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無料Provides information about the bitwize-music plugin, its version, and its creator. Use when the user asks about the plugin, its purpose, version, or capabilities.
日本語の概要は準備中です。原文の説明を表示しています。
Detects your Python environment and guides you through installing plugin dependencies. Use on first-time setup or when MCP server fails to start.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Base directory for this skill: ${CLAUDE_PLUGIN_BASE_DIR}
Guide the user through installing bitwize-music plugin dependencies based on their Python environment and requested components.
You help users install and verify plugin dependencies.
Run these checks in parallel:
# Python version
python3 --version
# Check if externally managed
python3 -c "import sysconfig; print(sysconfig.get_path('purelib'))" 2>&1 | grep -q "/usr" && echo "EXTERNALLY_MANAGED" || echo "USER_MANAGED"
# Check for pipx
command -v pipx >/dev/null 2>&1 && echo "pipx: installed" || echo "pipx: not installed"
# Check for venv support
python3 -m venv --help >/dev/null 2>&1 && echo "venv: supported" || echo "venv: not supported"
# Platform
uname -s
IMPORTANT: Run these checks sequentially, not in parallel. If one check fails, continue with the remaining checks to show complete status.
CRITICAL: Always check the venv, not system Python!
# Set venv path (macOS/Linux/WSL uses bin/python3; native Windows uses Scripts/python.exe)
VENV_PYTHON=~/.bitwize-music/venv/bin/python3
[ -f "$VENV_PYTHON" ] || VENV_PYTHON=~/.bitwize-music/venv/Scripts/python.exe
# Check if venv exists
if [ -f "$VENV_PYTHON" ]; then
echo "✅ Venv exists at ~/.bitwize-music/venv"
# Check each component in the venv
# 2.x serves MCPServer from mcp.server.mcpserver, 1.x serves FastMCP from
# mcp.server.fastmcp; the server takes either, so probe both (#537).
$VENV_PYTHON -c "import mcp.server.mcpserver" 2>/dev/null || $VENV_PYTHON -c "import mcp.server.fastmcp" 2>/dev/null && echo "✅ mcp installed" || echo "❌ mcp not installed (need mcp[cli]>=1.28.1,<3)"
$VENV_PYTHON -c "import matchering; print('✅ matchering installed')" 2>&1 || echo "❌ matchering not installed"
$VENV_PYTHON -c "import boto3; print('✅ boto3 installed')" 2>&1 || echo "❌ boto3 not installed"
$VENV_PYTHON -c "from playwright.sync_api import sync_playwright; print('✅ playwright installed')" 2>&1 || echo "❌ playwright not installed"
# Check for version drift against requirements.txt
$VENV_PYTHON -c "
import importlib.metadata, pathlib
reqs = pathlib.Path('${CLAUDE_PLUGIN_ROOT}/requirements.txt').read_text()
stale = []
for line in reqs.splitlines():
line = line.split('#')[0].strip()
if not line or '==' not in line:
continue
name, _, ver = line.partition('==')
name = name.split('[')[0].strip()
try:
installed = importlib.metadata.version(name)
if installed != ver:
stale.append(f' {name}: {installed} → {ver}')
except importlib.metadata.PackageNotFoundError:
stale.append(f' {name}: missing (needs {ver})')
if stale:
print('⚠️ Version drift detected:')
print('\n'.join(stale))
else:
print('✅ All package versions match requirements.txt')
" 2>&1
else
echo "❌ Venv not found at ~/.bitwize-music/venv"
echo " Run: python3 -m venv ~/.bitwize-music/venv # macOS/Linux/WSL"
echo " Or: py -3 -m venv ~/.bitwize-music/venv # Windows"
fi
All components are installed together in the venv via requirements.txt.
Always use the unified venv approach — it works on all platforms and is automatically detected by the plugin.
