Live affiliate program data from openaffiliate.dev. Search programs, compare commissions, check cookie days, find top performers. Use when researching affiliate programs, comparing options, or checking program details. Persistent daemon with cache — first call starts server (~2s), subsequent calls ~100ms.
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gabrielmoreira/agent-skills-mirror☆ 192026年10月25日 更新
Universal prompt engineering techniques for any LLM. Use when crafting, optimizing, or reviewing prompts for AI models. Triggers on requests like "improve this prompt", "write a system prompt", "optimize my instructions", "help me prompt engineer", "audit this prompt", "review my prompt", or when building agentic systems that need structured prompts.
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gabrielmoreira/agent-skills-mirror☆ 192026年10月25日 更新
Silently restructures the user's natural-language prompt into the format the model CURRENTLY running this skill handles best, then answers. On activation it identifies which model family is executing it (Claude, GPT, Gemini, Llama, DeepSeek, Mistral, Qwen, Grok, Perplexity, Kimi, GLM, Command, Nova, or Phi) and loads that one model's official strategy — so the optimization always matches the model that actually runs it. Activate with /prompt-refine. Use when users want better answers without learning prompt engineering.
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gabrielmoreira/agent-skills-mirror☆ 192026年10月25日 更新
Use when building or maintaining a personal LLM-powered knowledge base. Triggers: ingesting sources into a wiki, querying wiki knowledge, linting wiki quality, 'add to wiki', 'what do I know about', or any mention of 'LLM wiki' or 'Karpathy wiki'.
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gabrielmoreira/agent-skills-mirror☆ 192026年10月25日 更新
Run the Yuzu full governance pipeline on a commit range. Produces Gate 1 Change Summary, then orchestrates Gates 2-6 as parallel agent fan-outs with pre-written prompt preambles. Use when the user says "/governance <range>" or "full governance" or asks to run the multi-gate review pipeline on a PR/commit set.
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DevNullLtd/Yuzu☆ 192026年10月25日 更新
Pre-landing PR review. Analyzes diff against main for SQL safety, LLM trust boundary violations, conditional side effects, and other structural issues.
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umairinayat/Specter-AI☆ 192026年9月29日 更新
Generate ready-to-paste AI image-gen prompts for 2D game art (character/sprite, icon/UI/item, background/tileset) that stay consistent with the project's art style across separate chat sessions in Claude/Gemini/ChatGPT chat UIs. Use when the user wants to render, generate, or create game art/sprites/icons/backgrounds with AI, or mentions an "art style bible" for a game project. Maintains a persistent `art-style-bible.md` so style doesn't drift between requests, and gives a post-generation checklist plus post-processing guidance for common technical misses (transparency, size, aspect ratio).
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DangQuangSE/team-development-skills☆ 192026年10月19日 更新
Semantic vector search with moflo — RAG over your own documents, similarity matching, context-aware retrieval via HNSW (node:sqlite-backed). Use when building retrieval layers for chat, search, or context-assembly.
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eric-cielo/moflo☆ 192026年10月21日 更新
Detects apps that send user data to third-party AI systems without explicit in-app consent and disclosure, enforcing Guideline 5.1.2(i).
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cruisediary/apple-app-review-skills☆ 192026年5月2日 更新
Store and semantically search agent memory with ONNX vector embeddings on a ruOS desktop, using the Ruflo CLI. Use to persist patterns/decisions across sessions and recall them by meaning rather than exact key.
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ruvnet/ruos☆ 192026年8月31日 更新
Persistent, adaptive vector memory for agents on a ruOS desktop — a Rust-native vector database with local semantic embeddings, HNSW retrieval, and graph relationships. Use to remember and recall across sessions with no database server or API key.
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ruvnet/ruos☆ 192026年8月31日 更新
Add a short, project-specific rule, convention, or override to .unikit/RULES.md — the quick-capture inbox for this project's rules (common rules always load; topic files in .unikit/rules/ load when the work matches), automatically loaded by /unikit-implement (later promotable via /unikit-memory migrate-rules). Works only with a rule typed as a prompt — it does NOT read files, folders, URLs, or PDFs. Cross-checks against the knowledge base (RULES_INDEX.md) to avoid duplicating core/stack entries. Use for fast, one-line conventions and corrections: "add a rule", "remember this", "convention", "always do X", "never use Y", "from now on do Z", or when the user corrects agent behavior and wants it remembered; also "split the rules into topics" (optimise), "clean up the rules" (prune), "shorten RULES.md" (compact). If the user points to a source (file, folder, URL, PDF, article, book) or wants to research/document framework usage, use /unikit-memory; for architecture decisions use ARCHITECTURE.md.
