2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Upgrade gstack to the latest version. Detects global vs vendored install, runs the upgrade, and shows what's new.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Upgrade gstack to the latest version and show what's new.
This section is referenced by all skill preambles when they detect UPGRADE_AVAILABLE.
Use AskUserQuestion:
If "Later": Run touch ~/.gstack/last-update-check to reset the 24h timer and continue with the current skill. Do not mention the upgrade again.
if [ -d "$HOME/.claude/skills/gstack/.git" ]; then
INSTALL_TYPE="global-git"
INSTALL_DIR="$HOME/.claude/skills/gstack"
elif [ -d ".claude/skills/gstack/.git" ]; then
INSTALL_TYPE="local-git"
INSTALL_DIR=".claude/skills/gstack"
elif [ -d ".claude/skills/gstack" ]; then
INSTALL_TYPE="vendored"
INSTALL_DIR=".claude/skills/gstack"
elif [ -d "$HOME/.claude/skills/gstack" ]; then
INSTALL_TYPE="vendored-global"
INSTALL_DIR="$HOME/.claude/skills/gstack"
else
echo "ERROR: gstack not found"
exit 1
fi
echo "Install type: $INSTALL_TYPE at $INSTALL_DIR"
OLD_VERSION=$(cat "$INSTALL_DIR/VERSION" 2>/dev/null || echo "unknown")
For git installs (global-git, local-git):
cd "$INSTALL_DIR"
STASH_OUTPUT=$(git stash 2>&1)
git fetch origin
git reset --hard origin/main
./setup
If $STASH_OUTPUT contains "Saved working directory", warn the user: "Note: local changes were stashed. Run git stash pop in the skill directory to restore them."
For vendored installs (vendored, vendored-global):
PARENT=$(dirname "$INSTALL_DIR")
TMP_DIR=$(mktemp -d)
git clone --depth 1 https://github.com/garrytan/gstack.git "$TMP_DIR/gstack"
mv "$INSTALL_DIR" "$INSTALL_DIR.bak"
mv "$TMP_DIR/gstack" "$INSTALL_DIR"
cd "$INSTALL_DIR" && ./setup
rm -rf "$INSTALL_DIR.bak" "$TMP_DIR"
mkdir -p ~/.gstack
echo "$OLD_VERSION" > ~/.gstack/just-upgraded-from
rm -f ~/.gstack/last-update-check
Read $INSTALL_DIR/CHANGELOG.md. Find all version entries between the old version and the new version. Summarize as 5-7 bullets grouped by theme. Don't overwhelm — focus on user-facing changes. Skip internal refactors unless they're significant.
Format:
gstack v{new} — upgraded from v{old}!
What's new:
- [bullet 1]
- [bullet 2]
- ...
Happy shipping!
After showing What's New, continue with whatever skill the user originally invoked. The upgrade is done — no further action needed.
When invoked directly as /gstack-upgrade (not from a preamble), follow Steps 2-6 above. If already on the latest version, tell the user: "You're already on the latest version (v{version})."
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning, pagination.
日本語の概要は準備中です。原文の説明を表示しています。
Main application building orchestrator. Creates full-stack applications from natural language requests. Determines project type, selects tech stack, coordinates agents.
日本語の概要は準備中です。原文の説明を表示しています。
Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. Use when making architecture decisions or analyzing system design.
日本語の概要は準備中です。原文の説明を表示しています。
Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. Use when working on macOS or Linux systems.
日本語の概要は準備中です。原文の説明を表示しています。