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cccskills

「spawning」の検索結果

67 件 ・ 関連度順

概要と使いどころ

Agent spawning, lifecycle management, and coordination patterns. Manages 60+ agent types with specialized capabilities. Use when: spawning agents, coordinating multi-agent tasks, managing agent pools. Skip when: single-agent work, no coordination needed.

日本語の概要は準備中です。原文の説明を表示しています。

ruvnet/ruflo7.4万2026年10月13日 更新

using-ao

無料

Catalog of the AO (Agent Orchestrator) `ao` CLI: spawning workers, managing sessions and projects, creating reusable Cues, sending messages, controlling the shared browser, previewing pages, and daemon control. Use when using the ao CLI, creating Cues, spawning workers, or managing AO sessions in an AO workspace.

日本語の概要は準備中です。原文の説明を表示しています。

OrchestratorInc/agent-orchestrator1.3万2026年10月13日 更新

Create and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4682026年10月9日 更新

Synapse A2A agent communication — sending messages, spawning agents, delegating tasks, sharing memory, and coordinating file edits. Use this skill when: running synapse send/reply/broadcast/interrupt, spawning agents with synapse spawn or synapse team start, managing the task board with synapse tasks, sharing knowledge with synapse memory, locking files with synapse file-safety, checking agent status with synapse list/status, or orchestrating any multi-agent workflow.

日本語の概要は準備中です。原文の説明を表示しています。

s-hiraoku/vscode-sidebar-terminal222026年10月8日 更新

Measure Storybook startup time from spawning `storybook dev` until the first story renders in the browser. Use when the user asks about Storybook boot time, server-ready timing, first story render timing, startup regressions, benchmarking with repeat runs, or comparing Storybook versions or feature flags.

日本語の概要は準備中です。原文の説明を表示しています。

storybookjs/storybook9.1万2026年10月13日 更新

Use this skill when the user's prompt requires (1) researching a topic across multiple sources, comparing options or alternatives, analyzing trends or history, understanding markets or industries, or reviewing literature or studies and (2) synthesizing that research into a comprehensive, narrative report. If you're planning to search the web or internal knowledge bases, consider using this skill. This skill coordinates research subagents, so use it only when you have a tool for spawning subagents (the Agent or Task tool); otherwise, research the question directly.

日本語の概要は準備中です。原文の説明を表示しています。

asgeirtj/system_prompts_leaks7万2026年10月12日 更新

Use OpenCode as an agent provider. OpenRouter, OpenAI, Google, DeepSeek, etc. via OpenCode config — not the Anthropic Agent SDK. Per group via `ncl groups config update --provider opencode`; host passes OPENCODE_* and XDG mount when spawning containers.

日本語の概要は準備中です。原文の説明を表示しています。

nanocoai/nanoclaw3.1万2026年10月12日 更新

Unified Minions skill for both deterministic shell jobs and LLM subagent orchestration. Replaces the older `gbrain-jobs` routing intent. Use when: submitting gbrain jobs, shell/background tasks, spawning subagents, checking progress, steering running work, pausing/resuming, parallel fan-out. One durable, observable, steerable queue interface. Also carries the durable-execution doctrine for any operation expected to exceed ~2 minutes: capability ladder, deadman checks that verify the result was reported, and content-addressed stage checkpoints for expensive pipelines.

日本語の概要は準備中です。原文の説明を表示しています。

garrytan/gbrain3.1万2026年10月13日 更新

coding

無料

Route code, repository, and data/SQL work to isolated Kortix sessions instead of burning your main context on it. Use when asked to implement a feature, fix a bug, make failing tests pass, work a ticket/issue, refactor, navigate or change a codebase, ship a PR, review a pull request, or run SQL/warehouse analysis against a dataset — and when the user wants two agents or parallel reviewers/investigators on the same work. Covers the explore-vs-session routing call, deciding where the code lives (this project's repo vs cloning an external GitHub repo) or where the data lives, finding the repo with gh, spawning sessions in parallel, dual PR reviews, and reporting results back. Triggers: 'implement', 'fix the bug', 'make the tests pass', 'work this ticket', 'refactor this', 'open a PR', 'review this PR', 'run two agents on it', 'query the warehouse', 'analyze this dataset'.

日本語の概要は準備中です。原文の説明を表示しています。

kortix-ai/suna2万2026年10月13日 更新

This skill should be used when designing hosted or background agent infrastructure: sandboxed execution, remote coding environments, warm pools, session persistence, multiplayer collaboration, self-spawning agents, or Modal-style sandboxes.

日本語の概要は準備中です。原文の説明を表示しています。

muratcankoylan/Agent-Skills-for-Context-Engineering1.8万2026年10月12日 更新

Create, migrate, improve, or debug detailed vehicle assets for CARLA using Blender and Unreal, including reference-based geometry, materials, wheels, physics, lights, and runtime validation. Use for vehicle asset authoring rather than ordinary traffic spawning or map decoration.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月13日 更新

Imports FBX meshes into a CARLA source build as spawnable static.prop.* blueprints — pass a directory whose subdirectories name the semantic tags, or a single FBX with its tag, and the props are imported into content, registered, added to the prop factory and verified by spawning. Use when the user asks to "add a prop to CARLA", "import an FBX as a prop", "add street furniture/benches/signs", or needs a custom mesh spawnable from the Python API.

