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swiftui-layout-components

Build SwiftUI layouts using stacks, grids, lists, scroll views, forms, and controls. Covers VStack/HStack/ZStack, LazyVGrid/LazyHGrid, List with sections and swipe actions, ScrollView with ScrollPosition and scroll-driven reveal surfaces, Form with validation, Toggle/Picker/Slider, .searchable, and overlay patterns. Use when building data-driven layouts, collection views, paged detail reveals, settings screens, search interfaces, or transient overlay UI.

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含まれるファイル(6)

  • SKILL.md11.5 KB
  • evals/evals.json4.9 KB
  • references/form.md3.0 KB
  • references/grids.md6.5 KB
  • references/list.md3.7 KB
  • references/scrollview.md9.1 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

SwiftUI Layout & Components

Layout and component patterns for SwiftUI apps targeting iOS 26+ with Swift 6.3. Covers stack and grid layouts, list patterns, scroll views, forms, controls, search, and overlays. Patterns are backward-compatible to iOS 17 unless noted.

Contents

Layout Fundamentals

Standard Stacks

Use VStack, HStack, and ZStack for small, fixed-size content. They render all children immediately.

VStack(alignment: .leading) {
    Text(title).font(.headline)
    Text(subtitle).font(.subheadline).foregroundStyle(.secondary)
}

Lazy Stacks

Use LazyVStack and LazyHStack inside ScrollView for large or dynamic collections. They create child views on demand as they scroll into view.

ScrollView {
    LazyVStack {
        ForEach(items) { item in
            ItemRow(item: item)
        }
    }
    .padding(.horizontal)
}

When to use which:

  • Non-lazy stacks: Small, fixed content (headers, toolbars, forms with few fields)
  • Lazy stacks: Large or unknown-size collections, feeds, chat messages

Grid Layouts

Use LazyVGrid for icon pickers, media galleries, and dense visual selections. Use .adaptive columns for layouts that scale across device sizes, or .flexible columns for a fixed column count.

// Adaptive grid -- columns adjust to fit
let columns = [GridItem(.adaptive(minimum: 120, maximum: 1024))]

LazyVGrid(columns: columns) {
    ForEach(items) { item in
        ThumbnailView(item: item)
            .aspectRatio(1, contentMode: .fit)
    }
}
// Fixed 3-column grid
let columns = Array(repeating: GridItem(.flexible(minimum: 100), spacing: 4), count: 3)

LazyVGrid(columns: columns, spacing: 4) {
    ForEach(items) { item in
        ThumbnailView(item: item)
    }
}

Use .aspectRatio for cell sizing. Never place GeometryReader inside lazy containers -- it forces eager measurement and defeats lazy loading. Use .onGeometryChange (iOS 16+) if you need to read dimensions.

See references/grids.md for full grid patterns and design choices.

List Patterns

Use List for feed-style content and settings rows where built-in row reuse, selection, and accessibility matter.

List {
    Section("General") {
        NavigationLink("Display") { DisplaySettingsView() }
        NavigationLink("Haptics") { HapticsSettingsView() }
    }
    Section("Account") {
        Button("Sign Out", role: .destructive) { }
    }
}
.listStyle(.insetGrouped)

Key patterns:

  • .listStyle(.plain) for feed layouts, .insetGrouped for settings
  • .scrollContentBackground(.hidden) + custom background for themed surfaces
  • .listRowInsets(...) and .listRowSeparator(.hidden) for spacing and separator control
  • Edge scrolling: use List + ScrollPosition with .scrollPosition($scrollPosition) for top/bottom scroll actions
  • Item or section jumps: use ScrollView + lazy stacks with .scrollTargetLayout() and stable targets for reliable jump-to-id behavior
  • Use .refreshable { } for pull-to-refresh feeds
  • Use .contentShape(Rectangle()) on rows that should be tappable end-to-end
  • For layout review or migration guidance, lead with container choice and constraints; keep code snippets tiny, and defer spring, transition, and timing choices to swiftui-animation

iOS 26: Apply .scrollEdgeEffectStyle(.soft, for: .top) for modern scroll edge effects.

See references/list.md for full list patterns including feed lists with scroll-to-top.

ScrollView

Use ScrollView with lazy stacks when you need custom layout, mixed content, or horizontal scrolling.

ScrollView(.horizontal, showsIndicators: false) {
    LazyHStack {
        ForEach(chips) { chip in
            ChipView(chip: chip)
        }
    }
}

ScrollPosition: Enables declarative, bidirectional scroll position tracking and programmatic scrolling.

@State private var scrollPosition = ScrollPosition(edge: .bottom)

ScrollView {
    LazyVStack {
        ForEach(messages) { message in
            MessageRow(message: message)
        }
    }
    .scrollTargetLayout()
}
.scrollPosition($scrollPosition)
.onChange(of: messages.last?.id) {
    withAnimation { scrollPosition.scrollTo(edge: .bottom) }
}

safeAreaInset(edge:) pins content (input bars, toolbars) above the keyboard without affecting scroll layout.

iOS 26 additions:

  • .scrollEdgeEffectStyle(.soft, for: .top) -- fading edge effect
  • .backgroundExtensionEffect() -- mirror/blur at safe area edges (use sparingly, one per screen)
  • .safeAreaBar(edge:) -- attach bar views that integrate with scroll effects

See references/scrollview.md for full ScrollPosition, paged reveal, zoom/crop conflict, and iOS 26 edge-effect patterns.

