Ready-to-use KOL cold outreach templates — DM scripts for Twitter, email pitches, and follow-up sequences designed to get replies from busy influencers. Tested across 500+ creator partnerships. By @WeiYipei.
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UI/UX、标志、幻灯片、图像生成(7370 个)
Ready-to-use KOL cold outreach templates — DM scripts for Twitter, email pitches, and follow-up sequences designed to get replies from busy influencers. Tested across 500+ creator partnerships. By @WeiYipei.
中文简介正在准备中。当前显示原文说明。
Build and measure Developer Relations programs across documentation, community, technical content, integrations, events and developer advocacy. Use when designing DevRel strategy, improving developer activation, launching an API/SDK, evaluating sponsorships, or connecting community activity to product adoption and revenue.
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Build and grow developer and user communities from scratch — covering ambassador programs, community-led growth (CLG), event operations, content strategy, and health metrics. Grounded in real playbooks from Notion, Lovable, AFFiNE, ClickUp, Asana, and Lark. Use when: building a community for an open-source project, SaaS product, or brand; recruiting and managing ambassadors or community leaders; planning community events (online/offline meetups, AMAs, hackathons); designing ambassador tier/points systems; setting community health KPIs; launching a Build-in-Public strategy; setting up Discord, Slack, or Lark communities; running developer relations (DevRel); or when the user asks about community operations, ambassador programs, CLG, user advocacy, KOC/KOL cultivation, UGC flywheels, community monetization, or any variation of "how do I grow my community".
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Design system reasoning. Maps product domain to style, palette, typography, and platform-specific patterns. Generates .rune/design-system.md as the shared design contract for all UI-generating skills.
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Spec↔code convergence scan. Use after implementation to verify the ACTUAL codebase matches the spec/plan — detects missing backends, dead buttons, partial wiring, scope creep. Classifies gaps (missing/partial/contradicts/unrequested), appends remediation tasks, loops until converged. The direct answer to 'the UI renders but nothing works' syndrome.
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Craft CMS 5 front-end Twig development — atomic design, template architecture, components, Vite buildchain. Covers atoms/molecules/organisms, props/extends/block patterns, layout chains, view routing, content builders, image presets, Tailwind named-key collections, multi-brand CSS tokens, JavaScript boundaries (Alpine/DataStar/Vue, tabs, accordions), Vite asset loading, and front-end auth (login, registration, password reset, profiles).
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Garnish — Craft CMS's built-in JavaScript UI toolkit for the control panel. ALWAYS load when writing, editing, or reviewing JavaScript that runs in the Craft CP — plugin CP assets, custom field type JS, element index JS, CP webpack config, or code importing garnishjs / referencing window.Garnish. Also for CP accessibility, keyboard interactions, drag-sort, and CP JS memory issues.
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Craft CMS 5 content modeling — sections, entry types, fields, Matrix, relations, project config, and content architecture strategy. Covers choosing section types, designing entry types and field layouts, selecting field types, configuring Matrix and nested entries, relations and eager loading, and multi-site propagation.
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UX designer and UI specialist. Use when the user asks to talk to Sally or requests the UX designer
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Capture the user's UX vision in two documents: DESIGN.md for how the product looks and EXPERIENCE.md for how it behaves. Use when the user says "lets create UX design" or "create UX specifications" or "help me plan the UX"
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Assess the impact of a significant change during sprint execution across the PRD, epics, architecture, and UX documents, and produce a sprint change proposal. Use when the user says "correct course" or "propose sprint change"
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Work out and record the architecture decisions that keep separately built parts of a system consistent, in a short architecture document. Creates, updates, or validates one; works from a spec, a raw idea, or an existing codebase. Use when the user says "create the architecture", "create technical architecture", "architecture spine", or "create a solution design"
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System architect and technical design leader. Use when the user asks to talk to Winston or requests the architect
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AI Agent Architect: Design agent systems: single vs multi-agent, tools and MCP, memory, guardrails, evals.
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Tokenomics Designer: Token supply, utility, emissions, vesting, governance and incentive alignment.
