Design relational database schemas (and choose when to go NoSQL) that stay maintainable and fast. Use this skill whenever the user mentions tables, DDL, entities and relationships, normalization (1NF/2NF/3NF), primary and foreign keys, UUID vs bigint IDs, indexes (B-tree, composite, covering, partial), EXPLAIN, constraints (CHECK, UNIQUE, exclusion), transactions and isolation levels, migrations (Alembic, Prisma, Flyway, expand-contract, backfilling), or SQL vs NoSQL (MongoDB, DynamoDB, Cassandra, graph databases). Also trigger for "design the database", "model this domain", "which database should I use", or writing ORM models and migration files for PostgreSQL, MySQL, SQLite, or SQL Server.
日本語の概要は準備中です。原文の説明を表示しています。
svngoku/coding-agents-skills☆ 122026年10月21日 更新
Polish an existing report, deck, or HTML page to the ReportRoom design bar — visual hierarchy, typography, charts, dark mode, OG/social link preview. Use when the user says "make it beautiful", "improve the design", "it looks plain", "fix the layout" about something already written or published. Not for creating content from scratch (use report-publisher or deck-publisher).
日本語の概要は準備中です。原文の説明を表示しています。
dashaworks/report-skills☆ 122026年8月6日 更新
Use when designing or changing public C#/.NET APIs with compatibility and versioning constraints. Keywords: breaking change, API design, backward compatibility, binary compatibility, deprecation strategy, versioning.
日本語の概要は準備中です。原文の説明を表示しています。
Metalnib/dotnet-episteme-skills☆ 122026年9月9日 更新
Princípios de design de banco de dados e tomada de decisão. Design de schema, estratégia de indexação, seleção de ORM, bancos de dados serverless.
日本語の概要は準備中です。原文の説明を表示しています。
artubss/SKILLS-CLAUDE-CODE☆ 112026年5月17日 更新
Inteligência de design UI/UX. 50 estilos, 21 paletas, 50 combinações de fontes, 20 gráficos, 9 stacks (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind, shadcn/ui). Ações: plan, build, create, design, implement, review, fix, improve, optimize, enhance, refactor, check UI/UX code. Projetos: website, landing page, dashboard, admin panel, e-commerce, SaaS, portfolio, blog, mobile app, .html, .tsx, .vue, .svelte. Elementos: button, modal, navbar, sidebar, card, table, form, chart. Estilos: glassmorphism, claymorphism, minimalism, brutalism, neumorphism, bento grid, dark mode, responsive, skeuomorphism, flat design. Tópicos: color palette, accessibility, animation, layout, typography, font pairing, spacing, hover, shadow, gradient. Integrações: shadcn/ui MCP para busca de componentes e exemplos.
日本語の概要は準備中です。原文の説明を表示しています。
artubss/SKILLS-CLAUDE-CODE☆ 112026年5月17日 更新
Traduza nós do Figma em código pronto para produção com fidelidade visual 1:1 usando o workflow MCP do Figma (contexto de design, screenshots, assets e tradução de convenções de projeto). Ative quando o usuário fornecer URLs do Figma ou IDs de nó, ou solicitar implementar designs ou componentes que devem corresponder às especificações do Figma. Requer uma conexão funcional com servidor MCP do Figma.
日本語の概要は準備中です。原文の説明を表示しています。
artubss/SKILLS-CLAUDE-CODE☆ 112026年5月17日 更新
Criar interfaces frontend distintas e de qualidade produtiva com alto padrão de design. Use essa habilidade quando o usuário pedir para construir componentes web, páginas, artefatos, pôsteres ou aplicações (exemplos incluem websites, landing pages, dashboards, componentes React, layouts HTML/CSS, ou ao estilizar/embelezar qualquer UI web). Gera código criativo e polido com UI design que evita estéticas genéricas de IA.
日本語の概要は準備中です。原文の説明を表示しています。
artubss/SKILLS-CLAUDE-CODE☆ 112026年5月17日 更新
Create distinctive, production-grade frontend interfaces with high design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
日本語の概要は準備中です。原文の説明を表示しています。
canvascoding/canvas-notebook☆ 112026年10月21日 更新
Transforms data into compelling visual narratives by applying narrative structure, annotation techniques, scrollytelling patterns, and honest framing to data journalism, presentations, and infographics. Use when creating data-driven articles or reports, designing infographics with narrative, building scrollytelling experiences, annotating charts to guide interpretation, or when user mentions data storytelling, presentation design, annotated chart, narrative visualization.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月19日 更新
Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月19日 更新
UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages, components, design systems, accessibility, interaction, responsive layout, typography, color, charts, and stack-specific UI implementation. Searchable local data: 79 searchable styles (50 active), 192 product palettes and reasoning profiles, 74 font pairings, 119 UX guidelines, 105 icons, 17 GSAP presets, 25 chart types, and 22 stacks.
