Update Claude Code (the CC CLI / "clog code") to a new version, or bump the pinned CC version. Use when the user asks to update Claude Code, bump the CC pin, evaluate a new CC release, or says "clog code update". Routes to the canonical, standardized process in docs/reference/cc-compatibility.md — do NOT re-derive the update mechanism by grepping every time. Do NOT use for general "what changed in CC" trivia with no intent to update.
日本語の概要は準備中です。原文の説明を表示しています。
WingedGuardian/GENesis-AGI☆ 982026年10月17日 更新
Reviews a GitHub pull request or focused branch diff for correctness, regressions, security, compatibility, test gaps, and maintainability. Use when an implementation needs an independent source-aware review before merge. Produces prioritized findings with evidence and actionable fixes. Not for architecture-only audits, formatting preferences, or processing existing review feedback.
日本語の概要は準備中です。原文の説明を表示しています。
thiientv/godmode☆ 972026年8月26日 更新
Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces READY / NEEDS WORK / BLOCKED verdict with specific gaps. Use when user says 'is this story ready', 'can I start on this story', 'is story X ready to implement'.
日本語の概要は準備中です。原文の説明を表示しています。
striderZA/OpenCodeGameStudios☆ 972026年10月7日 更新
Configure the project's game engine and version. Pins the engine in AGENTS.md, detects knowledge gaps, and populates engine reference docs via webfetch when the version is beyond the LLM's training data.
日本語の概要は準備中です。原文の説明を表示しています。
striderZA/OpenCodeGameStudios☆ 972026年10月7日 更新
Guided, section-by-section authoring of the master architecture document for the game. Reads all GDDs, the systems index, existing ADRs, and the engine reference library to produce a complete architecture blueprint before any code is written. Engine-version-aware: flags knowledge gaps and validates decisions against the pinned engine version.
日本語の概要は準備中です。原文の説明を表示しています。
striderZA/OpenCodeGameStudios☆ 972026年10月7日 更新
Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula incompatibilities, and game design theory violations (dominant strategies, economic imbalance, cognitive overload, pillar drift). Run after all MVP GDDs are written, before architecture begins.
日本語の概要は準備中です。原文の説明を表示しています。
striderZA/OpenCodeGameStudios☆ 972026年10月7日 更新
Guided, section-by-section GDD authoring for a single game system. Gathers context from existing docs, walks through each required section collaboratively, cross-references dependencies, and writes incrementally to file.
日本語の概要は準備中です。原文の説明を表示しています。
striderZA/OpenCodeGameStudios☆ 972026年10月7日 更新
Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.
日本語の概要は準備中です。原文の説明を表示しています。
striderZA/OpenCodeGameStudios☆ 972026年10月7日 更新
Web design reference for building production-grade interfaces. Covers layout, typography, color, spacing, shadows, animation, accessibility, responsive design, components, performance, and UX psychology. Use when building UI, reviewing design quality, choosing design tokens, or making any visual design decision.
日本語の概要は準備中です。原文の説明を表示しています。
pascalorg/skills☆ 972026年9月11日 更新
Use this skill any time a spreadsheet file is the primary input or output. This means any task where the user wants to: open, read, edit, or fix an existing .xlsx, .xlsm, .xltx, .csv, or .tsv file (e.g., adding columns, computing formulas, formatting, charting, cleaning messy data); create a new spreadsheet from scratch or from other data sources; or convert between tabular file formats. Trigger especially when the user references a spreadsheet file by name or path — even casually (like "the xlsx in my downloads") — and wants something done to it or produced from it. Also trigger for cleaning or restructuring messy tabular data files (malformed rows, misplaced headers, junk data) into proper spreadsheets. The deliverable must be a spreadsheet file. Do NOT trigger when the primary deliverable is a Word document, HTML report, standalone Python script, database pipeline, or Google Sheets API integration, even if tabular data is involved.
日本語の概要は準備中です。原文の説明を表示しています。
Razshy/Wiggle☆ 962026年9月5日 更新
Use this skill any time a .pptx or .potx file is involved in any way — as input, output, or both. This includes: creating slide decks, pitch decks, or presentations as PowerPoint (.pptx) files; reading, parsing, or extracting text from any .pptx or .potx file (even if the extracted content will be used elsewhere, like in an email, summary, or creating a different type of slide deck); editing, modifying, or updating existing presentations; combining or splitting slide files; working with templates (.potx), layouts, speaker notes, or comments. Trigger whenever the user asks for a PowerPoint or .pptx file, or references a .pptx or .potx filename, regardless of what they plan to do with the content afterward. However, when the user asks for a deck, slides, a slide deck, or a presentation without naming a file format, default to using a dedicated slide-deck artifact type or a separate slides skill if this session offers one; otherwise, use this skill.
