Entry point for the SfSkills Salesforce library: 1,040 skill packages across 11 domains (admin, agentforce, apex, architect, data, devops, flow, integration, lwc, omnistudio, security), 70 run-time agents and 92 slash commands. Use for any Salesforce, Force.com or Lightning Platform question — Apex, SOQL, SOSL, triggers, Flow, LWC, sObject, custom field, permission set, profile, sharing rule, validation rule, deployment, sandbox, Agentforce, OmniStudio, org setup. This skill does not answer Salesforce questions itself; it routes to the specific skill package that does, then hands off to a domain router.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Router for the 106 SfSkills `architect` skill packages. Solution and platform architecture: multi-org strategy, scalability limits, licensing, Well-Architected reviews and architecture decision records. Use when the request mentions architecture, solution design, ADR, Well-Architected, scalability, large data volume, multi-org, licensing, tenant isolation, HA/DR, technical debt. Finds and opens the exact skill package to read; it does not contain the guidance itself.
日本語の概要は準備中です。原文の説明を表示しています。
PranavNagrecha/AwesomeSalesforceSkills☆ 192026年10月4日 更新
Detects screenshot submission issues including launch-screen-only assets and cross-platform UI references, enforcing Guideline 2.3.3 which requires screenshots to show the app in actual use.
日本語の概要は準備中です。原文の説明を表示しています。
cruisediary/apple-app-review-skills☆ 192026年5月2日 更新
Firmware development for the 30-pin ESP32-WROOM-32 development board — the DOIT ESP32 DevKit V1 / ESP32 CH340 Type-C / NodeMCU-ESP32 30-pin form factor, 15 pins per side, CH340G or CP2102 USB-UART bridge, AMS1117 LDO, user LED on GPIO2. Use when working on a 30-pin ESP32 devkit (ESP32-D0WDQ6 / ESP32-D0WD-V3, ESP-WROOM-32 module): project setup, platformio.ini and sdkconfig for ESP-IDF or Arduino, pin mapping and which GPIOs are safe, strapping pins, ADC1 vs ADC2 with Wi-Fi, SPI speed and IO_MUX pins, I2C, deep sleep and RTC wake pins, flashing over the CH340 bridge, BOOT/EN recovery, brownouts, or debugging why something on the board does not work.
日本語の概要は準備中です。原文の説明を表示しています。
alexex1993/mcu-skills☆ 192026年9月25日 更新
Firmware development for the 40-pin ESP32-S3-WROOM-1 camera board — the Freenove ESP32-S3-WROOM (FNK0085) and the AliExpress "ESP32-S3 CAM" / "ESP32-S3-WROOM N16R8 CAM" clones that copy its header: 20 pins a side, a 24-pin DVP camera FPC connector for an OV2640/OV3660, an on-board microSD slot on the SDMMC bus, a WS2812, two USB-C sockets (CH343 bridge and native USB), ESP32-S3-WROOM-1-N8R8 or N16R8 with 8 MB octal PSRAM. Use when working on this board or any ESP32-S3 DVP camera board: project setup, platformio.ini, the qio_opi PSRAM memory type, camera and SD_MMC pin maps, esp_camera_init failures, PSRAM not found, frame buffer allocation, SD card mount failures, which GPIOs are left once the camera is wired, strapping pins, ADC1/ADC2, flashing over the two USB ports, BOOT/RESET recovery, brownouts, or debugging why the camera, the card or the board does not work.
日本語の概要は準備中です。原文の説明を表示しています。
alexex1993/mcu-skills☆ 192026年9月25日 更新
Firmware development for the 38-pin ESP32-WROOM-32 development board — Espressif ESP32-DevKitC V4, Ai-Thinker NodeMCU-32S, DOIT ESP32 DevKit V1 38-pin and their CH340/CP2102 clones, 19 pins per side, with GPIO0 and the six in-package flash pins (GPIO6-11, labelled D0 D1 D2 D3 CMD CLK or SD0-SD3) broken out. Use when working on a 38-pin ESP32 devkit (ESP32-D0WDQ6 / ESP32-D0WD-V3, ESP-WROOM-32 or ESP32-WROVER module): project setup, platformio.ini and sdkconfig for ESP-IDF or Arduino, pin mapping and which GPIOs are safe, the flash-pin and IO0 traps, WROVER GPIO16/17 PSRAM conflict, strapping pins, ADC1 vs ADC2 with Wi-Fi, SPI speed and IO_MUX pins, deep sleep and RTC wake pins, flashing, BOOT/EN recovery, brownouts, or debugging why something on the board does not work.
日本語の概要は準備中です。原文の説明を表示しています。
alexex1993/mcu-skills☆ 192026年9月25日 更新
Firmware development for the Waveshare ESP32-S3-RLCD-4.2 (SKU 33298 / 33507, and the -EN variant) — an ESP32-S3-WROOM-1-N16R8 AIoT board built around a 4.2" fully reflective 300x400 monochrome LCD on a Sitronix ST7305/ST7306, with no backlight, plus an ES8311 speaker codec, an ES7210 dual-microphone ADC, an SHTC3 temperature/humidity sensor, a PCF85063A RTC, a microSD/TF slot on SDMMC, an 18650 holder with battery sensing, BOOT/KEY/PWR buttons and a 2x8 2.54 mm expansion header. Use when working on this board: project setup, platformio.ini, the qio_opi PSRAM memory type, the pin map and which header pins are traps, U8g2 and the ST7305 constructor, a blank or shifted panel, ST7305 low-power mode HPM/LPM, the shared I2C bus and its four slaves, I2S audio directions and the speaker amplifier enable, mounting the TF card, battery voltage, USB CDC console with no UART bridge, flashing over Type-C, deep sleep, or debugging why something on the board does not work.
