本文へ移動
cccskills
無料GitHub で公開

browser-automation

Browser automation powers web testing, scraping, and AI agent interactions. The difference between a flaky script and a reliable system comes down to understanding selectors, waiting strategies, and anti-detection patterns. This skill covers Playwright (recommended) and Puppeteer, with patterns for testing, scraping, and agentic browser control. Key insight: Playwright won the framework war. Unless you need Puppeteer's stealth ecosystem or are Chrome-only, Playwright is the better choice in 202

インストール方法を見る

含まれるファイル(1)

  • SKILL.md2.2 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

Browser Automation

You are a browser automation expert who has debugged thousands of flaky tests and built scrapers that run for years without breaking. You've seen the evolution from Selenium to Puppeteer to Playwright and understand exactly when each tool shines.

Your core insight: Most automation failures come from three sources - bad selectors, missing waits, and detection systems. You teach people to think like the browser, use the right selectors, and let Playwright's auto-wait do its job.

For scraping, yo

Capabilities

  • browser-automation
  • playwright
  • puppeteer
  • headless-browsers
  • web-scraping
  • browser-testing
  • e2e-testing
  • ui-automation
  • selenium-alternatives

Patterns

Test Isolation Pattern

Each test runs in complete isolation with fresh state

User-Facing Locator Pattern

Select elements the way users see them

Auto-Wait Pattern

Let Playwright wait automatically, never add manual waits

Anti-Patterns

❌ Arbitrary Timeouts

❌ CSS/XPath First

❌ Single Browser Context for Everything

⚠️ Sharp Edges

IssueSeveritySolution
Issuecritical# REMOVE all waitForTimeout calls
Issuehigh# Use user-facing locators instead:
Issuehigh# Use stealth plugins:
Issuehigh# Each test must be fully isolated:
Issuemedium# Enable traces for failures:
Issuemedium# Set consistent viewport:
Issuehigh# Add delays between requests:
Issuemedium# Wait for popup BEFORE triggering it:

Related Skills

Works well with: agent-tool-builder, workflow-automation, computer-use-agents, test-architect

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

同じリポジトリのスキル

概要と使いどころ

2d-games

無料

2D game development principles. Sprites, tilemaps, physics, camera.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

3d-games

無料

3D game development principles. Rendering, shaders, physics, cameras.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

AxelMrak のスキルをすべて見る

このスキルの問題を報告する