日本語の概要は準備中です。原文の説明を表示しています。
EthanYoQ/Skill-hub☆ 112026年10月19日 更新
GStack design consultation method for critiquing product/UI/visual direction, exploring alternatives, and recommending a design path before production.
日本語の概要は準備中です。原文の説明を表示しています。
Dirtytrii/codex-skills☆ 112026年10月9日 更新
GStack design-html method for producing or planning quick HTML prototypes, design boards, or rendered visual explorations for UI review.
日本語の概要は準備中です。原文の説明を表示しています。
Dirtytrii/codex-skills☆ 112026年10月9日 更新
GStack design-shotgun method for rapidly exploring multiple distinct design directions before choosing one to implement or polish.
日本語の概要は準備中です。原文の説明を表示しています。
Dirtytrii/codex-skills☆ 112026年10月9日 更新
likaku/Mck-ppt-design-skillの方式で日本語スライドを制作・再現する。原典固有の生成器・テンプレート・実装と個別条件を保ち、実制作例を参考に日本語の資料を作るときに使う。
studio-yebisu/yaoyorozu-ai-toolbox-slides☆ 102026年10月22日 更新
原典ppt-design-systemのテンプレート・配色・レイアウトで日本語HTML資料を制作する。Forest Inkの実作例と再現入力を参考に、参加案内や説明資料を作るときに使う。
studio-yebisu/yaoyorozu-ai-toolbox-slides☆ 102026年10月22日 更新
Act as a Senior Motion Designer to specify and ship purposeful UI animation — micro-interactions, transitions, scroll-driven sequences, page transitions, loading states. Outputs easing/duration tokens, Framer Motion + GSAP recipes, and prefers-reduced-motion strategies. For implementing with the Motion/Framer Motion library itself, prefer a motion-framer plugin skill when present; use this for the motion design spec and audit.
日本語の概要は準備中です。原文の説明を表示しています。
rajitsaha/100xprism☆ 102026年10月14日 更新
Design banners for social media, ads, website heroes, creative assets, and print. Multiple art direction options with optional generated or supplied visuals. Actions: design, create, generate banner. Platforms: Facebook, Twitter/X, LinkedIn, YouTube, Instagram, Google Display, website hero, print. Styles: minimalist, gradient, bold typography, photo-based, illustrated, geometric, retro, glassmorphism, 3D, neon, duotone, editorial, collage. Use when the user asks for a banner, cover image, ad creative, or website hero image.
日本語の概要は準備中です。原文の説明を表示しています。
mouadja02/skills☆ 102026年10月21日 更新
Token architecture, component specifications, and slide generation. Three-layer tokens (primitive→semantic→component), CSS variables, spacing/typography scales, component specs, strategic slide creation. Use for design tokens, systematic design, brand-compliant presentations.
日本語の概要は準備中です。原文の説明を表示しています。
mouadja02/skills☆ 102026年10月21日 更新
Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs. Use when building user interfaces, implementing design systems, creating responsive layouts, adding accessible components (dialogs, dropdowns, forms, tables), customizing themes and colors, implementing dark mode, generating visual designs and posters, or establishing consistent styling patterns across applications.
日本語の概要は準備中です。原文の説明を表示しています。
mouadja02/skills☆ 102026年10月21日 更新
UI/UX design intelligence for web, mobile, and desktop. This skill should be used when designing, building, reviewing, or fixing interfaces, including pages, components, design systems, accessibility, interaction, responsive layout, typography, color, charts, and stack-specific UI implementation. Searchable local data: 79 searchable styles (50 active), 192 product palettes and reasoning profiles, 74 font pairings, 119 UX guidelines, 105 icons, 17 GSAP presets, 25 chart types, and 22 stacks.
日本語の概要は準備中です。原文の説明を表示しています。
mouadja02/skills☆ 102026年10月21日 更新
Use when designing new API endpoints, defining module boundaries or contracts between teams, creating component prop interfaces, or changing an existing public interface. Covers naming, versioning, error shapes, and designing surfaces that are hard to misuse.
日本語の概要は準備中です。原文の説明を表示しています。
mouadja02/skills☆ 102026年10月21日 更新
People leadership for scaling companies. Hiring strategy, compensation design, org structure, culture, and retention. Use when building hiring plans, designing comp frameworks, restructuring teams, managing performance, building culture, or when user mentions CHRO, HR, people strategy, talent, headcount, compensation, org design, retention, or performance management.
日本語の概要は準備中です。原文の説明を表示しています。
mouadja02/skills☆ 102026年10月21日 更新
Marketing leadership for scaling companies. Brand positioning, growth model design, marketing budget allocation, and marketing org design. Use when designing brand strategy, selecting growth models (PLG vs sales-led vs community-led), allocating marketing budgets, building marketing teams, or when user mentions CMO, brand strategy, growth model, CAC, LTV, channel mix, or marketing ROI.
日本語の概要は準備中です。原文の説明を表示しています。
mouadja02/skills☆ 102026年10月21日 更新