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find-CCSGameRules_ResetRound

Find and identify the CCSGameRules_ResetRound function in CS2 server binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the round-reset routine. It is the only function that references the "GMR_ResetRound\n" debug log string, and is the predecessor anchor for find-CCSGameRules_PostCleanUp (which it calls). Emits a unique IDA-style byte signature and a func YAML. Mirrors the find-CCSGameRules_ResetRound.py preprocessor (xref_strings "GMR_ResetRound\n"). Trigger: CCSGameRules_ResetRound, ResetRound, GMR_ResetRound

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含まれるファイル(1)

  • SKILL.md3.5 KB

SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

Find CCSGameRules_ResetRound

Locate CCSGameRules_ResetRound in CS2 server.dll or libserver.so using IDA Pro MCP tools.

This is a non-virtual, direct-call member function (no vtable slot — emit a byte sig, not an offset). It is the predecessor anchor for CCSGameRules_PostCleanUp: ResetRound directly calls PostCleanUp, and PostCleanUp has no unique string of its own, so PostCleanUp is resolved downstream by decompiling ResetRound.

Primary resolution = the unique debug string "GMR_ResetRound\n". Exactly one function references it: CCSGameRules::ResetRound.

Method

1. Reuse previous signature (fast path)

If a prior CCSGameRules_ResetRound.{platform}.yaml exists, try its func_sig via mcp__ida-pro-mcp__find_bytes. Single match → resolve to function start, skip to Step 4. Else continue.

2. Locate the anchor string and its referencer

mcp__ida-pro-mcp__find            type="string"  targets=["GMR_ResetRound"]
mcp__ida-pro-mcp__xrefs_to        addrs="<string_va>"

"GMR_ResetRound\n" has exactly one code referencer — that function is ResetRound. Record func_addr (the containing function start). Optionally rename it to CCSGameRules_ResetRound.

3. Confirm (optional)

Decompile and confirm it is a round-reset routine: logs GMR_ResetRound, then performs the reset sequence including the call to the entity-cleanup helper (CCSGameRules_PostCleanUp).

4. Generate signature

ALWAYS use SKILL /generate-signature-for-function with addr=<func_addr>. Emit IDA style verbatim (space hex, ? wildcards).

Reference sig (build 14165 — sanity check only, regenerate per binary):

  • linux: 55 BE ? ? ? ? 48 89 E5 41 54 53 48 89 FB 48 83 EC ? 4C 8D 25 ? ? ? ? 41 8B 3C 24 E8 ? ? ? ? 84 C0 0F 85 ? ? ? ? F3 0F 10 83

5. Write func YAML

ALWAYS use SKILL /write-func-as-yaml:

  • func_name: CCSGameRules_ResetRound
  • func_addr: <func_addr>
  • func_sig: validated sig from step 4

Function Characteristics

  • Linkage: non-virtual, direct-call (no vtable entry)
  • Binary: server.dll / libserver.so
  • Distinguishing trait: only referencer of "GMR_ResetRound\n"; calls CCSGameRules_PostCleanUp

Discovery Strategy (why this is stable across updates)

"GMR_ResetRound\n" is a durable debug log string with a single referencer, so ResetRound re-resolves deterministically each game update. The final byte sig is regenerated per binary, so it self-heals once the function is re-resolved.

Preprocessor pipeline equivalent

find-CCSGameRules_ResetRound        [xref_strings "GMR_ResetRound\n"]
 -> find-CCSGameRules_PostCleanUp    [LLM_DECOMPILE ResetRound, entity-cleanup callee]

Output YAML Format

  • server.dll -> CCSGameRules_ResetRound.windows.yaml
  • libserver.so -> CCSGameRules_ResetRound.linux.yaml

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

同じリポジトリのスキル

概要と使いどころ

Clean up the local workspace after a dev branch has been merged into main. Verifies the current dev branch is fully merged into origin/main, then switches to main, pulls the latest, deletes the local dev branch, and deletes the remote dev branch if it still exists. STOPS and warns the user if the current branch is not yet merged. Triggers: cleanup workspace, cleanup branch, delete merged branch, finish dev branch, post-merge cleanup

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Convert an existing find-XXXX SKILL.md into a preprocessor Python script, updating configs/<GAMEVER>.yaml and removing the old SKILL.md. Covers xref-string-based and LLM_DECOMPILE-based discovery patterns.

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Create an Agent SKILL.md fallback for an existing find-XXXX finder that relies on a fragile discovery foundation — above all LLM_DECOMPILE (patterns C/D/E), which matches the decompiled shape of a predecessor function against a stored reference and breaks when a symbol is inlined or de-inlined in a way the reference does not cover. The generated fallback coexists with the preprocessor and runs only when it returns failure, recovering every target robustly by decompiling the predecessor and following the inline/de-inline boundary with semantic anchors. Use when a finder broke on a game update, or you want to durably backstop one before it does. The recipe generalizes to any finder foundation. Triggers: create agent skill fallback, add SKILL.md fallback, robust fallback for finder, backstop LLM_DECOMPILE finder, final guarantee skill

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Create a new cpp_tests entry for validating a C++ interface vtable layout against binary reference YAMLs. Creates the .cpp test file in cpp_tests/ and appends a configs/<GAMEVER>.yaml entry under cpp_tests:. Use when a user asks to add vtable layout validation for a new hl2sdk_cs2 interface class.

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

create-pr

無料

Create a GitHub pull request from staged task changes or an already-committed current branch. Deliver source/config/ reference changes together with their computed source-owned `bin_artifacts` closure. PR validation routing is owned by the default-branch trusted workflow; snapshots, gamedata, and manifests are Release-derived only.

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

Create a new find-XXXX preprocessor Python script from scratch (no existing SKILL.md), add configs/<GAMEVER>.yaml skill and symbol entries. Covers xref-string-based and LLM_DECOMPILE-based discovery patterns. Use when a GitHub issue or user instruction specifies a new function to find.

日本語の概要は準備中です。原文の説明を表示しています。

mrc4tt/CS2_VibeSignatures32026年10月13日 更新

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