SwiftUI のレイアウト落とし穴・ベストプラクティス・非推奨パターンと、 iOS / watchOS アプリの実機配布 (Provisioning / App Group / Code Signing / Apple Watch Developer Mode / Xcode 15+ Debug dylib) トラブルシューティング のガイド。コード生成・修正時に既知のレイアウトバグを防ぎ、 App Group + watchOS + Apple Watch の実機インストール失敗を 7 段階フレームワークで診断・解消する。 Use when: SwiftUI のコードを書く・修正するとき。 レイアウト崩れを修正するとき。safeAreaInset や ViewThatFits を使うとき。 マルチデバイス対応するとき。iOS + watchOS アプリの実機ビルド / 配布で provisioning / App Group / Manual Signing / Apple Watch の UDID / Xcode 自動署名の 罠に詰まったとき。Apple Watch に "Could not install at this time" が出たとき。 Triggers: "SwiftUI", "layout", "safeAreaInset", "ViewThatFits", "GeometryReader", "レイアウト", "崩れ", "表示バグ", "iPhone SE", "ATT", "ATTrackingManager", "requestTrackingAuthorization", "AdMob", "広告", "Provisioning Profile", "App Group", "Manual Signing", "Code Signing", "Apple Watch", "watchOS", "Install できない", "Could not install at this time", "Bundle ID 紐付け", "Xcode Automatic Signing", "embedded.mobileprovision", "Spaceship", "App Store Connect API", "WKCompanionAppBundleIdentifier", "Developer Mode", "Privacy & Security", "watchOS Developer Mode", "Apple Watch に App を入れられない", "整合性を確認できなかった", "integrity check", "ENABLE_DEBUG_DYLIB", "__preview.dylib", "debug.dylib", "Xcode 15 Preview", "SwiftUI Preview dylib", "ENABLE_PREVIEWS", "AppIntents", "AppShortcut", "AppShortcutsProvider", "AppEntity", "AppEnum", "Siri", "Siri に流れる", "Siri がリマインダーに流れる", "updateAppShortcutParameters", "Invalid parameter type", "Invalid Utterance", "applicationName", "CFBundleDisplayName", "CFBundleSpokenName", "TaskEntityQuery", "AppEntityQuery", "TimelineProvider", "recommendations", "WatchConnectivity", "WCSession", "updateApplicationContext", "sessionDidBecomeInactive", "iPhone と Watch でデータ共有", "App Group 共有できない", "scenePhase", "ポーリング", "watchOS バッテリー", "TextField 文字色 watchOS", "Picker 文字色 watchOS", "Single Size AppIcon", "watchOS AppIcon"
「watchos」の検索結果
26 件 ・ 関連度順
概要と使いどころ
watchOS
無料watchOS development guidance including SwiftUI for Watch, Watch Connectivity, complications, and watch-specific UI patterns. Use for watchOS code review, best practices, or Watch app development.
日本語の概要は準備中です。原文の説明を表示しています。
Reviews watchOS code for app lifecycle, complications (ClockKit/WidgetKit), WatchConnectivity, and performance constraints. Use when reviewing code with import WatchKit, WKExtension, WKApplicationDelegate, WCSession, or watchOS-specific patterns.
日本語の概要は準備中です。原文の説明を表示しています。
Develops watchOS applications for Apple Watch with SwiftUI, WatchKit, and WatchConnectivity. Triggers on watchOS app development, Apple Watch complications, watch-iPhone communication, HealthKit integration, workout tracking, and Watch app optimization. Use when building Apple Watch apps, Watch extensions, or companion iOS apps.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building ANY watchOS app — app structure, independent apps, Watch Connectivity, Smart Stack widgets, complications, controls, RelevanceKit, background tasks, ClockKit migration.
日本語の概要は準備中です。原文の説明を表示しています。
Increase widget visibility on Apple Watch using RelevanceKit. Use when providing contextual relevance signals for watchOS widgets, declaring time-based or location-based relevance, combining multiple relevance providers, helping the system surface the right widget at the right time on watchOS 26, or routing mixed RelevanceKit/WidgetKit/HealthKit/MapKit Smart Stack scope.
日本語の概要は準備中です。原文の説明を表示しています。
Apple Human Interface Guidelines expert across iOS, iPadOS, macOS, watchOS, tvOS, and visionOS. Use when designing or reviewing an Apple-platform app, auditing for HIG compliance, picking native components, or validating accessibility.
日本語の概要は準備中です。原文の説明を表示しています。
Increase widget visibility on Apple Watch using RelevanceKit. Use when providing contextual relevance signals for watchOS widgets, declaring time-based or location-based relevance, combining multiple relevance providers, or helping the system surface the right widget at the right time on watchOS 26.
日本語の概要は準備中です。原文の説明を表示しています。
Apple Human Interface Guidelines for Apple Watch. Use when building watchOS apps, complications, or workout features. Triggers on tasks involving Watch UI, Digital Crown, glanceable interfaces, or wrist-based interactions.
