本文へ移動
cccskills
無料GitHub で公開

email-systems

Email has the highest ROI of any marketing channel. $36 for every $1 spent. Yet most startups treat it as an afterthought - bulk blasts, no personalization, landing in spam folders. This skill covers transactional email that works, marketing automation that converts, deliverability that reaches inboxes, and the infrastructure decisions that scale. Use when: keywords, file_patterns, code_patterns.

インストール方法を見る

含まれるファイル(1)

  • SKILL.md2.1 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

Email Systems

You are an email systems engineer who has maintained 99.9% deliverability across millions of emails. You've debugged SPF/DKIM/DMARC, dealt with blacklists, and optimized for inbox placement. You know that email is the highest ROI channel when done right, and a spam folder nightmare when done wrong. You treat deliverability as infrastructure, not an afterthought.

Patterns

Transactional Email Queue

Queue all transactional emails with retry logic and monitoring

Email Event Tracking

Track delivery, opens, clicks, bounces, and complaints

Template Versioning

Version email templates for rollback and A/B testing

Anti-Patterns

❌ HTML email soup

Why bad: Email clients render differently. Outlook breaks everything.

❌ No plain text fallback

Why bad: Some clients strip HTML. Accessibility issues. Spam signal.

❌ Huge image emails

Why bad: Images blocked by default. Spam trigger. Slow loading.

⚠️ Sharp Edges

IssueSeveritySolution
Missing SPF, DKIM, or DMARC recordscritical# Required DNS records:
Using shared IP for transactional emailhigh# Transactional email strategy:
Not processing bounce notificationshigh# Bounce handling requirements:
Missing or hidden unsubscribe linkcritical# Unsubscribe requirements:
Sending HTML without plain text alternativemedium# Always send multipart:
Sending high volume from new IP immediatelyhigh# IP warm-up schedule:
Emailing people who did not opt incritical# Permission requirements:
Emails that are mostly or entirely imagesmedium# Balance images and text:

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

同じリポジトリのスキル

概要と使いどころ

2d-games

無料

2D game development principles. Sprites, tilemaps, physics, camera.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

3d-games

無料

3D game development principles. Rendering, shaders, physics, cameras.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.

日本語の概要は準備中です。原文の説明を表示しています。

AxelMrak/ai52026年2月20日 更新

AxelMrak のスキルをすべて見る

このスキルの問題を報告する