Implement actions, cooldowns, DoAfter flows, interruption, cancellation, and authoritative completion safely.
日本語の概要は準備中です。原文の説明を表示しています。
Modify atmos simulation, gases, fire, pressure, pipes, devices, UI, and hot paths safely.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Atmos is authoritative simulation and often performance-sensitive.
Locate the existing simulation owner. Keep gas, fire, pressure, pipe networks, and device behavior on the server. Shared should contain only required components, enums, contracts, and UI messages. Client should render overlays and UI from replicated or explicit state.
Use existing units, gas identifiers, GasMixture patterns, device components, and alarm flows. Do not create parallel gas containers or convert units ad hoc. Keep device tuning prototype-driven when content authors need control.
Avoid allocations, LINQ, repeated global queries, and broad per-tile work in update loops. Reuse buffers and existing batching. Review how often a device or tile update runs before adding work.
Keep server simulation separate from BUI and XAML. Validate every UI request on the server. Update prototypes, UI, locale, overlays, and sprite states together.
Test pressure boundaries, disconnected networks, deletion, anchoring, power loss, multiple gases, fire interaction, and malformed device settings when relevant. Run focused build/tests and YAML validation for touched prototypes.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Implement actions, cooldowns, DoAfter flows, interruption, cancellation, and authoritative completion safely.
日本語の概要は準備中です。原文の説明を表示しています。
Implement privileged commands, admin UI, role checks, audit logs, and safe operational controls.
日本語の概要は準備中です。原文の説明を表示しています。
Plan, verify, implement, and deliver repository work through evidence-backed ownership and quality gates.
日本語の概要は準備中です。原文の説明を表示しています。
Implement replicated appearance data, GenericVisualizer mappings, sprite layers, overlays, and client visual systems.
日本語の概要は準備中です。原文の説明を表示しています。
Add data-driven audio with correct prediction, audience, resources, attribution, and verification.
日本語の概要は準備中です。原文の説明を表示しています。
Implement BUI contracts, server validation, localized client windows, lifecycle cleanup, and state refresh.
日本語の概要は準備中です。原文の説明を表示しています。