日本語の概要は準備中です。原文の説明を表示しています。
Razshy/Wiggle☆ 962026年9月5日 更新
创作或改进一个 Skill(包含可执行的、可复用的能力,由 ``SKILL.md`` 加可选的 ``scripts/``、``references/`` 和资产文件组成)。 在以下场景触发此技能: - 用户想把重复的工作流捕获为一个新 Skill - 优化现有 Skill 的提示词、描述或示例 - 收紧触发条件措辞,让模型更可靠地调用该 Skill - 讨论 Skill 格式、frontmatter 或渐进式披露如何工作 不要等用户说"skill-creator"原话——像"把它变成一个 skill"、"我们给这个做个可复用的东西"、 "改进我的 skill" 或 "调整这个 skill 的描述" 这类短语都应该触发此技能。
日本語の概要は準備中です。原文の説明を表示しています。
TencentCloud/octop-harness☆ 942026年10月16日 更新
Author or improve a Skill (an executable, reusable capability with a ``SKILL.md`` plus optional ``scripts/``, ``references/``, and assets). Trigger this skill whenever the user wants to: - Capture a workflow they keep repeating into a fresh Skill - Polish an existing Skill's prompt, description, or examples - Tighten when-to-trigger wording so the model invokes the Skill more reliably - Discuss the Skill format, frontmatter, or how progressive disclosure works Do not wait for the user to say "skill-creator" verbatim — phrases like "turn this into a skill", "let's make a reusable thing for this", "improve my skill", or "tweak the description for this skill" should all reach this skill.
日本語の概要は準備中です。原文の説明を表示しています。
TencentCloud/octop-harness☆ 942026年10月16日 更新
Use when the user wants to turn a static scene, character images, aerial map, drawn path, or route-control image into an immersive first-person FPV AI video prompt, especially Seedance/Kling/Runway/Veo style one-shot videos with numbered stop markers, red-line path control, world-map flythroughs, camera route planning, variable character counts, non-human POVs such as drones, pets, robot vacuums, character references, timed interactions, dialogue, spatial audio, and negative constraints.
日本語の概要は準備中です。原文の説明を表示しています。
zhouwei713/fpv-immersive-video-prompting☆ 942026年6月10日 更新
Search and ask questions about coding agent session history across Claude Code, Codex, and Cursor. Use when asking what was worked on, what was tried before, how a problem was investigated across sessions, what happened recently, or any question about past agent sessions. Also use when the user references prior sessions, previous attempts, or past investigations — even without saying 'sessions' explicitly.
日本語の概要は準備中です。原文の説明を表示しています。
Altman-conquer/agentrejoin☆ 932026年9月5日 更新
Create or update structured docs under docs/ with frontmatter, numbering, lifecycle status, and index regeneration — guides, references, troubleshooting, design docs and ADRs. Use for "write a doc", "document this", "create a guide", "write an ADR", "update the docs". For the system-design thinking itself (architecture, trade-offs, failure modes) use /ship:arch-design first — it hands back here to record the decision.
日本語の概要は準備中です。原文の説明を表示しています。
heliohq/ship☆ 932026年7月4日 更新
Implementing production iOS/Android/macOS native features (SwiftUI, Compose) and iterating a screen against a reference design. Not for cross-platform RN/Flutter (Forge prototypes only; production is out of scope) or web (Artisan).
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 932026年10月16日 更新
Designing new skill agents via gap analysis, overlap detection, SKILL.md + reference generation, and Nexus integration. Not for task orchestration (Nexus) or format-only audits (Gauge).
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 932026年10月16日 更新
Analyzing dependencies, circular references, and God Classes; authoring ADRs/RFCs. Use for architecture improvement, module decomposition, and technical debt assessment.
日本語の概要は準備中です。原文の説明を表示しています。
simota/agent-skills☆ 932026年10月16日 更新
Connect warehouses, BI tools (Tableau, Looker, Power BI) and custom connectors to Monte Carlo with API v2 tools: show what exists, reference credentials, create, validate and fix connections. Use to onboard platforms or generate Terraform or scripts.
日本語の概要は準備中です。原文の説明を表示しています。
monte-carlo-data/mc-agent-toolkit☆ 932026年10月16日 更新
Write or fix a profile.yml — pick the right resource kind for each file, bind operating references, and verify the install layout before publishing. Use when creating a ForgeCat profile, adding a skill/agent/rule/hook to one, or when `forgecat validate` or `plan` reports something unexpected.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 912026年9月24日 更新
Build a five-level rubric with coherent logic for a learning target within a developmental band. Use for Manning methodology programmes where Competent = success. For general curriculum rubrics, use criterion-referenced-rubric-generator instead.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 912026年9月24日 更新
When the user wants to create or update their product marketing context document. Also use when the user mentions 'product context,' 'marketing context,' 'set up context,' 'positioning,' 'who is my target audience,' 'describe my product,' 'ICP,' 'ideal customer profile,' or wants to avoid repeating foundational information across marketing tasks. Use this at the start of any new project before using other marketing skills — it creates `.agents/product-marketing.md` that all other skills reference for product, audience, and positioning context.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 912026年9月24日 更新
When the user needs a comprehensive marketing plan for a client, a company they advise, or their own product. Also use when the user mentions "marketing plan," "growth plan," "GTM plan," "go-to-market plan," "AARRR plan," "90-day marketing plan," "12-month marketing roadmap," "fractional CMO plan," or "fCMO plan." Generates an exhaustive 13-section plan structured by AARRR (Acquisition, Activation, Retention, Referral, Revenue), customized to the client's current budget, team, and stage, mapped to future funding milestones, cross-referenced with the 139-idea marketing-ideas library and an embedded 17-section current-state audit rubric, with a full marketing operations stack showing which skills and MCP/API integrations execute each part. Outputs a Notion-paste-ready markdown document. For positioning and ICP context before planning, see product-marketing. For stage-specific deep work, see onboarding, signup, emails, referrals, pricing.
日本語の概要は準備中です。原文の説明を表示しています。
nota-america/forgecat-agent-profiles☆ 912026年9月24日 更新