2d-games
無料2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
Manage Model Context Protocol (MCP) servers - discover, analyze, and execute tools/prompts/resources from configured MCP servers. Use when working with MCP integrations, need to discover available MCP capabilities, filter MCP tools for specific tasks, execute MCP tools programmatically, access MCP prompts/resources, or implement MCP client functionality. Supports intelligent tool selection, multi-server management, and context-efficient capability discovery.
インストールする前に、エージェントに与えられる指示の中身を確認できます。
Skill for managing and interacting with Model Context Protocol (MCP) servers.
MCP is an open protocol enabling AI agents to connect to external tools and data sources. This skill provides scripts and utilities to discover, analyze, and execute MCP capabilities from configured servers without polluting the main context window.
Key Benefits:
Use this skill when:
MCP servers configured in .claude/.mcp.json.
Gemini CLI Integration (recommended): Create symlink to .gemini/settings.json:
mkdir -p .gemini && ln -sf .claude/.mcp.json .gemini/settings.json
See references/configuration.md and references/gemini-cli-integration.md.
npx tsx scripts/cli.ts list-tools # Saves to assets/tools.json
npx tsx scripts/cli.ts list-prompts
npx tsx scripts/cli.ts list-resources
Aggregates capabilities from multiple servers with server identification.
LLM analyzes assets/tools.json directly - better than keyword matching algorithms.
Primary: Gemini CLI (if available)
gemini -y -m gemini-2.5-flash -p "Take a screenshot of https://example.com"
Secondary: Direct Scripts
npx tsx scripts/cli.ts call-tool memory create_entities '{"entities":[...]}'
Fallback: mcp-manager Subagent
See references/gemini-cli-integration.md for complete examples.
Use Gemini CLI for automatic tool discovery and execution. See references/gemini-cli-integration.md for complete guide.
Quick Example:
gemini -y -m gemini-2.5-flash -p "Take a screenshot of https://example.com"
Benefits: Automatic tool discovery, natural language execution, faster than subagent orchestration.
Use mcp-manager agent when Gemini CLI unavailable. Subagent discovers tools, selects relevant ones, executes tasks, reports back.
Benefit: Main context stays clean, only relevant tool definitions loaded when needed.
LLM reads assets/tools.json, intelligently selects relevant tools using context understanding, synonyms, and intent recognition.
Coordinate tools across multiple servers. Each tool knows its source server for proper routing.
Core MCP client manager class. Handles:
.claude/.mcp.jsonCommand-line interface for MCP operations. Commands:
list-tools - Display all tools and save to assets/tools.jsonlist-prompts - Display all promptslist-resources - Display all resourcescall-tool <server> <tool> <json> - Execute a toolNote: list-tools persists complete tool catalog to assets/tools.json with full schemas for fast reference, offline browsing, and version control.
Method 1: Gemini CLI (recommended)
npm install -g gemini-cli
mkdir -p .gemini && ln -sf .claude/.mcp.json .gemini/settings.json
gemini -y -m gemini-2.5-flash -p "Take a screenshot of https://example.com"
Method 2: Scripts
cd .claude/skills/mcp-management/scripts && npm install
npx tsx cli.ts list-tools # Saves to assets/tools.json
npx tsx cli.ts call-tool memory create_entities '{"entities":[...]}'
Method 3: mcp-manager Subagent
See references/gemini-cli-integration.md for complete guide.
See references/mcp-protocol.md for:
Gemini CLI (Primary): Fast, automatic, intelligent tool selection
command -v geminigemini -y -m gemini-2.5-flash -p "<task>"Direct CLI Scripts (Secondary): Manual tool specification
npx tsx scripts/cli.ts call-tool <server> <tool> <args>mcp-manager Subagent (Fallback): Context-efficient delegation
The mcp-manager agent uses this skill to:
gemini command if availableThis keeps main agent context clean and enables efficient MCP integration.
まだレビューはありません。使ってみた感想をお寄せください。
概要と使いどころ
2D game development principles. Sprites, tilemaps, physics, camera.
日本語の概要は準備中です。原文の説明を表示しています。
3D game development principles. Rendering, shaders, physics, cameras.
日本語の概要は準備中です。原文の説明を表示しています。
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
日本語の概要は準備中です。原文の説明を表示しています。
Use when implementing or managing persistent, hierarchical memory systems for AI agents. Covers cross-session state, fact supersession, and self-managed memory tools to enable long-term recall and adaptive agent behavior.
日本語の概要は準備中です。原文の説明を表示しています。
Use when monitoring, tracing, or debugging agentic workflows in production. Keywords: observability, tracing, OpenTelemetry, Langfuse, latency, token cost, loop detection, telemetry.
日本語の概要は準備中です。原文の説明を表示しています。
Use when building self-correcting retrieval systems for AI agents. Keywords: RAG, retrieval, Corrective RAG, Self-RAG, query decomposition, reranking, hallucination, grounding.
日本語の概要は準備中です。原文の説明を表示しています。