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Agent-to-Agent (A2A) protocol implementation patterns for Google ADK - exposing agents via A2A, consuming external agents, multi-agent communication, and protocol configuration. Use when building multi-agent systems, implementing A2A protocol, exposing agents as services, consuming remote agents, configuring agent cards, or when user mentions A2A, agent-to-agent, multi-agent collaboration, remote agents, or agent orchestration.

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MikeCheng1208/BattleTree22026年7月22日 更新

Adds accessibility annotations (ARIA labels, roles, alt text) to make web content accessible. Use when user asks to "add accessibility", "make accessible", "add aria labels", "wcag compliance", or "screen reader support".

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MikeCheng1208/BattleTree22026年7月22日 更新

World-class

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MikeCheng1208/BattleTree22026年7月22日 更新

Expert in Three.js, 3D graphics, and interactive 3D visualizations

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MikeCheng1208/BattleTree22026年7月22日 更新

[62] VALIDATE. Final self-check before delivery. Verify goal alignment, completeness, correctness, and identify residual risks. Produces quality score (0-100) and delivery status. Use when completing any significant work, before handoff, or when you need confidence that work is ready.

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MikeCheng1208/BattleTree22026年7月22日 更新

Comprehensive China A-share stock analysis covering fundamental analysis, technical analysis, policy impact assessment, and market-specific features (T+1 trading, price limits, northbound capital flow). Use when user asks about A股分析, Chinese mainland stocks, Shanghai/Shenzhen listed stocks, or needs analysis considering China market characteristics.

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MikeCheng1208/BattleTree22026年7月22日 更新

When the user wants to pack 3D boxes into containers, optimize 3D space utilization, or solve container loading problems. Also use when the user mentions "3D packing," "container packing," "box packing," "3D bin packing problem," "cube packing," "three-dimensional packing," "cargo loading," or "space optimization." For pallet-specific loading, see pallet-loading. For container logistics, see container-loading-optimization.

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MikeCheng1208/BattleTree22026年7月22日 更新

[72] CLOSE. Save and restore session context between conversations. Use when ending a session to preserve progress, or starting a new session to restore context. Triggers on "save session", "end session", "preserve context", "handoff", "continue from last time", or when context window is running low.

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MikeCheng1208/BattleTree22026年7月22日 更新

[74] CLOSE. Quick checkpoint during active work when context is running low. Use multiple times per development cycle to preserve progress and lessons. Lighter than close-session — no full handoff needed. Triggers on 'save progress', 'checkpoint', 'context low', or automatically when nearing token limits.

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MikeCheng1208/BattleTree22026年7月22日 更新

Use when working in Blender, Unity 3D, Unreal Engine, Cinema 4D, VR/AR applications, or any three-dimensional animation work.

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MikeCheng1208/BattleTree22026年7月22日 更新

9D product development framework

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MikeCheng1208/BattleTree22026年7月22日 更新

Feature development guides for OneKey. Use when adding new chains, socket events, notifications, pages, or routes. Covers blockchain integration, WebSocket subscriptions, push notifications, and navigation patterns.

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MikeCheng1208/BattleTree22026年7月22日 更新

Interactive guide for integrating new DeFi modules or protocols into OneKey. Use when adding new DeFi features like staking protocols, lending markets, or entirely new DeFi modules. Triggers on DeFi, protocol, integration, Earn, Borrow, staking, lending, supply, borrow, withdraw, repay, claim, new module, Pendle, Aave, Compound.

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MikeCheng1208/BattleTree22026年7月22日 更新

Arquitecto de Soluciones Principal y Consultor Tecnológico de Andru.ia. Diagnostica y traza la hoja de ruta óptima para proyectos de IA en español.

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MikeCheng1208/BattleTree22026年7月22日 更新

Ingeniero de Sistemas de Andru.ia. Diseña, redacta y despliega nuevas habilidades (skills) dentro del repositorio siguiendo el Estándar de Diamante.

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MikeCheng1208/BattleTree22026年7月22日 更新

When the user wants to cut 1D materials optimally, minimize waste in linear cutting, or solve one-dimensional cutting stock problems. Also use when the user mentions "1D cutting," "linear cutting optimization," "rod cutting," "pipe cutting," "beam cutting," "trim loss," "cutting stock problem," "pattern generation," or "column generation for cutting." For 2D problems, see 2d-cutting-stock. For general trim loss, see trim-loss-minimization.

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MikeCheng1208/BattleTree22026年7月22日 更新

Estratega de Inteligencia de Dominio de Andru.ia. Analiza el nicho específico de un proyecto para inyectar conocimientos, regulaciones y estándares únicos del sector. Actívalo tras definir el nicho.

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MikeCheng1208/BattleTree22026年7月22日 更新

[00] TnR ABSOLUTE RIGOR — Systemic Verification Doctrine. Forced cognitive exertion for high-stakes investigations. Mandates absolute deconstruction, mathematical proof chains, and ≥95% derived certainty. Zero-tolerance for heuristics or sentiment-based reasoning. Shortcuts are defined as intentional hallucinations.

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MikeCheng1208/BattleTree22026年7月22日 更新

Jotai state management patterns for OneKey. Use when working with atoms, global state, feature state, or context atoms. Triggers on jotai, atom, state, globalAtom, contextAtom, store, persistence, settings.

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MikeCheng1208/BattleTree22026年7月22日 更新

在每次回复中使用固定前缀并列出本次实际参考的指令/文件,便于校验是否遵循上下文与规则。

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MikeCheng1208/BattleTree22026年7月22日 更新

When the user wants to cut 2D sheets optimally, minimize waste in rectangular sheet cutting, or solve two-dimensional cutting stock problems. Also use when the user mentions "2D cutting," "sheet cutting optimization," "panel cutting," "glass cutting," "steel plate cutting," "guillotine cutting patterns," "two-stage cutting," or "2D trim loss." For 1D problems, see 1d-cutting-stock. For bin packing, see 2d-bin-packing. For irregular shapes, see nesting-optimization.

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MikeCheng1208/BattleTree22026年7月22日 更新

Guide for adding new blockchain chains to OneKey. Use when implementing new chain support, adding blockchain protocols, or understanding chain architecture. Triggers on chain, blockchain, protocol, network, coin, token, add chain, new chain.

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MikeCheng1208/BattleTree22026年7月22日 更新

When the user wants to pack 2D rectangular items into bins, optimize 2D cutting patterns, or minimize material waste in 2D packing. Also use when the user mentions "2D packing," "rectangular packing," "sheet packing," "2D bin packing problem," "guillotine cutting," "two-dimensional packing," or "rectangle packing optimization." For 1D problems, see 1d-cutting-stock. For 3D problems, see 3d-bin-packing.

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MikeCheng1208/BattleTree22026年7月22日 更新

c

免费

このセッションで行った変更をコミットする。「コミットして」「commit」「/c」で発火。push はしない/クレデンシャルは混入させない。

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jiikko/dotfiles22026年10月19日 更新