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「nim」の検索結果

3,411 件 ・ 関連度順

概要と使いどころ

OpenUI generative UI with C# ASP.NET Core Minimal API backend. Direct OpenAI API SSE streaming via HttpClient on .NET 10.

日本語の概要は準備中です。原文の説明を表示しています。

OthmanAdi/openui-forge222026年8月3日 更新

Use when a task needs the judgment of an Embedded/Firmware Engineer — analyzing worst-case execution time for a hard real-time deadline, choosing static over dynamic memory allocation to avoid fragmentation on a long-uptime device, keeping an interrupt service routine minimal and deferring work to the main loop, synchronizing a variable shared between an ISR and main context to prevent a torn read, or verifying a hardware register interaction against the datasheet's exact timing rather than observed bench behavior.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of an Endoscopy Technician — deciding whether to release or quarantine a scope after a failed leak test or minimum-effective-concentration (MEC) reading, handling a point-of-use treatment delay against the manufacturer's reprocessing window, triaging a borescope finding on a working channel, or troubleshooting equipment and passing accessories during a live GI procedure.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a Cutting/Slicing Machine Operator — calculating a portion weight overweight margin from measured weight variability to minimize giveaway while staying compliant, verifying a thickness setting against a new product lot's actual density rather than reusing a prior lot's setting, diagnosing declining cut quality as a blade-condition issue rather than compensating with thickness/speed, or adapting cut pattern to irregular input to improve yield.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a crop, nursery, or greenhouse farmworker — judging harvest timing/ripeness by crop, reconciling piece-rate earnings against the minimum-wage or AEWR floor, deciding whether it's safe to re-enter a pesticide-treated field or greenhouse, managing heat-illness risk during peak-season labor, or running greenhouse IPM scouting and climate setpoint checks.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a corrections sergeant or shift supervisor — mandating overtime to restore a post below minimum staffing, reviewing and countersigning a subordinate's use-of-force report, running progressive discipline for a line officer, assuming incident command during a multi-officer response, or handling a first-level inmate grievance.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

butcher

無料

Use when a task needs the judgment of a Butcher/Meat Cutter — computing true cost per sellable pound from a primal's actual cutting yield, allocating a primal's cost across cut categories by relative market value, pricing dry-aged product against its finished (not green) weight, or diagnosing whether a below-average yield traces to cutting spec rather than the animal itself.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

Use when a task needs the judgment of a Blockchain Engineer — applying the checks-effects-interactions pattern to prevent a reentrancy exploit, auditing a privileged/administrative function for missing access control, designing a manipulation-resistant oracle for on-chain price data, minimizing gas cost through storage-write design, or deciding whether a smart contract needs an upgradability pattern before deployment.

日本語の概要は準備中です。原文の説明を表示しています。

wonsukchoi/domain-experts212026年10月12日 更新

ui

無料

UI/UX design agent for crafting user experiences, visual designs, and game interfaces. Auto-detects the designer role (UX Designer, UI Designer, Game UI Designer) and spawns a role-scoped sub-agent with only the relevant reference files. Triggers on phrases like "user flow", "wireframe", "design system", "design tokens", "accessibility", "WCAG", "UI pattern", "HUD", "game menu", "inventory UI", "minimap". Full per-role triggers in references/roles/.

日本語の概要は準備中です。原文の説明を表示しています。

jim60105/copilot-prompt212026年10月9日 更新

Guidance for creating Tauri v2 projects using official create-tauri-app workflows and minimal run verification.

日本語の概要は準備中です。原文の説明を表示しています。

full-stack-skills/tauri-skills202026年10月4日 更新

Guidance for Tauri v2 localhost plugin with local service access and minimal exposure.

日本語の概要は準備中です。原文の説明を表示しています。

full-stack-skills/tauri-skills202026年10月4日 更新

Full autonomous design pipeline — builds fast, then the safety net polishes it. Chains: design-setup → design-build → (design-audit ∥ design-optimize) → design-polish → design-animate. Ships production-grade interfaces end to end.

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Emergency fix-and-deploy pipeline — diagnose a bug, apply a minimal fix, verify safety, deploy to production, and confirm the service is healthy.

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Audit field service dispatch and workforce scheduling systems -- technician routing (VRP solvers, drive time modeling), skill-based job assignment, SLA priority scheduling, real-time re-dispatch on cancellations or emergencies, capacity planning, and travel time minimization..

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Analyze fleet maintenance programs for preventive maintenance scheduling effectiveness, parts inventory forecasting, vehicle downtime minimization, total cost of ownership modeling, and telematics integration.

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Audit an emergency resource management system for crisis readiness. Evaluates inventory tracking accuracy, deployment request-to-arrival pipeline, logistics and route optimization, supply chain resilience, inter-agency resource sharing (NIMS/EDXL), staging area management.

