21st.dev Magic MCP — AI-powered UI component generation via natural language. Access to 21st.dev component library, SVGL brand logos, and real-time preview. Generate React/Tailwind components with /ui command.
日本語の概要は準備中です。原文の説明を表示しています。
Framer Motion React animation library skill — declarative animations, gestures, layout transitions, scroll-triggered animations, variants, AnimatePresence, and performance optimization.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Framer Motion is a production-ready animation library for React. Simple declarative API, powerful layout animations, gestures, and server-side rendering support.
Version: 12.40.0
Package: framer-motion
License: MIT
npm install framer-motion
# or
yarn add framer-motion
# or
pnpm add framer-motion
motion ComponentEvery HTML/SVG element becomes animatable by prefixing with motion.:
import { motion } from "framer-motion"
<motion.div
animate={{ x: 100, opacity: 1 }}
initial={{ x: 0, opacity: 0 }}
transition={{ duration: 0.5 }}
/>
Wrap components that conditionally render to animate their removal:
import { AnimatePresence, motion } from "framer-motion"
<AnimatePresence>
{isVisible && (
<motion.div
initial={{ opacity: 0, scale: 0.8 }}
animate={{ opacity: 1, scale: 1 }}
exit={{ opacity: 0, scale: 0.8 }}
transition={{ duration: 0.3 }}
>
Content
</motion.div>
)}
</AnimatePresence>
Define named animation states for cleaner code:
const variants = {
hidden: { opacity: 0, y: 20 },
visible: { opacity: 1, y: 0 },
exit: { opacity: 0, y: -20 }
}
<motion.div
variants={variants}
initial="hidden"
animate="visible"
exit="exit"
/>
<motion.button
whileHover={{ scale: 1.05 }}
whileTap={{ scale: 0.95 }}
transition={{ type: "spring", stiffness: 400, damping: 17 }}
>
Click Me
</motion.button>
<motion.div
drag
dragConstraints={{ left: 0, right: 300, top: 0, bottom: 300 }}
whileDrag={{ scale: 1.1, boxShadow: "0 10px 30px rgba(0,0,0,0.2)" }}
/>
Automatically animate layout changes:
<motion.div layout>
{/* Content that changes size/position */}
</motion.div>
// Shared layout animation (morphing between elements)
<motion.div layoutId="shared-element">
{selected ? <ExpandedView /> : <CompactView />}
</motion.div>
import { useScroll, useTransform, motion } from "framer-motion"
function ParallaxSection() {
const { scrollYProgress } = useScroll()
const scale = useTransform(scrollYProgress, [0, 1], [0.8, 1])
const opacity = useTransform(scrollYProgress, [0, 0.5, 1], [0, 1, 1])
return <motion.div style={{ scale, opacity }}>Content</motion.div>
}
// Scroll-linked progress bar
function ProgressBar() {
const { scrollYProgress } = useScroll()
return <motion.div style={{ scaleX: scrollYProgress, transformOrigin: "left" }} />
}
whileInView (Intersection Observer)Animate elements when they enter the viewport:
<motion.div
initial={{ opacity: 0, y: 40 }}
whileInView={{ opacity: 1, y: 0 }}
viewport={{ once: true, margin: "-50px" }}
transition={{ duration: 0.6 }}
>
Appears on scroll
</motion.div>
const container = {
hidden: { opacity: 0 },
visible: {
opacity: 1,
transition: { staggerChildren: 0.1, delayChildren: 0.2 }
}
}
const item = {
hidden: { opacity: 0, y: 20 },
visible: { opacity: 1, y: 0 }
}
<motion.ul variants={container} initial="hidden" animate="visible">
{items.map(item => (
<motion.li key={item.id} variants={item}>{item.text}</motion.li>
))}
</motion.ul>
// With Next.js App Router (template.tsx)
import { motion } from "framer-motion"
export default function Template({ children }: { children: React.ReactNode }) {
return (
<motion.div
initial={{ opacity: 0, y: 20 }}
animate={{ opacity: 1, y: 0 }}
exit={{ opacity: 0, y: -20 }}
transition={{ duration: 0.3 }}
>
{children}
</motion.div>
)
}