日本語の概要は準備中です。原文の説明を表示しています。
alexex1993/mcu-skills☆ 192026年9月25日 更新
Firmware development for the 36-pin ESP32-WROOM-32 development board — the original DOIT ESP32 DevKit V1 with 18 pins per side, i.e. the 30-pin layout plus the six in-package flash pins (SD0 SD1 SD2 SD3 CMD CLK = GPIO6-11) broken out at the USB end, CH340G or CP2102 bridge, AMS1117 LDO, user LED on GPIO2, GPIO0 not on the header. Use when working on a 36-pin ESP32 devkit (ESP32-D0WDQ6 / ESP32-D0WD-V3, ESP-WROOM-32 module), or when identifying which ESP32 board size you have: project setup, platformio.ini and sdkconfig for ESP-IDF or Arduino, pin mapping and which GPIOs are safe, the flash-pin trap, strapping pins, ADC1 vs ADC2 with Wi-Fi, SPI speed and IO_MUX pins, deep sleep and RTC wake pins, flashing, BOOT/EN recovery, brownouts, or debugging why something on the board does not work.
日本語の概要は準備中です。原文の説明を表示しています。
alexex1993/mcu-skills☆ 192026年9月25日 更新
Social media expert for platform strategies, content creation, engagement, and growth tactics
日本語の概要は準備中です。原文の説明を表示しています。
sandraschi/advanced-memory-mcp☆ 192026年10月13日 更新
This skill provides guidance for implementing Go Embedded SPA architecture - embedding React/Vue/TSX frontend static resources into Go binary using go:embed directive. Use this skill when building self-contained single-binary applications, implementing SPA with Go backend, setting up cross-platform deployable full-stack projects, or configuring static file serving with Go standard library net/http.
日本語の概要は準備中です。原文の説明を表示しています。
castle-x/skills-x☆ 182026年4月16日 更新
PC and console game development principles. Engine selection, platform features, optimization strategies.
日本語の概要は準備中です。原文の説明を表示しています。
umairinayat/Specter-AI☆ 182026年9月29日 更新
Game development orchestrator. Routes to platform-specific skills based on project needs.
日本語の概要は準備中です。原文の説明を表示しています。
umairinayat/Specter-AI☆ 182026年9月29日 更新
Mobile-first design thinking and decision-making for iOS and Android apps. Touch interaction, performance patterns, platform conventions. Teaches principles, not fixed values. Use when building React Native, Flutter, or native mobile apps.
日本語の概要は準備中です。原文の説明を表示しています。
umairinayat/Specter-AI☆ 182026年9月29日 更新
Run /fl on a ticket with moflo's three standing considerations loaded first — cross-platform (Rule
日本語の概要は準備中です。原文の説明を表示しています。
eric-cielo/moflo☆ 182026年10月14日 更新
Scaffold new spell step commands and connectors. Use when building new step commands for spells or extending the spell engine with new capabilities. Connectors are for new I/O transport types OR platforms requiring complex multi-step interaction (e.g., browser-based automation).
日本語の概要は準備中です。原文の説明を表示しています。
eric-cielo/moflo☆ 182026年10月14日 更新
Implement a common social media publisher contract without breaking existing platform managers
日本語の概要は準備中です。原文の説明を表示しています。
jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Cross-platform path handling and command patterns
日本語の概要は準備中です。原文の説明を表示しています。
jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Platform detection and adaptive spawning for CLI vs VS Code vs other surfaces
日本語の概要は準備中です。原文の説明を表示しています。
jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
.NET timezone handling guidance for C# applications. Use when working with TimeZoneInfo, DateTimeOffset, NodaTime, UTC conversion, daylight saving time, scheduling across timezones, cross-platform Windows/IANA timezone IDs, or when a .NET user needs the timezone for a city, address, region, or country and copy-paste-ready C# code.
日本語の概要は準備中です。原文の説明を表示しています。
jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Query .NET APIs across NuGet packages, platform libraries, and local files. Search for types, list API surfaces, compare and diff versions, find extension methods and implementors. Use whenever you need to answer questions about .NET library contents.
日本語の概要は準備中です。原文の説明を表示しています。
jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Use this skill when creating, scaffolding, reviewing, or maintaining Python Home Assistant custom integrations, including work on custom_components, manifests, config flows, options flows, config entries, platforms/entities, DataUpdateCoordinator, integration automation triggers, diagnostics, repairs, discovery/networking, authentication, HACS-ready repositories, or Home Assistant integration quality scale compliance.
日本語の概要は準備中です。原文の説明を表示しています。
denysdovhan/agents☆ 182026年7月29日 更新
Apply these opinionated JavaScript conventions whenever writing or reviewing JS or Node: ESM-first packaging, choosing between Promise combinators, error handling that doesn't swallow failures, AbortController for cancellation, keeping the event loop unblocked, and reaching for platform APIs before dependencies.
日本語の概要は準備中です。原文の説明を表示しています。
alexander-danilenko/cortex-claude-code-plugins☆ 172026年10月13日 更新
Build monitoring dashboards that answer real operator questions for Grafana, SigNoz, and similar platforms. Use when turning metrics into a working dashboard instead of a vanity board.
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月15日 更新
Design, implement, and audit inclusive digital products using WCAG 2.2 Level AA standards. Use this skill to generate semantic ARIA for Web and accessibility traits for Web and Native platforms (iOS/Android).
日本語の概要は準備中です。原文の説明を表示しています。
tensology/decisionsai☆ 172026年10月15日 更新