建立参考分工、锚定图变体、局部核验与版本记录,用于普通对话、画布和工坊的连续镜头创作。
日本語の概要は準備中です。原文の説明を表示しています。
Create paid motion-graphics videos in Kunpeng with MiniMax H3, Omni, or Seedance Mini. Use for MG animation, app showcase MG, talking-head graphic overlays, text-to-video MG explainers, and editor/canvas workflows that may spend credits.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Use Kunpeng settings instead of hardcoded credentials:
https://zexapi.com/v1/videos, model omni_flash-10s, 720p 10s.https://llm.zerofall.top/v1/video/generations, 720p 10s. Text/image generation uses omni-flash; video editing/reference-video generation uses omni-flash-vref.omni-flash-vref contract: pass exactly one video URL/path, optional images array with 0-5 reference images, duration: 10, aspect_ratio: "landscape" | "portrait", and poll GET /v1/video/generations/{task_id}. Returned URLs are temporary and must be downloaded immediately.When the user asks for MG animation in the editor, first ask only:
你要网页特效(便宜、可编辑),还是付费 MG 动画(AI 视频生成)?
Do not ask style in the first round. Do not call Omni plan/generate tools in the first round.
If the user chooses web effects, return to the normal Scene/HTML workflow.
If the user chooses paid MG animation, ask in the second round:
MiniMax H3(推荐,2K,5-15秒), Omni(720p,固定10秒), or Seedance Mini(4-15秒). If the user does not choose, default to H3. Never silently use ordinary Seedance 2.0.花字类型 / 视频生 MG or 纯 MG 动画 / 文字生Only after those answers, call timeline_omni_mg_plan with the selected engine. Generate only after the user confirms the plan. When generating multiple clips, use timeline_omni_mg_generate_batch with engine so tasks run in parallel; do not call single-clip generation one by one unless there is only one clip. The old tool names remain for compatibility and do not force Omni.
Engine duration rule:
Normal chat:
Editor:
Canvas:
isMgAnimationNode: true, modelVersion: "omni-mg-animation").Text-heavy clips:
If the user reviews a generated MG/video result and says the text is still wrong, garbled, inaccurate, or the result is unsatisfactory:
timeline_mg_text_fallback.mg_text_fallback_generate.Always use this structure when writing prompts for Omni:
You are a world-class motion-graphics director creating a premium 720p MG animation.
Duration: 10s. Resolution: 720p.
TEXT LOCK - HIGHEST PRIORITY:
- Visible text must be exactly the same as the user-provided wording.
- Do not paraphrase, translate, simplify, add, misspell, or invent text.
- Never generate random Chinese, mojibake, fake UI labels, dense subtitles, or unreadable small text.
- If exact rendering is uncertain, use no text and communicate with icons, symbols, shapes, numbers, arrows, UI objects, charts, and motion metaphors.
- Important Chinese text may appear only as 1-4 large characters or one explicitly quoted short phrase.
SAFETY / ROUTE STABILITY:
- Avoid copyrighted characters, celebrity likenesses, real-person identity transformation, political/sexual/violent/medical claims, and brand misuse unless the user owns the assets.
- For talking-head or real-person video edits, preserve the person and avoid identity changes, face replacement, celebrity comparison, or anything that implies impersonation.
- If a concept may trigger Google 400 rejection, express it as abstract motion graphics, UI metaphors, icons, charts, non-human objects, and generic product visuals.
SELECTED STYLE: ...
Style language: ...
Design direction: ...
MOTION RECIPE:
- Default to 5-9 active elements introduced in controlled groups.
- Define one hero element, 2-3 supporting element families, one connective motion language, and one recurring motif.
- Use layered 2.5D space by default, with foreground accents, a hero plane, and supporting depth.
- Richness must come from meaningful relationships, not clutter.
TEN-SECOND CHOREOGRAPHY:
- 0.0-2.0s HOOK: one hero idea plus at least two supporting cues.
- 2.0-7.0s DEVELOPMENT: two coordinated element groups demonstrate cause/effect through handoff, orbit, connection, assembly, comparison, propagation, or transformation.
- 7.0-10.0s PAYOFF: all elements resolve into one clear result, conclusion, or hero composition.
MOTION QUALITY:
- Avoid PPT-like page switching and single-object loops.
- Use designed camera movement, masks, parallax, curved paths, staggered rhythm, precise alignment, and one clear focal point at every moment.
- No random cards, filler particles, unrelated stickers, or decorative clutter.
REFERENCE VIDEO PROTECTION:
- Preserve identity, face, facial features, hairstyle, expression, lip sync, body motion, and voice exactly.
- Do not cover eyes, face, mouth, hands, or important props.
- Keep original background largely unchanged unless requested.
USER REQUIREMENT / EXACT COPY:
...
Do not automatically score, regenerate, or run a self-review loop after generation. Present the result and let the user judge it.
