Build a brand's messaging hierarchy — taglines, value propositions, key messages, and proof points for each audience. Use when the user says "brand messaging", "messaging framework", "value proposition", "tagline", "brand tagline", "key messages", "messaging hierarchy", "what should we say about our brand", "brand copy foundation", "messaging architecture", "elevator pitch", "one-liner", "brand statement", or needs consistent language across all communications. Also use when messaging feels inconsistent across channels or teams.
日本語の概要は準備中です。原文の説明を表示しています。
arnabbagxd/Brand-building-skills☆ 7572026年6月13日 更新
Frameworks from Kim & Mauborgne for creating uncontested market space and making competition irrelevant. Use when reframing competitive strategy, escaping commoditization, designing a new category, or applying Strategy Canvas, ERRC, Six Paths, Three Tiers of Noncustomers, Buyer Utility Map, or Strategic Sequence. Includes selection-bias caveats and inline decline notes for iconic cases that later collapsed.
日本語の概要は準備中です。原文の説明を表示しています。
getagentseal/founder-playbook☆ 7542026年10月7日 更新
Builds lead generation systems using Alex Hormozi's Core Four framework (warm outreach, content, cold outreach, paid ads), lead magnets, and Rule of 100. Use when designing customer acquisition, scaling advertising, choosing marketing channels for revenue stage, building referral programs, or fixing low lead flow. Covers lead magnets, LTGP:CAC math, More Better New scaling, and Lead Getters (referrals, employees, agencies, affiliates).
日本語の概要は準備中です。原文の説明を表示しています。
getagentseal/founder-playbook☆ 7542026年10月7日 更新
Validates business ideas through customer conversations using Rob Fitzpatrick's Mom Test framework. Use when planning user interviews, getting product feedback, validating ideas, designing discovery questions, or extracting honest signal from biased customer responses. Covers good vs bad questions, deflecting compliments, anchoring fluff, pressing for commitment, and customer slicing.
日本語の概要は準備中です。原文の説明を表示しています。
getagentseal/founder-playbook☆ 7542026年10月7日 更新
Applies the SUCCESs Framework from Made to Stick by Chip Heath and Dan Heath. Use when crafting messages that need to be remembered, writing pitches, creating presentations, designing training materials, telling stories that drive action, or diagnosing why a message isn't landing. The six principles (Simple, Unexpected, Concrete, Credible, Emotional, Stories) diagnose and fix communication failures. Triggers include 'how do I make this memorable', 'my pitch isn't landing', 'people forget what we told them', 'how do I tell a better story', 'our training materials are boring', 'how do I present data compellingly', 'nobody remembers our message', 'how do I get people to care about this', 'my writing is too abstract'. NOT for channel selection (use Traction), not for brand messaging structure (use StoryBrand), not for positioning (use Obviously Awesome).
日本語の概要は準備中です。原文の説明を表示しています。
getagentseal/founder-playbook☆ 7542026年10月7日 更新
Applies the Bullseye Framework from Traction by Gabriel Weinberg and Justin Mares. Use when choosing growth channels, testing customer acquisition strategies, or deciding where to spend marketing effort. Covers all 19 traction channels with selection methodology, testing protocol, and phase-matched channel advice. Triggers include 'how do we get customers', 'which marketing channel should we use', 'we have a product but no users', 'our growth has stalled', 'should we do content marketing or paid ads', 'how do we test traction channels', 'what channels work at our stage'. NOT for product development (use Lean Startup), not for positioning/messaging (use Obviously Awesome), not for pricing (use Monetizing Innovation), not for enterprise sales methodology (use SPIN Selling).
日本語の概要は準備中です。原文の説明を表示しています。
getagentseal/founder-playbook☆ 7542026年10月7日 更新
Four-phase debugging framework that ensures root cause investigation before attempting fixes. Never jump to solutions.