Form and Controls

Form

Use Form for structured settings and input screens. Group related controls into Section blocks.

Form {
    Section("Notifications") {
        Toggle("Mentions", isOn: $prefs.mentions)
        Toggle("Follows", isOn: $prefs.follows)
    }
    Section("Appearance") {
        Picker("Theme", selection: $theme) {
            ForEach(Theme.allCases, id: \.self) { Text($0.title).tag($0) }
        }
        Slider(value: $fontScale, in: 0.5...1.5, step: 0.1)
    }
}
.formStyle(.grouped)
.scrollContentBackground(.hidden)

Use @FocusState to manage keyboard focus in input-heavy forms. Wrap in NavigationStack only when presented standalone or in a sheet.

Controls

ControlUsage
ToggleBoolean preferences
PickerDiscrete choices; .segmented for 2-4 options
SliderNumeric ranges with visible value label
DatePickerDate/time selection
TextFieldText input with .keyboardType, .textInputAutocapitalization

Bind controls directly to @State, @Binding, or @AppStorage. Group related controls in Form sections. Use .disabled(...) to reflect locked or inherited settings. Use Label inside toggles to combine icon + text when it adds clarity.

Avoid .pickerStyle(.segmented) for large sets; use menu or inline styles. Don't hide labels for sliders; always show context.

See references/form.md for full form examples.

Searchable

Add native search UI with .searchable. Use .searchScopes for multiple modes and .task(id:) for debounced async results.

@MainActor
struct ExploreView: View {
  @State private var searchQuery = ""
  @State private var searchScope: SearchScope = .all
  @State private var isSearching = false
  @State private var results: [SearchResult] = []

  var body: some View {
    List {
      if isSearching {
        ProgressView()
      } else {
        ForEach(results) { result in
          SearchRow(result: result)
        }
      }
    }
    .searchable(
      text: $searchQuery,
      placement: .navigationBarDrawer(displayMode: .always),
      prompt: Text("Search")
    )
    .searchScopes($searchScope) {
      ForEach(SearchScope.allCases, id: \.self) { scope in
        Text(scope.title)
      }
    }
    .task(id: searchQuery) {
      await runSearch()
    }
  }

  private func runSearch() async {
    guard !searchQuery.isEmpty else {
      results = []
      return
    }
    isSearching = true
    defer { isSearching = false }
    try? await Task.sleep(for: .milliseconds(250))
    results = await fetchResults(query: searchQuery, scope: searchScope)
  }
}

Show a placeholder when search is empty. Debounce input to avoid overfetching. Keep search state local to the view. Avoid running searches for empty strings.

Overlay and Presentation

Use .overlay(alignment:) for transient UI (toasts, banners) without affecting layout.

struct AppRootView: View {
  @State private var toast: Toast?

  var body: some View {
    content
      .overlay(alignment: .top) {
        if let toast {
          ToastView(toast: toast)
            .transition(.move(edge: .top).combined(with: .opacity))
            .onAppear {
              Task {
                try? await Task.sleep(for: .seconds(2))
                withAnimation { self.toast = nil }
              }
            }
        }
      }
  }
}

Prefer overlays for transient UI rather than embedding in layout stacks. Use transitions and short auto-dismiss timers. Keep overlays aligned to a clear edge (.top or .bottom). Avoid overlays that block all interaction unless explicitly needed. Don't stack many overlays; use a queue or replace the current toast.

For modal routing, sheet detents, and full-screen presentation policy, hand off to the swiftui-navigation skill.

Common Mistakes

  1. Placing GeometryReader inside lazy containers defeats lazy loading; use .onGeometryChange when dimensions are needed.
  2. Array indices make unstable ForEach IDs and produce incorrect diffing.
  3. Same-axis nested scroll views create gesture conflicts.
  4. Heavy custom or expanding List rows belong in ScrollView + LazyVStack.
  5. Large option sets should use menu or inline picker styles, not .segmented.
  6. Omit stack/grid spacing: for platform-adaptive defaults unless a specific gap is intentional.
  7. Drive a scroll reveal from one normalized progress value, not parallel booleans or a duplicate drag gesture.
  8. Keep per-frame scroll geometry local and avoid changing the geometry used to calculate progress.

Review Checklist

  • LazyVStack/LazyHStack used for large or dynamic collections
  • Stable Identifiable IDs on all ForEach items (not array indices)
  • No GeometryReader inside lazy containers
  • List style matches context (.plain for feeds, .insetGrouped for settings)
  • Form used for structured input screens (not custom stacks)
  • .searchable debounces input with .task(id:)
  • .refreshable added where data source supports pull-to-refresh
  • Overlays use transitions and auto-dismiss timers
  • .contentShape(Rectangle()) on tappable rows
  • @FocusState manages keyboard focus in forms
  • Stack/grid spacing: omitted unless a specific value is required
  • Scroll-driven reveals use one normalized progress value and keep geometry updates in a narrow subtree
  • Conflicting zoom/crop interactions disable scrolling, and discrete visibility effects do not drive continuous animation

References

レビュー

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