# Create unified venv (if it doesn't exist)
python3 -m venv ~/.bitwize-music/venv # macOS/Linux/WSL
py -3 -m venv ~/.bitwize-music/venv # Windows (native)
# Install ALL plugin dependencies
~/.bitwize-music/venv/bin/pip install -r ${CLAUDE_PLUGIN_ROOT}/requirements.txt # macOS/Linux/WSL
~/.bitwize-music/venv/Scripts/python.exe -m pip install -r ${CLAUDE_PLUGIN_ROOT}/requirements.txt # Windows (native)
# Set up document hunter browser
~/.bitwize-music/venv/bin/playwright install chromium # macOS/Linux/WSL
~/.bitwize-music/venv/Scripts/playwright.exe install chromium # Windows (native)
That's it! The plugin automatically detects and uses the platform venv (~/.bitwize-music/venv on macOS/Linux/WSL, %USERPROFILE%\.bitwize-music\venv on native Windows). No configuration needed.
Works on:
Present a clear, simple installation guide:
python3 -m venv ~/.bitwize-music/venv # macOS/Linux/WSL
~/.bitwize-music/venv/bin/pip install -r ${CLAUDE_PLUGIN_ROOT}/requirements.txt # macOS/Linux/WSL
~/.bitwize-music/venv/bin/playwright install chromium # macOS/Linux/WSL
py -3 -m venv ~/.bitwize-music/venv # Windows (native)
~/.bitwize-music/venv/Scripts/python.exe -m pip install -r ${CLAUDE_PLUGIN_ROOT}/requirements.txt # Windows (native)
~/.bitwize-music/venv/Scripts/playwright.exe install chromium # Windows (native)
/plugin status/bitwize-music:setup again to verifyAfter user reports they've installed, re-run the checks from Step 2 and confirm:
✅ MCP server: Ready ✅ Audio mastering: Ready ✅ Cloud uploads: Ready ✅ Document hunter: Ready
Next steps: Run /bitwize-music:configure to set up your workspace paths.
Use clear sections with checkboxes for status:
## bitwize-music Setup
### Environment
- Python: 3.12.3
- System: Linux
### Component Status
- [❌] MCP server
- [❌] Audio mastering
- [❌] Cloud uploads
- [❌] Document hunter
### Installation
Run these commands to install all plugin dependencies (macOS/Linux/WSL shown; see Step 3 for the Windows native `py -3` / `Scripts\` equivalents):
```bash
# Create unified venv
python3 -m venv ~/.bitwize-music/venv
# Install ALL dependencies
~/.bitwize-music/venv/bin/pip install -r ${CLAUDE_PLUGIN_ROOT}/requirements.txt
# Set up browser
~/.bitwize-music/venv/bin/playwright install chromium
After installation:
/bitwize-music:setup to verifyThe plugin automatically detects ~/.bitwize-music/venv — everything just works!
---
## Remember
- **Be specific** - show exact commands for their environment
- **Prioritize user install** for externally-managed Python
- **Explain what each component does** so they can decide what to install
- **Test commands work** before suggesting them
- **Clear next steps** after installation
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Provides information about the bitwize-music plugin, its version, and its creator. Use when the user asks about the plugin, its purpose, version, or capabilities.
日本語の概要は準備中です。原文の説明を表示しています。
Creates visual concepts for album artwork and generates AI art prompts. Use during planning for concept discussion, or after all tracks are Final for actual artwork generation.
日本語の概要は準備中です。原文の説明を表示しています。
Designs album concepts, tracklist architecture, and thematic planning through 7 structured phases. Use when planning a new album or reworking an existing album concept.
日本語の概要は準備中です。原文の説明を表示しています。
Shows a structured progress dashboard for an album with percentage complete per phase, blocking items, and status breakdown. Use for a quick visual overview of album progress.
日本語の概要は準備中です。原文の説明を表示しています。
Tracks and manages album ideas including brainstorming, planning, and status updates. Use when the user wants to add, review, or organize their album idea backlog.
日本語の概要は準備中です。原文の説明を表示しています。
Copies track content (lyrics, style prompts, streaming lyrics) to the system clipboard. Use when the user needs to paste lyrics or style prompts into Suno or other external tools.
日本語の概要は準備中です。原文の説明を表示しています。