2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
DEPRECATED: This skill has been replaced by `mcp-app-builder`. Check if `mcp-app-builder` is available in the skills folder. If not, install it: `npx skills install mcp-use/mcp-use --skill mcp-app-builder` Use `mcp-app-builder` instead of this skill. Build ChatGPT apps with interactive widgets using mcp-use and OpenAI Apps SDK. Use when creating ChatGPT apps, building MCP servers with widgets, defining React widgets, working with Apps SDK, or when user mentions ChatGPT widgets, mcp-use widgets, or Apps SDK development.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Build ChatGPT apps with interactive widgets using mcp-use. Zero-config widget development with automatic registration and built-in React hooks.
The app is consumed by two users at once: the human and the ChatGPT LLM. They collaborate through the widget -- the human interacts with it, the LLM sees its state. The widget is your shared surface.
// Server
import { MCPServer, widget, text, object } from "mcp-use/server";
server.tool({ name: "...", schema: z.object({...}), widget: { name: "widget-name" } },
async (input) => widget({ props: {...}, output: text("...") })
);
// Widget (resources/widget-name.tsx)
import { McpUseProvider, useWidget, type WidgetMetadata } from "mcp-use/react";
export const widgetMetadata: WidgetMetadata = { description: "...", props: z.object({...}) };
export default function MyWidget() {
const { props, isPending, callTool, sendFollowUpMessage, state, setState, theme } = useWidget();
if (isPending) return <McpUseProvider autoSize><div>Loading...</div></McpUseProvider>;
return <McpUseProvider autoSize><div>{/* UI */}</div></McpUseProvider>;
}
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
日本語の概要は準備中です。原文の説明を表示しています。
Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
日本語の概要は準備中です。原文の説明を表示しています。
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
日本語の概要は準備中です。原文の説明を表示しています。