Use when manage multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.
日本語の概要は準備中です。原文の説明を表示しています。
Use for real-time performance and multimedia operator work: technical show-control execution (signal flows, OSC/DMX, MCP orchestration, hardware limits) for tools like grandMA3, Resolume, Unreal, Rhino, Vectorworks, and Adobe MCP.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
This skill is the architectural authority for Real-Time Performance, Signal Flow, Protocol Routing, and Hardware Limits in live show and event-tech environments. It defines how agents must execute real-time graphics pipelines, hardware-level show control, and multi-server communication without compromising stability or latency.
For agency-layer tasks (vendor management, production coordination, inbox triage,
pre-show logistics), load bdb-eventagency-skill alongside this skill.
Generative show-control and live performance engines operate under strict real-time constraints where frame drops or dropped packets are fatal.
Before triggering high-resolution real-time renders or compiling complex node graphs:
When orchestrating event-tech workflows, the agent MUST validate the availability of the required supported MCP tools before issuing node modification commands or protocol bindings:
get_td_nodes, create_td_node, update_td_node_parameters).This Godmode rulebook is universally available across the BDB ecosystem:
.cursor/rules/godmode-eventtech.mdc./bdbmediastorm and live event-tech execution sessions.This skill acts as the architectural authority for real-time performance systems, enforcing hardware limits, deterministic frame timing, and zero-latency protocol routing.
| Rationalization | Reality |
|---|---|
| "We can poll the REST API at 60fps for live data." | Blocking REST calls cause frame drops; use OSC or WebSocket events for real-time sync. |
| "Feedback loops don't need a delay if the PC is fast." | TouchDesigner Feedback TOPs must enforce a 1-frame delay to prevent infinite stack depth crashes. |
| "Art-Net can share the main internet network." | Art-Net requires a dedicated subnet to prevent packet collision and broadcast storms. |
bdb_td_minddesigner) was validated before execution.まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
Use when manage multiple local CLI agents via tmux sessions (start/stop/monitor/assign) with cron-friendly scheduling.
日本語の概要は準備中です。原文の説明を表示しています。
Use when a hybrid memory system that provides persistent, searchable knowledge management for AI agents (Architecture, Patterns, Decisions).
日本語の概要は準備中です。原文の説明を表示しています。
Reference for how BDB structures autonomous software engineering work — the seven-node dispatcher graph (Architect, TechLead, UI/UX, Engineering, Media/EventTech, Reviewer, Shipping) that /startcycle-graph actually runs. Use when you need the high-level lifecycle framing without inventing your own process.
日本語の概要は準備中です。原文の説明を表示しています。
Tools are how AI agents interact with the world. A well-designed tool is the difference between an agent that works and one that hallucinates, fails silently, or costs 10x more tokens than necessary. This skill covers tool design from schema to error handling.
日本語の概要は準備中です。原文の説明を表示しています。
Harness patterns for coding agents — memory, permissions, context engineering, delegation, skills, hooks, bootstrap.
日本語の概要は準備中です。原文の説明を表示しています。
agenttrail: live map of a multi-agent build in the browser: which plan component is being worked on, by which agent or harness, what is done and what is stuck. Use when a multi-agent pipeline starts (/startcycle, /startcycle-graph, /teamwork-preview) or after a plan-canvas approve, when the user asks to see what the agents are doing ("live map", "build board", "who is running now"), or by yourself whenever a multi-agent run is under way — no user prompt needed.
日本語の概要は準備中です。原文の説明を表示しています。