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NintendaDev/unikit-ai☆ 192026年10月24日 更新
Author and own ONE content type's typed schema (the CONTENT-TYPE.md) at .unikit/gamedesign/content-types/CT-<slug>.md — the content / catalog layer of the GDD (cards, items, weapons, enemies, levels, quests, loot). Use whenever the user wants to ADD a new kind of content or UPDATE its schema, e.g. "add a new content type", "design the loot content", "define the card schema", "add an enemies content type", "add a rarity field to items", "switch this catalog to curated". Create the skeleton, fill its typed field schema (CT.fields), scale, relationships, and validation, AND revise the schema under the delta discipline (a schema change bumps the version + changelog). Selects the scale (bulk | curated) and self-registers content_types/content. This owns the content SCHEMA, not the catalog of values — adding individual entries/units is data handled in the editor, not a schema edit. To add or detail a system use /unikit-gd-system; to add a flow use /unikit-gd-flow; to apply a multi-zone edit use /unikit-gd-apply.
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NintendaDev/unikit-ai☆ 192026年10月24日 更新
Curate the project's knowledge base and memory in .unikit/memory/ — the indexed reference library of coding standards and framework usage patterns. ALWAYS use this skill whenever the user adds knowledge from a source: a URL, a file, a folder path, a PDF, an article, or a book — any path/link/document is a strong signal for the knowledge base, not a quick rule. Also use it to research or document how the project uses a framework, or to add a researched core/stack knowledge entry. Sub-commands by phrasing: "migrate the rules" or "promote rules" runs migrate-rules; "optimize the knowledge base" or "optimize the rules" runs optimise (extract large sections into references); "validate" re-syncs RULES_INDEX.md; "--module <id>" targets a module. For a quick one-line convention or correction typed as a prompt ("always do X", "never use Y", "remember this") with no source, use /unikit-rules; for architecture decisions use ARCHITECTURE.md.
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NintendaDev/unikit-ai☆ 192026年10月24日 更新
Qualitative quality review of game design documents — answers "is this design good, and does it follow best practices?" — across all three GDD axes: systems, flows, and content types. Fans out adversarial lenses (completeness, clarity, pillar alignment, systems-math, fantasy-delivery, feasibility, scope) plus domain lenses that check it against the game-design rules, each prompted to find problems rather than validate; produces a severity-graded verdict and a two-bucket report (apply-ready fixes vs research), handed to /unikit-gd-apply or /unikit-gd-explore in one move. Scope is inferred: a named system, flow, or content type reviews that document; "all" runs a cross-document review. Use when the user wants a critique, quality judgment, or rules check of the design, e.g. "review the combat GDD", "review the onboarding flow". This is the subjective quality pass — for a mechanical consistency check (numbers, terms, IDs, references matching the registry) use /unikit-gd-verify.
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NintendaDev/unikit-ai☆ 192026年10月24日 更新
Enrich customer/lead profiles with business data using [LeadIQ](https://composio.dev/toolkits/leadiq), [RocketReach](https://composio.dev/toolkits/rocket-reach), or [Clearout](https://composio.dev/toolkits/clearout)
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composio-community/support-skills☆ 192026年4月22日 更新
Sync customer data between [Gorgias](https://composio.dev/toolkits/gorgias) and [HubSpot](https://composio.dev/toolkits/hubspot) - find mismatches and missing contacts
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composio-community/support-skills☆ 192026年4月22日 更新
Use a single seed-script owner OID variable when bootstrap data must satisfy owner-aware logic on fresh databases.
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jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Comprehensive AI prompt engineering safety review and improvement prompt. Analyzes prompts for safety, bias, security vulnerabilities, and effectiveness while providing detailed improvement recommendations with extensive frameworks, testing methodologies, and educational content.
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jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Determine which LLM model to use for each agent spawn based on configuration, session directives, and task type
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jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Expert .NET 10 Full-Stack Developer skill. Use this when implementing new features, vertical slices, or modifying existing logic in the JJGNET Broadcasting application. It covers Domain, Data (EF Core), Managers, Api, and Web.
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jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Database Architect skill. Use this when you need to modify the database schema, add tables, or seed data. This project uses RAW SQL SCRIPTS orchestrated by .NET Aspire, NOT Entity Framework Migrations.
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jguadagno/jjgnet-broadcast☆ 182026年8月4日 更新
Search the web with LLM-optimized results via the Tavily CLI. Use this skill when the user wants to search the web, find articles, look up information, get recent news, discover sources, or says "search for", "find me", "look up", "what's the latest on", "find articles about", or needs current information from the internet. Returns relevant results with content snippets, relevance scores, and metadata optimized for LLM consumption. Supports domain filtering, time ranges, and multiple search depths.
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MaddieMo1/Pi-Agent-Web☆ 182026年9月8日 更新
Fetch historical OHLC chart data from yfinance (stocks) or ccxt (crypto) and load it onto the chart.
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spyderweb47/Vibe-Trade☆ 182026年4月22日 更新