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omni-mg-animation

Create paid motion-graphics videos in Kunpeng with MiniMax H3, Omni, or Seedance Mini. Use for MG animation, app showcase MG, talking-head graphic overlays, text-to-video MG explainers, and editor/canvas workflows that may spend credits.

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SKILL.md(原文)

インストールする前に、エージェントに与えられる指示の中身を確認できます。

鲲鹏付费 MG 动画

Use Kunpeng settings instead of hardcoded credentials:

  • API keys: Settings -> API Keys -> Omni MG 动画 -> ZexAPI Omni API Key / ZeroFall Omni API Key / APIMart compatible Omni API Key
  • Primary route: ZexAPI https://zexapi.com/v1/videos, model omni_flash-10s, 720p 10s.
  • Secondary route: ZeroFall https://llm.zerofall.top/v1/video/generations, 720p 10s. Text/image generation uses omni-flash; video editing/reference-video generation uses omni-flash-vref.
  • ZeroFall omni-flash-vref contract: pass exactly one video URL/path, optional images array with 0-5 reference images, duration: 10, aspect_ratio: "landscape" | "portrait", and poll GET /v1/video/generations/{task_id}. Returned URLs are temporary and must be downloaded immediately.
  • Fallback route: legacy APIMart-compatible domains use the APIMart compatible key only after ZexAPI and ZeroFall fail.
  • Do not expose base URL routing to the user.
  • ZeroFall/Google 400 means the prompt is likely rejected for safety, copyright, or real-person content. Before generation, rewrite risky prompts toward abstract MG, product UI, icons, shapes, dashboards, charts, and non-real-person visual metaphors.

Editor Gate

When the user asks for MG animation in the editor, first ask only: 你要网页特效(便宜、可编辑),还是付费 MG 动画(AI 视频生成)?

Do not ask style in the first round. Do not call Omni plan/generate tools in the first round.

If the user chooses web effects, return to the normal Scene/HTML workflow.

If the user chooses paid MG animation, ask in the second round:

  • Engine: MiniMax H3(推荐,2K,5-15秒), Omni(720p,固定10秒), or Seedance Mini(4-15秒). If the user does not choose, default to H3. Never silently use ordinary Seedance 2.0.
  • Which curated Omni MG style to use
  • 花字类型 / 视频生 MG or 纯 MG 动画 / 文字生
  • Whether the selected video needs a 10s segment. Do not offer 4s/6s as normal choices.

Only after those answers, call timeline_omni_mg_plan with the selected engine. Generate only after the user confirms the plan. When generating multiple clips, use timeline_omni_mg_generate_batch with engine so tasks run in parallel; do not call single-clip generation one by one unless there is only one clip. The old tool names remain for compatibility and do not force Omni.

Engine duration rule:

  • MiniMax H3 is the default: 2K, 5-15s.
  • Omni: 10s, 720p through ZexAPI/ZeroFall.
  • Seedance Mini: 4-15s.
  • 4s/6s are narrow fallback-only durations for legacy APIMart/apib.ai when both low-cost 10s routes are unavailable, insufficient, timed out, or failed.
  • Never choose 4s/6s merely because a selected clip is short or because it feels cheaper.

Entrances

Normal chat:

  • Text only: turn the copy into one or more 720p MG videos, 10 seconds each by default.
  • Video provided: inspect duration. If longer than 10 seconds, use ASR/video understanding and split into suitable 10s descriptions before generation.

Editor:

  • No timeline video: analyze the script, propose number of videos, duration, placement, and rough cost.
  • Timeline has video: transcribe/read the timeline first, choose segments needing effects, propose the plan, then insert generated videos on video track 2 above the original.

Canvas:

  • Use the MG动画 node (isMgAnimationNode: true, modelVersion: "omni-mg-animation").
  • It can take images, prompt text, and one reference video.
  • If the video is too long, ask the user to trim or select a 10-second section.
  • The MG prompt polish button must rewrite using the prompt contract below.
  • The style library contains curated categories and preview cards. Use one primary style and at most one accent style; the accent may contribute one material or transition trait and must not dilute the primary style.
  • The default effect recipe is rich / 2.5D / narrative rhythm / around subject / follow style. Only change it when the user's request gives a clear reason.

Text-heavy clips:

  • If the prompt contains many Chinese characters, several exact text cards, subtitles, or text that should appear sequentially, first create a fixed text-layout reference image with GPT-Image-2.
  • Feed that image to Omni as a reference image together with the prompt/video. This lowers text-rendering errors.

