54 real design systems (Stripe, Linear, Vercel) as HTML/CSS.
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UI/UX、标志、幻灯片、图像生成(7392 个)
54 real design systems (Stripe, Linear, Vercel) as HTML/CSS.
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Use when building creative browser demos with @chenglou/pretext — DOM-free text layout for ASCII art, typographic flow around obstacles, text-as-geometry games, kinetic typography, and text-powered generative art. Produces single-file HTML demos by default.
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Design patterns for building autonomous coding agents, inspired by [Cline](https://github.com/cline/cline) and [OpenAI Codex](https://github.com/openai/codex).
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Guidelines for modern Avalonia UI layout using Zafiro.Avalonia, emphasizing shared styles, generic components, and avoiding XAML redundancy.
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Mandatory skills, conventions, and behavioral rules for Avalonia UI development using the Zafiro toolkit.
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Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. Use when making architecture decisions or analyzing system design.
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Master proven backend architecture patterns including Clean Architecture, Hexagonal Architecture, and Domain-Driven Design to build maintainable, testable, and scalable systems.
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Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui). Use for complex artifacts requiring state management, routing, or shadcn/ui components - not for simple single-file HTML/JSX artifacts.
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Core UI/UX engineering skill for building highly interactive, spatial, weightless, and glassmorphism-based web interfaces using GSAP and 3D CSS.
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Modern Angular UI patterns for loading states, error handling, and data display. Use when building UI components, handling async data, or managing component states.
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Master REST and GraphQL API design principles to build intuitive, scalable, and maintainable APIs that delight developers and stand the test of time.
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Comprehensive REST API design review with automated linting, breaking-change detection, and design scorecards. Catches inconsistent conventions, missing versioning, and design smells before APIs ship. Use when reviewing a PR that adds or changes API endpoints, auditing an existing API for v2 migration, or establishing API standards for a team.
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Expert guidance for building modern Android UIs with Jetpack Compose, covering state management, navigation, performance, and Material Design 3.
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Design production-grade multi-agent workflows with clear pattern choice (sequential, parallel, hierarchical), handoff contracts, failure handling, and cost/context controls. Use when architecting a multi-step agent pipeline, choosing between single-agent vs multi-agent approaches, or refactoring an LLM workflow that suffers from context bloat or unreliable handoffs.
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Expert in designing and building autonomous AI agents. Masters tool use, memory systems, planning strategies, and multi-agent orchestration.
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Tools are how AI agents interact with the world. A well-designed tool is the difference between an agent that works and one that hallucinates, fails silently, or costs 10x more tokens than necessary. This skill covers tool design from schema to error handling.
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Use when the user asks to design a multi-agent system, pick an orchestration pattern (supervisor/swarm/pipeline), generate tool schemas for agents, or evaluate agent execution logs for cost, latency, and failure bottlenecks. Examples: 'design an agent architecture for research automation', 'generate Anthropic tool schemas from these tool descriptions', 'analyze these agent run logs for bottlenecks'. NOT for Claude Code workflow files (use workflow-builder) or single-agent prompt design (use agent-workflow-designer).
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Use when designing, reviewing, refactoring, or enforcing Angular application architecture with isolated lazy features, eager core/layout, reusable ui/pattern architecture building blocks, one-way dependency graphs, eslint-plugin-boundaries rules, or folder placement decisions. This skill takes precedence over angular-developer when architecture rules conflict with general Angular advice.
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Practical UI refactoring and visual design review inspired by Refactoring UI by Steve Schoger and Adam Wathan. Use when an AI coding agent needs to improve an existing interface, audit visual polish, redesign a rough UI, review frontend code for hierarchy/spacing/typography/color/depth/image issues, or turn a plain implementation into a cleaner product-quality screen. Do not use for creating UI from scratch, scaffolding a new app, building a new landing page, or designing a new design system unless the user explicitly asks to review or refactor an existing interface.
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Transform rough ideas into solid designs through structured questioning
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Review proposed abstractions, dependencies, and configuration for concrete consumers and maintenance cost when simplifying a design or checking overengineering.
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Keep a small requested change focused when optional refactors, architectural redesign, or unrelated cleanup threaten to expand its scope.
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Diagnose an uncertain bug by designing experiments that distinguish competing causes, especially speculative cache, timing, environment, or concurrency explanations.
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Continuously bridges DESIGN.md into the active planning phase. When the user is working on a UI phase, reads the project's DESIGN.md, extracts the relevant token slice, and appends it to findings.md under "## Design Context" so the agent sees design constraints in its attention window. Never edits DESIGN.md, never edits task_plan.md. Idles when DESIGN.md is absent.
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