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DeFi Protocol Architect: Mechanism design for AMMs, lending, vaults and derivatives: oracles, liquidations, attack surfaces.
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Diagnose problems before solving them: turn "X is broken and we don't know why" into a precise problem statement, verified root causes, solutions traced to those causes, and a rollout plan. Use whenever the user reports something failing, breaking, slowing, or recurring without a known cause: "sales dropped and we don't know why", "this keeps happening", "why does X keep failing", "find the root cause", "run a post-mortem", "5 whys"; Vietnamese "sao cứ bị vậy hoài", "tìm nguyên nhân gốc", "X đang hỏng mà không rõ vì sao". Trigger even when the user asks for solutions directly: "give me ideas to fix falling sales" is a diagnosis request. Not for open-ended ideation when nothing is broken (brainstorm-coach), understanding user needs (design-thinking), or company-level strategic bets (strategy-board).
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Facilitate a full design-thinking engagement (Empathize, Define, Ideate, Prototype, Test) grounded in real user evidence. Use whenever the user wants to understand users deeply and design a solution for them: "run design thinking", "understand our users", "design user interviews", "synthesize these interview notes", "build personas", "write How-Might-We questions", "prototype this concept", "design a usability test", "our users are churning and we don't know why", in any language ("tư duy thiết kế", "nghiên cứu người dùng", "phỏng vấn khách hàng", "デザイン思考", "设计思维"), even when they never say "design thinking". Also use when the user drops raw interview notes, transcripts, or survey exports and wants insights, personas, or product decisions. Not for "is there a market for X" desk questions (market-researcher).
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Coach structured brainstorming sessions on any topic: diverge on ideas together, then converge on priorities and next steps in a session document. Use whenever the user wants ideas or wants to think out loud, in any language ("brainstorm with me", "give me ideas for…", "help me come up with…", "let's explore options for…", "I'm stuck on the name / the features"; Vietnamese "brainstorm cùng tôi", "cho tôi ý tưởng", "nghĩ cùng tôi xem"), even when they never say "brainstorm". Also use when the user wants multiple perspectives or a devil's-advocate pass on their ideas ("give me different angles", "phản biện mấy ý tưởng này", "party mode"). Not for diagnosing why something is failing (problem-solver), user research (design-thinking), or company-level strategic bets (strategy-board).
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Tailwind CSS v4 with CSS-first configuration and design tokens. Use when setting up Tailwind v4, defining theme variables, using OKLCH colors, or configuring dark mode. Triggers on @theme, @tailwindcss/vite, oklch, CSS variables, --color-, tailwind v4.
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shadcn/ui component patterns with Radix primitives and Tailwind styling. Use when building UI components, using CVA variants, implementing compound components, or styling with data-slot attributes. Triggers on shadcn, cva, cn(), data-slot, Radix, Button, Card, Dialog, VariantProps.
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Remix v2 form submissions and mutations. Use when implementing forms, optimistic UI, file uploads, or multi-action routes. Triggers on <Form>, useFetcher, useSubmit, useNavigation for pending state, unstable_parseMultipartFormData, fetcher.formData, intent-based actions, encType multipart.
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Write Swift animation code using Apple's latest frameworks — SwiftUI animations, Core Animation, and UIKit. Prefer first-party APIs over third-party libraries. Use when implementing iOS animations, writing animation code, building transitions, creating gesture-driven interactions, or converting animation specs/designs into working Swift code. Covers iOS 18 through iOS 26 APIs including KeyframeAnimator, PhaseAnimator, custom Transition protocol, zoom navigation transitions, matchedGeometryEffect, symbol effects, mesh gradients, and SwiftUI-UIKit animation bridging.
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Design and plan iOS animations with structured specs covering transitions, micro-interactions, gesture-driven motion, and loading states. Use when the user asks to plan, design, or spec out animations for an iOS app — including screen transitions, navigation animations, interactive gestures, onboarding flows, or any motion design work. Also use when the user wants animation recommendations or wants to decide between animation approaches before writing code.
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