When the user gives feedback, repair the identified problem instead of appending generic adjectives:
Use enough range, but keep every style visually specific:
App/product:
app-premium-3d 高级应用展示: diagonal rounded app tiles, studio lighting, keynote-level app showcase.app-search-glass 搜索框产品片: glossy search/input hero object, macro lens, cursor pulse, soft brand light trails.app-grid-icons 图标矩阵生态: isometric elevated app-tile grid, staggered lift, ripple highlight, selective glow.mobile-ui-tour 手机界面漫游: hero phone plus supporting screens, swipe trails, tap ripples, screen masks.saas-dashboard SaaS 仪表盘: widgets, KPI cards, chart builds, calm enterprise hierarchy.ai-workflow AI 工作流界面: prompt input, model nodes, output cards, automation pipeline.fintech-payment 支付金融 App: secure cards, transaction flow, lock/check icons, trustworthy motion.ecommerce-product 电商功能演示: product cards, cart flow, clean conversion funnel.devtool-pipeline 开发者工具流程: code blocks as abstract panels, deploy pipeline, API nodes.product-launch-stage 产品发布舞台: hero object, floating feature cards, cinematic reveal.Brand/tech/editorial:
neo-grid-objects 潮流网格物件: strict grid, loud color band, abstract 3D objects.dark-orbit-tech 暗场星轨科技: sparse black stage, thin orbital lines, star particles.soft-gradient-title 柔光手写标题: luminous warm gradient, one exact handwritten phrase.swiss-editorial 瑞士编辑感: strict grid, huge whitespace, thin rules, one accent color.glass-ai-interface 玻璃 AI 界面: translucent panels, neural paths, cyan highlights, depth parallax.monochrome-red-accent 黑白红点强调: monochrome editorial layout with one red emphasis system.black-gold-launch 黑金发布会: black negative space, gold hairlines, metal glints.liquid-metal-tech 液态金属科技: chrome ribbons/blobs morphing into icons or cards.microchip-circuit 芯片电路流: PCB paths, packet pulses, chip modules.spatial-hologram 空间全息界面: floating translucent panels and spatial depth.Information design:
kinetic-infographic 高级信息图解: flow/comparison/funnel/stack/timeline/map mechanisms.process-flywheel 流程飞轮: circular module loop and acceleration.comparison-breakdown 对比拆解: split panels, before/after cards, replacement actions.timeline-story 时间轴叙事: milestone path reveal.three-step-method 三步方法论: three stable visual anchors and step handoff.data-dashboard 数据仪表盘: counters, chart builds, highlighted insight.system-architecture 产品架构图: layered service modules and data packets.map-route 地图路径: abstract map shapes, routes, pins.knowledge-cards 知识卡片: card deck flips/stacks/expands.numeric-counter 数字冲击: one exact hero number with kinetic reveal.Talking-head safe overlays:
talking-head-premium 口播高级包装: safe side/corner graphics, translucent panels, no face obstruction.side-panel-callouts 侧边悬浮卡片: floating cards and thin connector lines.keyword-icon-bursts 关键词图形强调: speech-synced icons and one exact keyword.safe-hud-overlay 轻量科技 HUD: subtle corner HUD, scan arcs, small indicators.captionless-visual 无字幕视觉包装: icons and diagrams instead of subtitles.exact-chinese-title 中文锁字标题: exact large Chinese characters only.no-text-icon-story 无字图形叙事: icons, arrows, diagrams, UI objects, no text except exact numbers.Collage/handmade:
paper-editorial-collage 报刊拼贴手账: torn paper, sticky notes, tape impacts, hand-drawn arrows.polaroid-tape 拍立得胶带: photo frames, masking tape, frame shakes.magazine-cutout 杂志剪贴版式: editorial crops, torn labels, dramatic mask wipes.paper-stage 纸片舞台: layered paper diorama, folds, pop-up actions.hand-drawn-doodle 手绘涂鸦解释: marker arrows, circles, underline strokes.riso-print Riso 印刷: grainy ink, offset colors, bold silhouettes.Social/3D:
creator-pop 创作者爆款图形: sticker pops, elastic callouts, icon bursts.sticker-bounce 贴纸弹跳包装: rounded badges, elastic scale, colorful icons.color-block-transition 潮流色块转场: large geometric wipes and color fields.elastic-icon-system 弹性图标系统: morphing icons with spring timing.short-video-impact 短视频开场冲击: fast 0.5s hook and punchy shape hits.isometric-city 等距城市地图: miniature buildings, roads, pins, route lines.soft-3d-icons 柔光 3D 图标: satin plastic icons with soft light.miniature-diorama 微缩产品舞台: tiny scenes and tilt-shift depth.glass-space 悬浮玻璃空间: glass planes, refraction, depth layers.product-pedestal 产品陈列台: one hero product/card on a display platform..mov on COS must use Content-Type: video/mov.720p.まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
建立参考分工、锚定图变体、局部核验与版本记录,用于普通对话、画布和工坊的连续镜头创作。
日本語の概要は準備中です。原文の説明を表示しています。
用户提到白模/白膜/运镜预演/previs 时使用。调用本机 Blender 无界面渲染极简白模场景与运镜视频,用于验证构图遮挡、空间调度与动作时机,也可作为 AI 视频生成的全能参考。
日本語の概要は準備中です。原文の説明を表示しています。
在 Blender 中新建或修改可编辑模型、材质、灯光及场景工程。适用于产品建模、场景搭建、已有 blend 修改与渲染;纯白模运镜使用 blender-clay-previz。
日本語の概要は準備中です。原文の説明を表示しています。
画布能力由 canvas 工具契约提供,本文件仅保留操作顺序和数据安全约束。
日本語の概要は準備中です。原文の説明を表示しています。
汽车TVC、品牌片、汽车文案剧本、车辆资产与图片/视频提示词、分镜及Blender白模运镜。按人物叙事、生活观察、产品演示、造型光影等意图选择方法,维护车型身份与驾驶安全带连续性;不处理购车行情或维修问答。
日本語の概要は準備中です。原文の説明を表示しています。
专业的汽车3D模型图片生成技能,使用Gemini API生成高质量汽车展示图片,并通过豆包AI进行质量分析和优化。 使用场景:汽车品牌宣传片、车型展示、汽车广告素材生成。 关键词:汽车模型、车型图、汽车展示图、AI生图、Gemini
日本語の概要は準備中です。原文の説明を表示しています。