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Analyze packaging configurations for carton size selection, void fill minimization, palletization efficiency, sustainable materials, and total packaging cost reduction aligned with ISTA and ASTM D4169 standards..

日本語の概要は準備中です。原文の説明を表示しています。

tinh2/skills-hub-registry202026年9月5日 更新

Design product experiments to test hypotheses. Use when the user says "run an experiment", "A/B test this", "build-measure-learn", "validate this assumption", "test this hypothesis", "we don't know if this will work", "minimum viable test", "lean experiment", or wants to reduce risk before fully building a feature - even if they don't explicitly say "experiment".

日本語の概要は準備中です。原文の説明を表示しています。

qa-aman/claude-skills202026年10月13日 更新

Configure and control the claude-bionify bionic reading plugin. Use when the user asks about bionic reading settings (fixation/strength, boundary, minimum word length, acronyms, URLs, headings), wants to turn the bionic display on, off, or toggle it, asks for the current status, or asks how to use the /claude-bionify commands.

日本語の概要は準備中です。原文の説明を表示しています。

abullard1/claude-bionify202026年9月29日 更新

Transform reference photographs and visually dense images into sparse, recognizable, high-saturation flat-vector-style illustrations through semantic compression rather than literal tracing. Use when the user asks for photo-to-flat illustration, photo-to-vector-style redraw, 照片转扁平插画, 无渐变高饱和插画, iconification, visual simplification, composition-preserving abstraction, a consistent minimal illustration set, or revisions that remove gradients, glow, texture, blur, clutter, text, logos, numbers, or UI. Default to human-perceived semantic complexity 6 out of 10 or lower, fixed-HSB solid fills, crisp boundaries, and no gradients or light-halo effects.

日本語の概要は準備中です。原文の説明を表示しています。

CreateLafont/dnr-flat-pic202026年9月8日 更新

Smallest personal narrated-explainer-video pipeline (spoken narration over visuals, not an audio podcast), fully tool-agnostic and autonomous by default — topic → research ∥ asset collection → script → TTS → video → 4K render ∥ publish info + cover. The skill defines the pipeline logic and self-verified checkpoints; any TTS backend and any video tool (Remotion, HyperFrames, CapCut, ...) work, and how much human oversight to apply is set by the working project's AGENTS.md/CLAUDE.md, not here. Use when the user wants a quick personal narrated video with minimal steps, whether or not they name the tool stack. Do NOT trigger for audio-only podcasts, written episodic content, or heavy multi-format production.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月14日 更新

Minimal personal narrated-video pipeline — a topic becomes a talking-head-free explainer MP4 (1080p or 4K) via script → Azure TTS (SSML) → Remotion. Use when the user wants a quick narrated video from a topic without the full video-podcast-maker machinery (no extra skills, no thumbnails/shorts/publish matrix). Do NOT trigger for heavy production needs — use video-podcast-maker for those.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月14日 更新

Plan and build 2D game maps and scenes - top-down and side-scrolling levels, tilemaps, prop packs, parallax backgrounds and HD-2D battle or story plates - with collision, navigation and reachability checks, environment motion, a playable HTML preview and export to Tiled, Godot 4 or LDtk. Map art (terrain, tiles, props, plates, parallax layers) is image generation by default, through generate2dmedia route_media.py (the API when a key is configured, else the local Codex or Grok CLI); map data (layout, collision, exits, spawns) is written as data. Use for any map, level, room, scene, background, terrain or prop-kit request. Not for characters, creatures, items or FX (generate2dsprite), character animation (video2dsprite), code-drawn tiles or maps (codeart2d, only on request) or calling an image or video API by itself (generate2dmedia).

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月14日 更新

Use when the user gives a topic and wants an automated topic-driven narrated explainer, podcast, or knowledge-summary video (Bilibili / YouTube / Xiaohongshu / Douyin / WeChat Channels), or asks to learn visual design patterns from a reference video/image. Trigger when the user mentions creating a knowledge video, narrated explainer, video podcast, or animated infographic-style video from a topic — even if they don't say "video podcast" explicitly. Also trigger when the user wants to regenerate, re-render, rebuild, update, or iterate on a narrated video this skill already produced — e.g. they edited the script/prompt, changed the visuals, or swapped the background music and want the final video remade (reuse the existing videos/{name}/ directory, never start a new project). Do NOT trigger for generic video editing, trimming, format conversion, color grading, or non-narrative video tasks. Produces 4K video via research → script → TTS → Remotion → MP4 + BGM.

日本語の概要は準備中です。原文の説明を表示しています。

gabrielmoreira/agent-skills-mirror192026年10月14日 更新