Golang concurrency design — goroutine lifecycle and leak prevention, channels and `select`, channel ownership and direction, `sync.Mutex`/`RWMutex`/`sync.Map`/`sync.Once`/atomics, `errgroup`, `singleflight`, worker pools, and fan-out/fan-in pipelines. Use when writing or reviewing concurrent Go code, when choosing between channels and mutexes, when protecting a shared map or counter, or when a goroutine has no clear exit. Not for defensive coding unrelated to concurrency such as nil panics, slice aliasing, or numeric overflow (→ See `samber/cc-skills-golang@golang-safety` skill), and not for debugging a specific hung, crashing, or racing program after the fact (→ See `samber/cc-skills-golang@golang-troubleshooting` skill).
日本語の概要は準備中です。原文の説明を表示しています。
samber/cc-skills-golang☆ 3,4662026年10月1日 更新
Use when CPU usage is high, memory grows unboundedly, goroutines leak, mutex contention shows in traces, or escape analysis suggests excess heap allocation. Triggers: net/http/pprof endpoint exposure, go tool pprof analysis, flamegraph generation, allocs vs inuse_space heap profiles, runtime/trace event timeline, mutex profiling, block profiling, goroutine dumps, GC pressure measurement. NOT for non-Go languages, distributed tracing (use OpenTelemetry skill), or production telemetry pipelines.
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/windags-skills☆ 132026年10月12日 更新
Expert en concurrence (threads, async/await, mutex, channels, race conditions)
日本語の概要は準備中です。原文の説明を表示しています。
ziri22/agency-roster☆ 62026年7月1日 更新
Concurrency v3 — threads, async/await, mutex, channels, actor model, CSP, lock-free, distributed
日本語の概要は準備中です。原文の説明を表示しています。
ziri22/agency-roster☆ 62026年7月1日 更新
Use when running work off the main thread — WorkerThreadPool, Thread/Mutex/Semaphore, call_deferred, thread-safe scene access, and threaded resource loading
日本語の概要は準備中です。原文の説明を表示しています。
jame581/GodotPrompter☆ 8152026年10月12日 更新
Use when app, service, or user-mode driver C++ coroutine code holds a thread-affine lock across suspension and later hangs or fails. Not for all coroutine crashes or choosing lock performance.
日本語の概要は準備中です。原文の説明を表示しています。
microsoft/win-dev-skills☆ 4692026年10月12日 更新
Systems programming from memory management through networking. Covers memory models (stack vs heap, manual allocation, garbage collection, ownership/borrowing), concurrency (threads, mutexes, channels, async/await, actor model, data races vs race conditions), operating system concepts (processes, virtual memory, page tables, system calls, file descriptors, signals), compilation (lexing, parsing, code generation, linking, static vs dynamic libraries), networking fundamentals (TCP/IP, sockets, HTTP, DNS, TLS), and the hardware-software boundary (caches, cache lines, false sharing, memory-mapped I/O). Use when working with low-level code, diagnosing system-level bugs, understanding performance characteristics, or bridging between high-level languages and machine behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Tibsfox/gsd-skill-creator☆ 712026年7月20日 更新
Foundational skills for Zephyr RTOS development. Covers essential Embedded C patterns (BIT, CONTAINER_OF), real-time concurrency primitives (mutexes, semaphores, spinlocks), hardware literacy (datasheet-to-DTS mapping), and defensive programming. Trigger when writing core application logic, drivers, or troubleshooting foundational behavior.
日本語の概要は準備中です。原文の説明を表示しています。
beriberikix/zephyr-agent-skills☆ 692026年5月19日 更新
Use when choosing kernel spinlocks versus mutexes, using RCU, seqlocks, completions, or memory barriers, or debugging scheduling-while-atomic. Not for userspace atomics: use concurrency-debugging.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Use when creating FreeRTOS tasks, queues, semaphores, or mutexes, catching stack overflow, writing FreeRTOSConfig.h, or debugging tasks over OpenOCD and GDB. Not for probe setup: use openocd-jtag.
日本語の概要は準備中です。原文の説明を表示しています。
OutlineDriven/odin-claude-plugin☆ 372026年9月29日 更新
Extracts ASCII and Unicode strings from a binary and classifies them into investigative categories: URLs, IPs, file paths, registry keys, mutexes, commands, and API names, prioritizing the analyst's attention. Activates for requests to extract strings, classify strings output, or pull human-readable artifacts from a sample.
日本語の概要は準備中です。原文の説明を表示しています。
meltedinhex/analyst-ai-pack☆ 222026年7月7日 更新
Extracts indicators of compromise from raw analysis artifacts: parsing strings dumps, sandbox reports, PCAP summaries, and logs for URLs, domains, IPs, hashes, mutexes, and file paths, then deduplicating and typing them. Activates for requests to extract IOCs from analysis output, pull indicators from a report, or harvest atomic indicators.
日本語の概要は準備中です。原文の説明を表示しています。
meltedinhex/analyst-ai-pack☆ 222026年7月7日 更新
Up-to-date Zig programming language patterns for version 0.17.0-dev (0.16.0 stable APIs plus the 0.17 deltas). Use when writing, reviewing, or debugging Zig code, working with build.zig and build.zig.zon files, or using comptime metaprogramming. Critical for avoiding outdated patterns from training data - especially std.net→std.Io.net (requires Io instance), std.time timestamps removed (use clock_gettime), std.Thread.Mutex/Condition/sleep removed (use pthreads), std.crypto.random removed, build system APIs (root_module, Compile methods→Module methods), I/O APIs (buffered writer pattern), container initialization (.empty/.init), allocator selection (DebugAllocator), ArrayList now unmanaged by default, @typeInfo lowercase fields (.@"struct" not .Struct), and removed language features (async/await, usingnamespace). Also covers 0.17.0-dev deltas: b.args→run_cmd.addPassthruArgs(), std.gpu→std.spirv, @bitCast logical-bit (endian-agnostic) semantics, build configurer/maker split, and the zig-pkg/ package directory. Also covers quality tooling Zig does not ship: coverage with kcov (and why in-file tests wreck the denominator), detecting unused private functions (neither the compiler nor zlint's unused-decls finds them), duplicate detection with jscpd, zlint (NOT the same-named X.509 linter in Homebrew), and the built-in fuzzer whose testOne now takes *std.testing.Smith rather than []const u8.
日本語の概要は準備中です。原文の説明を表示しています。
nzrsky/zig-skills☆ 132026年8月9日 更新
Expert-level idiomatic Rust API design — the patterns that make illegal states unrepresentable and abstractions zero-cost. Type-state programming (PhantomData state machines), newtype + sealed + extension traits, typestate builders, RAII guards & Drop ordering, the interior-mutability decision tree (Cell/RefCell/Mutex/RwLock/Atomic/OnceLock), enum-driven state machines, error architecture (thiserror vs anyhow), dyn vs generic dispatch & object safety, the impl Trait / GAT / RPITIT toolbox, and Deref-for-smart-pointers (and its abuse). Use when designing a Rust library's public API, encoding invariants in the type system, choosing a dispatch or error strategy, or reviewing Rust for idiom. NOT for borrow-checker firefighting / toolchain / test-runner workflow (use rust-development-workflow), NOT for pd-console GPUI rendering/layout/panes (use gpui-rust-console), NOT for app packaging/notarization (use rust-app-distribution).
日本語の概要は準備中です。原文の説明を表示しています。
curiositech/port-daddy☆ 22026年10月12日 更新