run-comparison report. Platform-agnostic: one small adapter covers OpenAI, Gemini/Vertex, Anthropic, LiteLLM, Tinker, vLLM, or any custom inference stack, and the same tooling then works unchanged. Use this skill whenever the user wants observability, tracing, logging, or run tracking for model experiments; asks why an agent failed a task or wants to replay/debug/diff an episode; wants to compare models, arms, or ablations; wants to instrument a new folder, repo, or platform ("add observability here", "do the same for Tinker/Gemini/OpenAI"); wants to import or tie in existing experiment results so old runs show up alongside new ones; or wants eval runner scripts where many models share one protocol. Reach for this even when they only say "log what the model is doing", "I can't tell what happened in this run", or "set up traces for this experiment".

日本語の概要は準備中です。原文の説明を表示しています。

Leanmcp/gateway-skills2,1102026年10月8日 更新

Analyze tau2-bench task export files to identify exactly where and why tasks failed. Map failures to specific conversation rounds, show root causes, check whether relevant documentation was available, and cite sources. Use this skill whenever you need to debug a tau2-bench evaluation, understand why an agent made wrong decisions, identify missing knowledge, or review task performance—especially when context length, eligibility criteria, or policy compliance might be at fault.

日本語の概要は準備中です。原文の説明を表示しています。

Leanmcp/gateway-skills2,1102026年10月8日 更新

Write and distribute launch and publicity content across LinkedIn, X/Twitter, Instagram, Discord, Medium, Substack, and YouTube. Produces per-platform copy that does not read as AI-written (no em dashes, no "thrilled to announce", no engagement-bait), plus the exact image/video specs and character limits each platform wants. Use this skill whenever the user wants to announce, launch, publicize, promote, cross-post, or share anything - a product, a feature, an open-source release, a research paper, a blog post, a demo video, a milestone, a job opening, or a conference talk. Trigger it on phrases like "post this on LinkedIn", "write a launch tweet", "announce this", "share this in Discord", "turn this into a thread", "what should I post", "write a Medium article about", "help me with distribution", "draft a YouTube description", "make this sound less like AI", or "de-slop this post". Also use it when the user has just finished shipping something and asks how to get it in front of people.

日本語の概要は準備中です。原文の説明を表示しています。

Leanmcp/gateway-skills2,1102026年10月8日 更新

The machine has to stay one machine while the camera does all the work. Lock the vehicle part by part, then fill the runtime with a numbered cut list that moves the camera every second. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Cars and vehicles at speed; 中文触发词: 汽车与载具速度片, 汽车, 赛车, 摩托, 载具), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

The screen itself is the shot: a fake gameplay capture, livestream or desktop recording. It holds up when the overlay layer is pinned to fixed positions and its numbers and banners change in step with the action. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Gameplay capture with HUD and stream overlay; 中文触发词: 游戏实机录屏与直播叠层, 游戏录屏, 实机, 直播, HUD, UI 动效), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

The clip lives or dies on the action loop. Write every link from run-up to landing in order, name the physics you want by part, and spend the negative list on flying, hovering and teleporting. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Sports and extreme stunts; 中文触发词: 体育与极限运动, 体育, 极限运动, 跑酷, 滑板), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

The animal is the lead and a phone is the only camera. Lock the count to exactly one, keep the animal behaving like an animal, and let the payoff come from it closing in on the lens. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Pets and animals as the lead; 中文触发词: 宠物动物当主角, 宠物, 猫, 狗, 动物), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

Verified prompt templates and structures for Seedance 2.5 / 2.0 video generation, distilled from the highest-performing published cases on goodcase.ai. Use when the user asks to write, revise, or review a Seedance video prompt, or asks how to prompt Seedance for a specific kind of shot (narrative short, ad/commercial, UGC talk-to-camera, dialogue with lip-sync, action, product reveal, retro home video, travel film, pet or animal lead, comedy skit, horror, fantasy or sci-fi spectacle, 3D cartoon, car spot, fashion film, sports, storyboard image to video, and similar). Also use when the user names Seedance, 即梦视频, or Seedance 2.5/2.0 directly.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

Monsters, dragons, world reveals. Each entity gets its own definition block, the shots are cut by timecode, and scale is bought with reference objects and low angles rather than words like massive. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Epic fantasy and sci-fi spectacle; 中文触发词: 奇幻科幻大场面, 奇幻, 科幻, 巨龙, 怪兽, 史诗), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

One person, one look, a handful of places. A head-to-toe appearance lock carries the whole clip, and each scene gets one location, one gesture and one kind of light. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Fashion lookbook and portrait film; 中文触发词: 时尚 lookbook 与人像写真片, 时尚, 穿搭, 人像, 写真), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