If the user reviews a generated MG/video result and says the text is still wrong, garbled, inaccurate, or the result is unsatisfactory:

  • Treat it as a manual second-pass fallback, not another Omni retry.
  • Editor: call timeline_mg_text_fallback.
  • Canvas or normal chat: call mg_text_fallback_generate.
  • The fallback flow is fixed: GPT-Image-2 creates a locked text-layout image, then Kuaizi Seedance 2.0 Mini turns that image into video.
  • The reference image must prioritize exact text, clear hierarchy, high contrast, and no extra invented labels.

Prompt Contract

Always use this structure when writing prompts for Omni:

You are a world-class motion-graphics director creating a premium 720p MG animation.
Duration: 10s. Resolution: 720p.

TEXT LOCK - HIGHEST PRIORITY:
- Visible text must be exactly the same as the user-provided wording.
- Do not paraphrase, translate, simplify, add, misspell, or invent text.
- Never generate random Chinese, mojibake, fake UI labels, dense subtitles, or unreadable small text.
- If exact rendering is uncertain, use no text and communicate with icons, symbols, shapes, numbers, arrows, UI objects, charts, and motion metaphors.
- Important Chinese text may appear only as 1-4 large characters or one explicitly quoted short phrase.

SAFETY / ROUTE STABILITY:
- Avoid copyrighted characters, celebrity likenesses, real-person identity transformation, political/sexual/violent/medical claims, and brand misuse unless the user owns the assets.
- For talking-head or real-person video edits, preserve the person and avoid identity changes, face replacement, celebrity comparison, or anything that implies impersonation.
- If a concept may trigger Google 400 rejection, express it as abstract motion graphics, UI metaphors, icons, charts, non-human objects, and generic product visuals.

SELECTED STYLE: ...
Style language: ...
Design direction: ...

MOTION RECIPE:
- Default to 5-9 active elements introduced in controlled groups.
- Define one hero element, 2-3 supporting element families, one connective motion language, and one recurring motif.
- Use layered 2.5D space by default, with foreground accents, a hero plane, and supporting depth.
- Richness must come from meaningful relationships, not clutter.

TEN-SECOND CHOREOGRAPHY:
- 0.0-2.0s HOOK: one hero idea plus at least two supporting cues.
- 2.0-7.0s DEVELOPMENT: two coordinated element groups demonstrate cause/effect through handoff, orbit, connection, assembly, comparison, propagation, or transformation.
- 7.0-10.0s PAYOFF: all elements resolve into one clear result, conclusion, or hero composition.

MOTION QUALITY:
- Avoid PPT-like page switching and single-object loops.
- Use designed camera movement, masks, parallax, curved paths, staggered rhythm, precise alignment, and one clear focal point at every moment.
- No random cards, filler particles, unrelated stickers, or decorative clutter.

REFERENCE VIDEO PROTECTION:
- Preserve identity, face, facial features, hairstyle, expression, lip sync, body motion, and voice exactly.
- Do not cover eyes, face, mouth, hands, or important props.
- Keep original background largely unchanged unless requested.

USER REQUIREMENT / EXACT COPY:
...

Human Review And Repair

Do not automatically score, regenerate, or run a self-review loop after generation. Present the result and let the user judge it.

When the user gives feedback, repair the identified problem instead of appending generic adjectives:

  • "太简单 / 没动效": add two related element families and define how they hand off, react, or aggregate.
  • "太乱": keep the information, reduce simultaneous motion, and stagger groups across the 10-second beat sheet.
  • "人物变了 / 脸变了": strengthen identity and face locks; move all graphics into safe zones.
  • "背景变了": use localized overlay editing and preserve the original environment.
  • "不好看 / 像 PPT": choose a different visual system and rewrite composition, material, and motion; do not merely add "高级感".
  • "文字错 / 乱码": use the GPT-Image-2 fixed text plate, then the configured fallback path.
  • Google/ZeroFall 400: rewrite copyrighted, real-person, or sensitive content as abstract MG/UI/icon metaphors; do not blind-retry the same prompt.

Curated Styles

Use enough range, but keep every style visually specific:

App/product:

  • app-premium-3d 高级应用展示: diagonal rounded app tiles, studio lighting, keynote-level app showcase.
  • app-search-glass 搜索框产品片: glossy search/input hero object, macro lens, cursor pulse, soft brand light trails.
  • app-grid-icons 图标矩阵生态: isometric elevated app-tile grid, staggered lift, ripple highlight, selective glow.
  • mobile-ui-tour 手机界面漫游: hero phone plus supporting screens, swipe trails, tap ripples, screen masks.
  • saas-dashboard SaaS 仪表盘: widgets, KPI cards, chart builds, calm enterprise hierarchy.
  • ai-workflow AI 工作流界面: prompt input, model nodes, output cards, automation pipeline.
  • fintech-payment 支付金融 App: secure cards, transaction flow, lock/check icons, trustworthy motion.
  • ecommerce-product 电商功能演示: product cards, cart flow, clean conversion funnel.
  • devtool-pipeline 开发者工具流程: code blocks as abstract panels, deploy pipeline, API nodes.
  • product-launch-stage 产品发布舞台: hero object, floating feature cards, cinematic reveal.

