render-search-grid
Render the 'search-grid' format from a config. It is a deterministic assembler — no
generative image/video, no AI-rendered text. Everything on screen is the brand's REAL
product/lifestyle photography + logo, so the typed hook, feature captions, wordmark, and
photos stay pixel-crisp. The only paid input is an optional music bed, produced upstream
by create-music-elevenlabs and passed to render.py --music.
The format (four beats, one continuous ~18s motion piece, 1080×1920)
- Search (0–5s) — a 3-column masonry grid of the brand's catalog behind a Pinterest
search bar; a believable phrase types in letter-by-letter. Side columns drift DOWN, the
middle column drifts UP (counter-parallax).
- Cards (5–7s) — 3 room/product cards slide in from the RIGHT and stack over a
blurred backdrop (
stack_bg + stack_tint).
- Features (7–14.5s) — the TOP card physically expands (its box grows from the
stacked rect to full-screen, animating width/height — NOT
transform:scale, which would
stretch the image), then swipe-left → swipe-left through the SAME 3 rooms, each now
full-bleed with a caption. The 3 cards ARE the 3 features.
- End card (14.5–18s) — hero + wordmark + tagline + CTA on
endcard.bg.
Scripts (all free / deterministic)
scripts/build_html.py --config config.json --out index.html — config → a single
self-contained HTML page exposing window.seek(tMs) (images base64-embedded).
scripts/capture.js --html index.html --out frames --fps 30 --duration 18000 — headless
Chromium frame-steps seek() to a PNG per frame (auto-discovers a cached Playwright
chromium, or pass --exe).
scripts/render.py --config config.json [--music bed.m4a] --out master.mp4 — orchestrates
build → capture → FFmpeg (muxes the bed with -map 0:v:0 -map 1:a:0 when --music is
given; $0 silent pass without it).
scripts/prep_assets.py crop in.jpg out.jpg / logo logo.jpg wordmark.png — the two
fixes this format needs almost every time: crop baked-in white L/R margins off heroes, and
key the white out of a black-on-white logo JPG to a transparent PNG.
See scripts/config.example.json for the full config shape (a real worked example — the
Ruggable build; its warm beige backdrop, red caret and lo-fi music prompt are that demo's
picks, never defaults).
Choices
These look values are the caller's creative choices (the video-format recipe asks the user):
- Backdrop mood →
endcard.bg, stack_bg, stack_tint. The demo used a warm beige
radial gradient (#ecdfce → #d9c6ac) and a warm brown tint.
- Music → the prompt for the optional bed (made upstream by
create-music-elevenlabs).
The demo used warm nylon acoustic guitar + Rhodes, relaxed lo-fi.
caret_color is the brand's accent colour (brand kit), not a choice.
When caret_color, endcard.bg or stack_tint is missing or still an unfilled
<input:…> / <brand:…> placeholder, build_html.py uses a NEUTRAL value and prints a
WARNING; an unfilled text/path field (hook, rooms, endcard.hero, …) is an error.
Config contract (bound by the recipe/orchestrator at remix time)
canvas, hook, grid_cols (3 columns × 6 distinct tiles), rooms (exactly 3
{image, caption} — the cards AND the features), stack_bg (blurred backdrop photo), optional stack_tint (CSS background over it),
endcard (hero, wordmark, tagline, cta, bg). Craft rules the renderer assumes the
inputs already honor: real brand assets only; 6 distinct tiles/column so the drift never
repeats; intentional (never near-white) backdrops in the mood the caller picked; cropped hero margins; transparent-bg wordmark;
captions/tagline/CTA are the brand's OWN approved copy (no invented claims).
Prereqs
node + playwright-core (or a cached Playwright chromium) and ffmpeg on PATH; python3
with Pillow (for prep_assets.py).