2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Internationalization and localization patterns. Detecting hardcoded strings, managing translations, locale files, RTL support.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Internationalization (i18n) and Localization (L10n) best practices.
| Term | Meaning |
|---|---|
| i18n | Internationalization - making app translatable |
| L10n | Localization - actual translations |
| Locale | Language + Region (en-US, tr-TR) |
| RTL | Right-to-left languages (Arabic, Hebrew) |
| Project Type | i18n Needed? |
|---|---|
| Public web app | ✅ Yes |
| SaaS product | ✅ Yes |
| Internal tool | ⚠️ Maybe |
| Single-region app | ⚠️ Consider future |
| Personal project | ❌ Optional |
import { useTranslation } from 'react-i18next';
function Welcome() {
const { t } = useTranslation();
return <h1>{t('welcome.title')}</h1>;
}
import { useTranslations } from 'next-intl';
export default function Page() {
const t = useTranslations('Home');
return <h1>{t('title')}</h1>;
}
from gettext import gettext as _
print(_("Welcome to our app"))
locales/
├── en/
│ ├── common.json
│ ├── auth.json
│ └── errors.json
├── tr/
│ ├── common.json
│ ├── auth.json
│ └── errors.json
└── ar/ # RTL
└── ...
| Issue | Solution |
|---|---|
| Missing translation | Fallback to default language |
| Hardcoded strings | Use linter/checker script |
| Date format | Use Intl.DateTimeFormat |
| Number format | Use Intl.NumberFormat |
| Pluralization | Use ICU message format |
/* CSS Logical Properties */
.container {
margin-inline-start: 1rem; /* Not margin-left */
padding-inline-end: 1rem; /* Not padding-right */
}
[dir="rtl"] .icon {
transform: scaleX(-1);
}
Before shipping:
| Script | Purpose | Command |
|---|---|---|
scripts/i18n_checker.py | Detect hardcoded strings & missing translations | python scripts/i18n_checker.py <project_path> |
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。