日本語の概要は準備中です。原文の説明を表示しています。
obra/superpowers-skills☆ 7522025年10月15日 更新
Writes, improves, or rewrites Seedance 2.0 prompts that TRANSFORM footage the user already has (video-to-video), rather than building a scene from scratch. Use whenever a real clip is the starting point and they want to: add a VFX element (set a head or hair on fire, transform a hand, make a limb invisible), swap the environment around a preserved subject (desert, clouds, lava, a neon city), drop a giant photoreal creature behind or onto a subject/landmark, relight or regrade so subject and added elements read as one shot, sync a crash-zoom or push-in to a spoken line or timecode, or generate a matching transformed start frame to animate from. Also use when they paste such a prompt and ask to change its lighting, timing, creature, or runtime, or say 'make a Seedance prompt for this video' with a clip attached. This is the video-to-video specialization; for a brand-new scene from image references with no source clip to preserve, higgsfield-seedance applies instead.
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7502026年9月27日 更新
Pre-production story-and-character development for Higgsfield projects — the upstream layer that decides WHAT to prompt before any model runs. Use when the user wants to build a character, design a world, develop a story or premise, create a character sheet / character bible / story bible, lock a visual style or 'visual DNA', plan a multi-shot narrative with consistent characters, or says things like 'help me design a character', 'build the world', 'I need a backstory', 'make this character consistent across shots', 'develop my film/series concept', or 'I keep getting generic AI characters'. Routes the locked outputs into higgsfield-prompt + the right model. Adapted from Higgsfield's official character-design framework by @vavavinca.
日本語の概要は準備中です。原文の説明を表示しています。
OSideMedia/higgsfield-ai-prompt-skill☆ 7502026年9月27日 更新
Build product marketing strategy including positioning, messaging, and go-to-market. Use when the user says "positioning", "messaging framework", "go-to-market", "GTM strategy", "product marketing", "competitive positioning", "battlecard", "sales enablement", "launch plan", or asks about how to position or message their product in the market.
日本語の概要は準備中です。原文の説明を表示しています。
OpenClaudia/openclaudia-skills☆ 7162026年10月11日 更新
Define ideal customer profiles and buyer personas with structured frameworks. Use when the user asks about ideal customer profile, ICP, buyer persona, target audience definition, customer segmentation, customer research, user interviews, or persona creation. Trigger phrases include "ideal customer profile", "ICP", "buyer persona", "who is my customer", "target audience", "customer profile", "persona", "customer segmentation", "user research", "customer interview", "who should I target".
日本語の概要は準備中です。原文の説明を表示しています。
OpenClaudia/openclaudia-skills☆ 7162026年10月11日 更新
Make a 12–20 second high-energy motion-graphics promo for any product, rendered from code to MP4 with synthesised music. Fast beat-locked scene changes, kinetic typography, a shape that carries across every transition, a HUD frame. Use when someone wants a hype reel, teaser, launch sting or showreel-style promo for a product, app or brand.
日本語の概要は準備中です。原文の説明を表示しています。
Barty-Bart/motion-graphics☆ 7102026年10月13日 更新
Provides multi-school trading Q&A, chart/OHLCV analysis, annotation, and fresh-market workflows covering ICT/SMC, ChanLun, Wyckoff, Price Action, Order Flow, VSA, and Elliott Wave. Use for trading concepts; capability-discovery questions about available analysis lenses, Schools, models, modes, or data sources; attached charts; pasted OHLCV; chart annotation; or asset-plus-timeframe requests across crypto, stocks, or forex. Defaults unselected market analysis to strict ICT/SMC, honors explicit School/source selectors, and fails closed when no native analyzer exists. Phase 1 comparison is Q&A-only; fetch fresh Mobius Quant API data only after the capability gate.
日本語の概要は準備中です。原文の説明を表示しています。
MobiusQuant/OpenMobius-skill☆ 7032026年9月4日 更新
Download or open videos and recover platform captions, audio transcripts, keyframes, screen text, visual facts, and editing observations as a plain multimodal_transcript.md. Use for Douyin, Bilibili, YouTube, Xiaohongshu, experimental WeChat Channels links, or local video files when preparing complete source material for analysis or downstream Skill distillation.