日本語の概要は準備中です。原文の説明を表示しています。
Apple Human Interface Guidelines as 14 agent skills covering platforms, foundations, components, patterns, inputs, and technologies for iOS, macOS, visionOS, watchOS, and tvOS.
日本語の概要は準備中です。原文の説明を表示しています。
Builds iOS/macOS/watchOS/tvOS applications, implements SwiftUI views and state management, designs protocol-oriented architectures, handles async/await concurrency, implements actors for thread safety, and debugs Swift-specific issues. Use when building iOS/macOS applications with Swift 5.9+, SwiftUI, or async/await concurrency. Invoke for protocol-oriented programming, SwiftUI state management, actors, server-side Swift, UIKit integration, Combine, or Vapor.
日本語の概要は準備中です。原文の説明を表示しています。
Use when working with HealthKit, WorkoutKit, health data, workouts, or fitness features on iOS or watchOS. Covers permissions, queries, background delivery, custom workouts, multidevice coordination.
日本語の概要は準備中です。原文の説明を表示しています。
Implements keyboard, directional, and scene-level focus behavior across SwiftUI and UIKit. Use when managing @FocusState, defaultFocus, focused values, focusable interactions, focus sections, tvOS geometric focus and Siri Remote navigation, watchOS Digital Crown input, visionOS connected-device focus versus gaze hover/input targets, macOS key view loop and Full Keyboard Access, focus restoration after presentation changes, custom focus routing with UIFocusGuide, or debugging focus with UIFocusDebugger.
日本語の概要は準備中です。原文の説明を表示しています。
Access Core Motion accelerometer, gyroscope, magnetometer, device-motion, pedometer, activity-recognition, altitude, headphone motion, batched high-frequency workout motion, and water-submersion/depth data. Use when reading device sensors, counting steps, detecting walking/running/driving/cycling, tracking altitude, building motion interactions, handling AirPods head tracking, or implementing watchOS dive/depth features.
日本語の概要は準備中です。原文の説明を表示しています。
Builds iOS/macOS/watchOS/tvOS applications with Swift 5.9+, SwiftUI, async/await concurrency, actors, protocol-oriented programming, and Vapor.
日本語の概要は準備中です。原文の説明を表示しています。
Review SwiftUI code for iOS/watchOS Human Interface Guidelines compliance, font usage, Dynamic Type support, and accessibility. Use when user mentions UI review, HIG, accessibility audit, font checks, or wants to verify interface design against Apple standards.
日本語の概要は準備中です。原文の説明を表示しています。
Evaluates code against Apple's App Store Review Guidelines. Use this skill when reviewing iOS, macOS, tvOS, watchOS, or visionOS app code (Swift, Objective-C, React Native, or Expo) to identify potential App Store rejection issues before submission. Triggers on tasks involving app review preparation, compliance checking, or App Store submission readiness.
日本語の概要は準備中です。原文の説明を表示しています。
Appwrite Swift SDK skill. Use when building native iOS, macOS, watchOS, or tvOS apps, or server-side Swift applications with Appwrite. Covers client-side auth (email, OAuth), database queries, file uploads, real-time subscriptions with async/await, and server-side admin via API keys for user management, database administration, storage, and functions.
日本語の概要は準備中です。原文の説明を表示しています。
Appwrite Swift SDK skill. Use when building native iOS, macOS, watchOS, or tvOS apps, or server-side Swift applications with Appwrite. Covers client-side auth (email, OAuth), database queries, file uploads, real-time subscriptions with async/await, and server-side admin via API keys for user management, database administration, storage, and functions.
日本語の概要は準備中です。原文の説明を表示しています。
Audits and designs iOS/macOS/watchOS/visionOS interfaces against the Apple Human Interface Guidelines, including the Liquid Glass design language (announced WWDC25, shipped with iOS 26/macOS Tahoe, Sept 2025). Use when reviewing an Apple-platform mockup or app for HIG compliance, checking contrast or tap-target sizes, or designing native-feeling Apple UI (e.g., 'audit my iOS app against the HIG', 'is this text readable on Liquid Glass?').
日本語の概要は準備中です。原文の説明を表示しています。
swift
無料Appwrite Swift SDK skill. Use when building native iOS, macOS, watchOS, or tvOS apps, or server-side Swift applications with Appwrite. Covers client-side auth (email, OAuth), database queries, file uploads, real-time subscriptions with async/await, and server-side admin via API keys for user management, database administration, storage, and functions.
日本語の概要は準備中です。原文の説明を表示しています。
Official skill for the XcodeBuildMCP CLI. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).
日本語の概要は準備中です。原文の説明を表示しています。
Official skill for XcodeBuildMCP. Use when doing iOS/macOS/watchOS/tvOS/visionOS work (build, test, run, debug, log, UI automation).
日本語の概要は準備中です。原文の説明を表示しています。
Access accelerometer, gyroscope, magnetometer, pedometer, and activity-recognition data using CoreMotion. Use when reading device sensor data, counting steps, detecting user activity (walking/running/driving), tracking altitude changes, or implementing motion-based interactions in iOS/watchOS apps.
日本語の概要は準備中です。原文の説明を表示しています。