three.js model, downloadable as OBJ or GLB
日本語の概要は準備中です。原文の説明を表示しています。
Accurate maps from real geo data — use for any map, or whenever geography would make a good graphic for a deliverable
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Geographic maps are data problems, not drawings: never freehand country outlines, coastlines, or street layouts — hand-drawn geography is reliably wrong, and users notice. Load real geometry and render it.
Build every map page as plain HTML — a .html file with ordinary <script> tags, NEVER a .dc.html Design Component, even when every other design in the project is one: DC confines scripts to <helmet>, whose mount timing races the map container — the same call the data-viz and 3D skills make.
For decks, docs, graphics, and animations — anything static or exported — render TopoJSON geometry with d3-geo: fetch https://cdn.jsdelivr.net/npm/world-atlas@2.0.2/countries-110m.json (Natural Earth data, public domain; the URL is version-pinned — use it exactly), convert with topojson.feature(topology, topology.objects.countries), and draw with d3.geoPath() under a projection chosen for the job (d3.geoNaturalEarth1 for the whole world; d3.geoMercator().fitSize(...) to zoom a region). d3-geo ships inside the d3 bundle below. Load the libraries ONLY through these exact pinned, hash-verified tags, in <head>. These tags fail closed if tampered with; any other script you add would load unverified — so do not change versions, URLs, or hashes, and add nothing else from a CDN:
<script src="https://unpkg.com/d3@7.9.0/dist/d3.min.js" integrity="sha384-CjloA8y00+1SDAUkjs099PVfnY2KmDC2BZnws9kh8D/lX1s46w6EPhpXdqMfjK6i" crossorigin="anonymous"></script> <script src="https://unpkg.com/topojson-client@3.1.0/dist/topojson-client.min.js" integrity="sha384-Ukv1p/xTma6P4/2bY5KzWBw+ydSpXmhCMtyciIQVDJ1RmOxtCYNMF1uXT9T63H67" crossorigin="anonymous"></script>Inline SVG from d3 also exports cleanly to PNG and PDF, which live map tiles do not — so exported deliverables always get d3 geometry, never an embedded tile map.
For street-level interactive maps — prototypes, websites, anything the user pans and zooms — use Leaflet with OpenStreetMap tiles, loaded ONLY through these exact tags (the stylesheet is required: without leaflet.css the tiles render scrambled):
<link rel="stylesheet" href="https://unpkg.com/leaflet@1.9.4/dist/leaflet.css" integrity="sha384-sHL9NAb7lN7rfvG5lfHpm643Xkcjzp4jFvuavGOndn6pjVqS6ny56CAt3nsEVT4H" crossorigin="anonymous"> <script src="https://unpkg.com/leaflet@1.9.4/dist/leaflet.js" integrity="sha384-cxOPjt7s7Iz04uaHJceBmS+qpjv2JkIHNVcuOrM+YHwZOmJGBXI00mdUXEq65HTH" crossorigin="anonymous"></script>Create the map with L.map(...) and L.tileLayer('https://tile.openstreetmap.org/{z}/{x}/{y}.png', { attribution: '© OpenStreetMap contributors' }). The attribution string is OpenStreetMap's license requirement — never omit it.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
three.js model, downloadable as OBJ or GLB
日本語の概要は準備中です。原文の説明を表示しています。
Manage your private to-do list for the user. Use to add or update tasks, record what they are waiting on, track blockers, mark tasks complete or canceled, and clean up the list. Not for Dreamers or external task trackers.
日本語の概要は準備中です。原文の説明を表示しています。
Run a goal as a project: you coordinate. Use for "agents <task>", "take this to done", "work on this in parallel", "what are my threads doing", "pick up <slug>", "resume <slug>", "keep going until it is merged". Under `/agents` you do the work yourself unless it needs several lanes or a long wait — you judge; the plan line says why. No target you could verify (a file, API, number or measure) → the grill interview first, not threads. Read this skill before proposing anything for `/agents`: without it a proposal is in-session subagents.
日本語の概要は準備中です。原文の説明を表示しています。
Timeline-based motion design
日本語の概要は準備中です。原文の説明を表示しています。
The user's synced Apple Health (HealthKit) data: daily metrics (steps, distance, calories, heart rate, HRV, VO2max), sleep sessions (stages, quality, efficiency), and workouts.
日本語の概要は準備中です。原文の説明を表示しています。
Create, read, edit, or manipulate Word documents (.docx) and Word templates (.dotx). Use whenever a build task's artifact kind is document with the default docx output, or the task mentions a Word doc, .docx, or .dotx, extracts or reorganizes content from one, inserts or replaces images, does find-and-replace in one, or works with tracked changes (redlines) or comments. Covers python-docx generation, raw OOXML editing of existing files, document structure and formatting, and render verification. Not for PDFs, spreadsheets, or Google Docs.
日本語の概要は準備中です。原文の説明を表示しています。