日本語の概要は準備中です。原文の説明を表示しています。
kangarooking/kangarooking-skills☆ 6732026年9月7日 更新
Use for authorized reverse engineering of custom binary protocols, Protobuf/gRPC, WebSocket frames, and PCAP-driven protocol recovery.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 6712026年10月16日 更新
Turn a product or marketing URL, pasted script, or brief into a product launch / promo video — SaaS promos, feature reveals, product demos, app and company launches. Use when the user wants to market, launch, promote, or reveal a product; the default for any commercial URL. Site tours / showcases of a website route here too — the brief carries the show-it-as-is intent. Unclear → /hyperframes.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 6712026年10月16日 更新
Use when the user wants a short, design-led, unnarrated motion graphic: kinetic type, stat count-up, chart hit, logo sting, lower-third, animated map, or UI animation. Longer or narrated: /general-video. Unclear: /hyperframes.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 6712026年10月16日 更新
Turn arbitrary text — an article, notes, a topic, a brief — into a faceless explainer video: there is no site or footage to capture, so the visuals are invented per scene (typography, abstract graphics, diagrams, data-viz). Use for topic explainers, concept breakdowns, how-tos, listicles. Not a video built from a website (/product-launch-video — promo or tour). Unclear → /hyperframes.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 6712026年10月16日 更新
Use when the user wants a GitHub PR (URL, owner/repo#N, or 'this PR') made into a code-change explainer video from its diff and commits: changelog, feature reveal, fix, or refactor. Not a product promo; unclear goes to /hyperframes.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 6712026年10月16日 更新
Package an existing talking-head / interview / podcast video with timed, designed GRAPHIC OVERLAY cards — kinetic titles, lower-thirds, data callouts, quotes, side panels, picture-in-picture — synced to the transcript, on a 16:9 / 9:16 / 4:5 canvas of your choice; the clip plays untouched underneath. Trigger on "graphic overlays", "on-screen graphics", "package / dress up my video". Not plain subtitles (/embedded-captions). Unclear → /hyperframes.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 6712026年10月16日 更新
Build an immersive scroll-scrubbed "fly through the world" landing page for any industry or brand using Higgsfield. As the visitor scrolls, a pre-rendered camera flies from outside each scene into its interior, then flows on to the next scene with NO cuts — one continuous connected flight (Emons-style isometric diorama world, or any art direction you pick). The skill interviews the user for the topic, the story beats/sections, and brand kit, then generates cohesive scenes + seamless camera clips with Higgsfield and wires a portable, framework-agnostic scroll-scrub engine. The video chain renders through Monid by default (Seedance 2.0, pay-per-clip USD — capability re-checked each build, see Step 4) with Higgsfield credits as the fallback biller. Use when the user wants a "3D world" / "browse-through-the-industry" hero, a scroll cinematic, a diorama landing, or to turn a business into a scrollable world.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 6712026年10月16日 更新
Use when asked to generate tests for a file, module or component, to raise coverage, or to bootstrap a suite for untested code. Detects the project's test framework and conventions first, then writes unit, integration and edge-case tests.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 6712026年10月16日 更新
Train and optimize AI agents using Microsoft's Agent Lightning framework with reinforcement learning. Use when setting up agent training, instrumenting agents with tracing, configuring LightningStore, implementing reward functions, or optimizing prompts with RL/APO algorithms.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 6712026年10月16日 更新
Start a safe, governed autonomous loop from a plain-language goal. Use when the user says /coco-loop, "run an autonomous loop", "keep my build green for N hours", "work on X autonomously for a while", or wants a bounded self-improving loop that proposes fixes and never commits on its own. Turns a vague goal into a readable charter the user confirms, then arms and runs the loop propose-only under the coco-loops governance framework.
日本語の概要は準備中です。原文の説明を表示しています。
coco-research/coco☆ 6712026年10月16日 更新