2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Comprehensive toolkit for product managers including RICE prioritization, customer interview analysis, PRD templates, discovery frameworks, and go-to-market strategies. Use for feature prioritization, user research synthesis, requirement documentation, and product strategy development.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Essential tools and frameworks for modern product management, from discovery to delivery.
python scripts/rice_prioritizer.py sample # Create sample CSV
python scripts/rice_prioritizer.py sample_features.csv --capacity 15
python scripts/customer_interview_analyzer.py interview_transcript.txt
references/prd_templates.mdGather Feature Requests
Score with RICE
# Create CSV with: name,reach,impact,confidence,effort
python scripts/rice_prioritizer.py features.csv
Analyze Portfolio
Generate Roadmap
Conduct Interviews
Analyze Insights
python scripts/customer_interview_analyzer.py transcript.txt
Extracts:
Synthesize Findings
Validate Solutions
Choose Template
Structure Content
Collaborate
Advanced RICE framework implementation with portfolio analysis.
Features:
Usage Examples:
# Basic prioritization
python scripts/rice_prioritizer.py features.csv
# With custom team capacity (person-months per quarter)
python scripts/rice_prioritizer.py features.csv --capacity 20
# Output as JSON for integration
python scripts/rice_prioritizer.py features.csv --output json
NLP-based interview analysis for extracting actionable insights.
Capabilities:
Usage Examples:
# Analyze single interview
python scripts/customer_interview_analyzer.py interview.txt
# Output as JSON for aggregation
python scripts/customer_interview_analyzer.py interview.txt json
Multiple PRD formats for different contexts:
Standard PRD Template
One-Page PRD
Agile Epic Template
Feature Brief
Score = (Reach × Impact × Confidence) / Effort
Reach: # of users/quarter
Impact:
- Massive = 3x
- High = 2x
- Medium = 1x
- Low = 0.5x
- Minimal = 0.25x
Confidence:
- High = 100%
- Medium = 80%
- Low = 50%
Effort: Person-months
Low Effort High Effort
High QUICK WINS BIG BETS
Value [Prioritize] [Strategic]
Low FILL-INS TIME SINKS
Value [Maybe] [Avoid]
1. Context Questions (5 min)
- Role and responsibilities
- Current workflow
- Tools used
2. Problem Exploration (15 min)
- Pain points
- Frequency and impact
- Current workarounds
3. Solution Validation (10 min)
- Reaction to concepts
- Value perception
- Willingness to pay
4. Wrap-up (5 min)
- Other thoughts
- Referrals
- Follow-up permission
We believe that [building this feature]
For [these users]
Will [achieve this outcome]
We'll know we're right when [metric]
Outcome
├── Opportunity 1
│ ├── Solution A
│ └── Solution B
└── Opportunity 2
├── Solution C
└── Solution D
Acquisition → Activation → Retention → Revenue → Referral
Key Metrics:
- Conversion rate at each step
- Drop-off points
- Time between steps
- Cohort variations
This toolkit integrates with:
# Prioritization
python scripts/rice_prioritizer.py features.csv --capacity 15
# Interview Analysis
python scripts/customer_interview_analyzer.py interview.txt
# Create sample data
python scripts/rice_prioritizer.py sample
# JSON outputs for integration
python scripts/rice_prioritizer.py features.csv --output json
python scripts/customer_interview_analyzer.py interview.txt json
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.
日本語の概要は準備中です。原文の説明を表示しています。
Structured guide for setting up A/B tests with mandatory gates for hypothesis, metrics, and execution readiness.
日本語の概要は準備中です。原文の説明を表示しています。
This skill should be used when the user asks to "attack Active Directory", "exploit AD", "Kerberoasting", "DCSync", "pass-the-hash", "BloodHound enumeration", "Golden Ticket", "Silver Ticket", "AS-REP roasting", "NTLM relay", or needs guidance on Windows domain penetration testing.
日本語の概要は準備中です。原文の説明を表示しています。
Use when you need to address review or issue comments on an open GitHub Pull Request using the gh CLI.
日本語の概要は準備中です。原文の説明を表示しています。