Spring animations feel more natural than duration-based:
<motion.div
animate={{ x: 100 }}
transition={{
type: "spring",
stiffness: 100, // Spring strength (default: 100)
damping: 10, // Resistance (default: 10)
mass: 1, // Object weight (default: 1)
bounce: 0.25 // Bounciness (0-1)
}}
/>
// Preset springs
transition={{ type: "spring", stiffness: 300, damping: 30 }} // Snappy
transition={{ type: "spring", stiffness: 50, damping: 20 }} // Bouncy
<motion.div
animate={{
x: [0, 100, 50, 100, 0],
scale: [1, 1.2, 0.9, 1.1, 1],
rotate: [0, 0, 270, 270, 0]
}}
transition={{ duration: 2, repeat: Infinity }}
/>
layout="position" Instead of layoutWhen only position changes (not size):
<motion.div layout="position" />
useReducedMotionRespect accessibility preferences:
import { useReducedMotion } from "framer-motion"
const shouldReduceMotion = useReducedMotion()
<motion.div
animate={shouldReduceMotion ? {} : { x: 100 }}
transition={{ duration: 0.5 }}
/>
Animate only transform and opacity for 60fps:
x, y, scale, rotate, opacitywidth, height, top, left, backgroundColorimport { m } from "framer-motion" // Smaller bundle
// Use m.div instead of motion.div
<m.div animate={{ opacity: 1 }} />
will-change Hint<motion.div style={{ willChange: "transform" }} />
<AnimatePresence> for proper exit animationsviewport={{ once: true }} on scroll animations to avoid re-triggeringexit prop when using conditional renderingprefers-reduced-motion for accessibilitylayoutId for shared element transitions between pages// Visualize layout animations
<motion.div layout layoutRoot />
// Log animation lifecycle
<motion.div
onAnimationStart={() => console.log("started")}
onAnimationComplete={() => console.log("completed")}
/>
| Issue | Fix |
|---|---|
| Layout animation jitter | Add layoutId to animating elements |
| Exit animation not playing | Wrap with <AnimatePresence> |
| Children not staggering | Put staggerChildren on container's transition |
| Transform origin off | Set style={{ originX: 0.5, originY: 0.5 }} |
| Hover state flickering | Use whileHover not CSS :hover |
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
21st.dev Magic MCP — AI-powered UI component generation via natural language. Access to 21st.dev component library, SVGL brand logos, and real-time preview. Generate React/Tailwind components with /ui command.
日本語の概要は準備中です。原文の説明を表示しています。
AES CBC/ECB modlarına karşı kriptografik bütünlük saldırıları — bit flipping, IV manipulation, ECB cut-and-paste, CBC-MAC length extension, IV reuse
日本語の概要は準備中です。原文の説明を表示しています。
AES-GCM ve ChaCha20-Poly1305 nonce yeniden kullanımı saldırısı — GF(2^128) polinom kök bulma ile Hash Key kurtarma ve MAC sahteciliği.
日本語の概要は準備中です。原文の説明を表示しています。
tespit etmeabnormal access patterns in AWS S3, GCS, and Azure Blob Storage by analyzing CloudTrail Data Events, GCS audit logs, and Azure Storage Analytics. Identifies after-hours bulk downloads, access from new IP addresses, unusual API calls (GetObject spikes), and potential data exfiltration using statistical baselines and time-series anomaly Tespit.
日本語の概要は準備中です。原文の説明を表示しています。
Perform static and symbolic analysis of Solidity smart contracts using Slither and Mythril to tespit etmereentrancy, integer overflow, access control, and other vulnerability classes before Dağıt:ment to Ethereum mainnet.
日本語の概要は準備中です。原文の説明を表示しています。
Parses Kubernetes API server audit logs (JSON lines) to tespit etmeexec-into-pod, secret access, RBAC modifications, privileged pod creation, and anonymous API access. Builds threat Tespit rules from audit event patterns. Use investigating yaparken Kubernetes cluster compromise or building k8s-specific SIEM Tespit rules.
日本語の概要は準備中です。原文の説明を表示しています。