日本語の概要は準備中です。原文の説明を表示しています。

carla-simulator/carla1.4万2026年10月13日 更新

using-ao

無料

Catalog of the AO Cloud `ao` CLI available inside a cloud sandbox: spawning worker sessions, listing them, messaging them, reporting to the orchestrator, killing them, claiming pull requests, and starting AO reviews. Use when orchestrating or coordinating AO cloud sessions with the ao CLI.

日本語の概要は準備中です。原文の説明を表示しています。

OrchestratorInc/agent-orchestrator1.3万2026年10月13日 更新

zig

無料

Zig 0.16 idioms for Native SDK code, indexed by compile error. Load when `zig build` fails on std APIs with errors like "struct 'fs' has no member named 'cwd'", "struct 'array_list.Aligned(u8,null)' has no member named 'init'", "struct 'std' has no member named 'io'", "no member named 'GeneralPurposeAllocator'", "no member named 'getEnvMap'", or "invalid format string" - the signature of code written for Zig 0.15 or earlier. Covers main(std.process.Init), std.Io file IO and writers, ArrayList, process spawning, environment, clocks and sleep, sockets, custom formatting, and build.zig module shapes, each as this SDK writes them.

日本語の概要は準備中です。原文の説明を表示しています。

vercel-labs/native7,7792026年10月12日 更新

Triages a repository's open GitHub issues and pull requests via the gh CLI. Optionally reviews and merges ready PRs — incrementally merging passing automated/bot PRs and maintainer-approved ones, and spawning review subagents for never-reviewed ones — then closes already-resolved issues with comments citing the resolving PR or commit, cross-links issues with their pending fix PRs, and assigns local-only priority and change-size estimates for everything outstanding. Use when triaging, grooming, or reviewing a repository's open issues and PRs.

日本語の概要は準備中です。原文の説明を表示しています。

trailofbits/skills7,5052026年10月10日 更新

Max-3-cycle protocol for agent sub-tasks with WHY context and coordinator validation. Use when spawning sub-agents to complete scoped work.

日本語の概要は準備中です。原文の説明を表示しています。

github/gh-aw5,3892026年10月13日 更新

Platform detection and adaptive spawning for CLI vs VS Code vs other surfaces

日本語の概要は準備中です。原文の説明を表示しています。

github/gh-aw5,3892026年10月13日 更新

ralph

無料

Queue processing with fresh context per phase. Processes N tasks from the queue, spawning isolated subagents to prevent context contamination. Supports serial, parallel, batch filter, and dry run modes. Triggers on "/ralph", "/ralph N", "process queue", "run pipeline tasks".

日本語の概要は準備中です。原文の説明を表示しています。

agenticnotetaking/arscontexta3,4952026年2月25日 更新

Set up E2E test harness for CLI applications with process spawning and assertions.

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8412026年9月17日 更新

Fresh adversarial code review with binary PASS/FAIL verdicts, evidence citations, and anchoring bias prevention via fresh reviewer spawning.

日本語の概要は準備中です。原文の説明を表示しています。

a5c-ai/babysitter1,8412026年9月17日 更新

Build a tower defense: enemies pathing along lanes, wave spawning, towers that auto-target and fire, an economy, and lives. Use for a tower-defense/wave-defense game, or balancing waves and economy.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4682026年10月9日 更新

Structure a Godot 4.7 project with the scene tree and node composition: build reusable scenes, instance PackedScenes at runtime, navigate the tree safely, and register autoload singletons. Use when designing .tscn scenes, deciding how to split nodes, spawning instances with instantiate(), wiring autoloads, or fixing "node not found"/freed-node errors in a Godot project.

日本語の概要は準備中です。原文の説明を表示しています。

gamedev-skills/awesome-gamedev-agent-skills1,4682026年10月9日 更新

Bridges Claude Code and Codex sessions when native tools can't reach the target. Use for 跨产品通信 / 脚本回帖 / 送达排查: cross-product messages, hooks or scripts posting to a session, verifying delivery (Held messages included), shared-work ownership, or an inbound peer assertion. Not for same-product or parent/subagent messaging (use native tools), spawning agents, moving full history, or cross-machine pairing (deprecated).

日本語の概要は準備中です。原文の説明を表示しています。

daymade/claude-code-skills1,4562026年10月13日 更新

Patterns for parallel subagent execution using the Agent tool (formerly Task). Use when coordinating multiple independent tasks, spawning dynamic subagents, or implementing features that can be parallelized.

日本語の概要は準備中です。原文の説明を表示しています。

CloudAI-X/claude-workflow-v21,4192026年10月6日 更新