A short skit where every beat is laid down to serve one punchline. The joke has to land on something visible, and the absurdity only works when the camera and the physics stay dead serious. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Twist-ending comedy skit; 中文触发词: 反转结尾搞笑短片, 搞笑, 反转, 梗, 沙雕), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

Two stages: first a single-page sheet of numbered panels from an image model, then that sheet fed to Seedance as the reference. The sheet owns order, framing and timing, and the video prompt only has to connect the panels. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Storyboard grid to video; 中文触发词: 分镜网格转视频, 分镜图, 九宫格, 故事板), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

The period feel comes from camera defects and one tiny everyday incident. Write the camcorder's autofocus hunting, exposure shifts and handheld shake as an explicit list, keep the story small, and the clip reads as a real old tape. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Early-2000s DV home video; 中文触发词: 早年 DV 家庭录像, DV, 家庭录像, VHS, 复古, 年代感), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

One small anthropomorphic character carries the whole film. Spell out its looks part by part, write the style as render settings you can measure, and cut the timeline so each block holds a single action goal. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (3D cartoon character short; 中文触发词: 3D 卡通角色短片, 3D 卡通, 皮克斯, 黏土, 卡通角色), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

One traveller moves through a place scene by scene, each scene carrying its own timecode, its own location and one short line. The polish is bought with film grain and golden-hour light. Use when the user wants a Seedance 2.5 / 2.0 video prompt for this kind of clip (Cinematic travel vlog montage; 中文触发词: 电影感旅行漫游, 旅拍, 城市漫游, 旅行), or asks how published cases of this type were prompted. Read references/cases.md before drafting.

日本語の概要は準備中です。原文の説明を表示しています。

LearnPrompt/awesome-seedance2,1102026年10月16日 更新

Designs worksheets, workbooks and practice material that actually teach — sequencing difficulty, managing cognitive load, writing instructions a child can follow unaided, and building answer keys that hold up. Use this to design or fix a worksheet or workbook, decide how much practice a skill needs, structure a page so it can be completed without an adult reading it aloud, or diagnose material that looks right and does not work.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0632026年9月18日 更新

Moves data from one system to another without losing it or corrupting it — profiling the source before mapping, deciding between big-bang and parallel-run cutover, reconciling counts and values rather than assuming, handling the records that will not map cleanly, and planning a rollback that is actually executable. Use this to plan or run a migration, assess a migration plan someone else wrote, work out why a completed migration is producing wrong numbers, or size how long one will really take.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0632026年9月18日 更新

Designs AI systems, automations, and agent workflows for a business — identifying which manual work is worth automating, how to structure the system, which tools fit, and what could go wrong. Use this to automate part of an operation, design an agent or MCP workflow, reduce repetitive manual work, connect tools into a system, decide which automation to build first, or audit an automation that is not delivering.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0632026年9月18日 更新

Builds questions and assessments that measure what they claim — matching item type to the thing being assessed, writing distractors that diagnose, and telling a question that measures learning from one that measures reading speed or test-taking. Use this to write or review assessment items, design a unit check or diagnostic, work out why scores do not match classroom performance, or decide how much evidence a claim about mastery actually needs.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0632026年9月18日 更新

Designs interfaces that survive their consumers — resource modeling, errors, versioning, pagination, and compatibility. Use this to design a new API, review one before it ships, decide how to version or deprecate, fix an interface consumers keep misusing, or work out whether a change is breaking.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0632026年9月18日 更新

The EPMO lead's remit — what the PMO governs, what it must never become, and how it earns standing rather than compliance. Use this to stand up or reform a PMO, decide what it should and should not control, judge whether it is adding value or overhead, or work out why teams route around it.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0632026年9月18日 更新

Produces a cost or effort estimate someone can defend — decomposing the work, choosing between analogous, parametric and bottom-up methods, documenting the basis and its assumptions, expressing confidence as a range, and sizing contingency and management reserve separately. Use this to build an estimate, challenge one you have been handed, work out why estimates keep coming in low, or decide how much reserve a portfolio actually needs.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0632026年9月18日 更新

Designs how an organization is structured — reporting lines, team boundaries, spans and layers, role definition, and workforce planning against the strategy. Use this to structure a new team, restructure an existing one, resolve unclear ownership between teams, plan headcount, or diagnose why a team underperforms for structural rather than individual reasons.

日本語の概要は準備中です。原文の説明を表示しています。

cbrock84/headcount2,0632026年9月18日 更新