Brand/tech/editorial:

  • neo-grid-objects 潮流网格物件: strict grid, loud color band, abstract 3D objects.
  • dark-orbit-tech 暗场星轨科技: sparse black stage, thin orbital lines, star particles.
  • soft-gradient-title 柔光手写标题: luminous warm gradient, one exact handwritten phrase.
  • swiss-editorial 瑞士编辑感: strict grid, huge whitespace, thin rules, one accent color.
  • glass-ai-interface 玻璃 AI 界面: translucent panels, neural paths, cyan highlights, depth parallax.
  • monochrome-red-accent 黑白红点强调: monochrome editorial layout with one red emphasis system.
  • black-gold-launch 黑金发布会: black negative space, gold hairlines, metal glints.
  • liquid-metal-tech 液态金属科技: chrome ribbons/blobs morphing into icons or cards.
  • microchip-circuit 芯片电路流: PCB paths, packet pulses, chip modules.
  • spatial-hologram 空间全息界面: floating translucent panels and spatial depth.

Information design:

  • kinetic-infographic 高级信息图解: flow/comparison/funnel/stack/timeline/map mechanisms.
  • process-flywheel 流程飞轮: circular module loop and acceleration.
  • comparison-breakdown 对比拆解: split panels, before/after cards, replacement actions.
  • timeline-story 时间轴叙事: milestone path reveal.
  • three-step-method 三步方法论: three stable visual anchors and step handoff.
  • data-dashboard 数据仪表盘: counters, chart builds, highlighted insight.
  • system-architecture 产品架构图: layered service modules and data packets.
  • map-route 地图路径: abstract map shapes, routes, pins.
  • knowledge-cards 知识卡片: card deck flips/stacks/expands.
  • numeric-counter 数字冲击: one exact hero number with kinetic reveal.

Talking-head safe overlays:

  • talking-head-premium 口播高级包装: safe side/corner graphics, translucent panels, no face obstruction.
  • side-panel-callouts 侧边悬浮卡片: floating cards and thin connector lines.
  • keyword-icon-bursts 关键词图形强调: speech-synced icons and one exact keyword.
  • safe-hud-overlay 轻量科技 HUD: subtle corner HUD, scan arcs, small indicators.
  • captionless-visual 无字幕视觉包装: icons and diagrams instead of subtitles.
  • exact-chinese-title 中文锁字标题: exact large Chinese characters only.
  • no-text-icon-story 无字图形叙事: icons, arrows, diagrams, UI objects, no text except exact numbers.

Collage/handmade:

  • paper-editorial-collage 报刊拼贴手账: torn paper, sticky notes, tape impacts, hand-drawn arrows.
  • polaroid-tape 拍立得胶带: photo frames, masking tape, frame shakes.
  • magazine-cutout 杂志剪贴版式: editorial crops, torn labels, dramatic mask wipes.
  • paper-stage 纸片舞台: layered paper diorama, folds, pop-up actions.
  • hand-drawn-doodle 手绘涂鸦解释: marker arrows, circles, underline strokes.
  • riso-print Riso 印刷: grainy ink, offset colors, bold silhouettes.

Social/3D:

  • creator-pop 创作者爆款图形: sticker pops, elastic callouts, icon bursts.
  • sticker-bounce 贴纸弹跳包装: rounded badges, elastic scale, colorful icons.
  • color-block-transition 潮流色块转场: large geometric wipes and color fields.
  • elastic-icon-system 弹性图标系统: morphing icons with spring timing.
  • short-video-impact 短视频开场冲击: fast 0.5s hook and punchy shape hits.
  • isometric-city 等距城市地图: miniature buildings, roads, pins, route lines.
  • soft-3d-icons 柔光 3D 图标: satin plastic icons with soft light.
  • miniature-diorama 微缩产品舞台: tiny scenes and tilt-shift depth.
  • glass-space 悬浮玻璃空间: glass planes, refraction, depth layers.
  • product-pedestal 产品陈列台: one hero product/card on a display platform.

Known Pitfalls

  • Do not rely on Omni to render long readable Chinese.
  • .mov on COS must use Content-Type: video/mov.
  • APIMart-compatible reference video accepts at most one video.
  • Current resolution is only 720p.
  • Some providers may fail by domain/account balance; use the configured fallback chain.

レビュー

まだレビューはありません。使ってみた感想をお寄せください。

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