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cccskills

测试与安全技能

测试设计、漏洞检测、质量保证(1.3万 个)

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Prepare a defense-contractor environment for CMMC Level 2 certification: scope CUI and FCI, implement the 110 NIST SP 800-171 Rev 2 security requirements across 14 families, compute the SPRS score with the DoD Assessment Methodology, manage a compliant POA&M, and ready the organization for a C3PAO assessment. Use when an organization handles Controlled Unclassified Information (CUI) under a DoD contract, when a contract carries DFARS clause 252.204-7012/7019/7020/7021, when preparing for or responding to a CMMC assessment, when computing or improving an SPRS score, when building a System Security Plan or POA&M for 800-171, or when scoping which systems are in the CUI boundary. Keywords: CMMC, CMMC Level 2, NIST 800-171, SP 800-171 Rev 2, CUI, FCI, SPRS, DFARS 7012, C3PAO, POA&M, System Security Plan, DoD Assessment Methodology, 110 controls, defense industrial base, DIB, FedRAMP equivalency.

中文简介正在准备中。当前显示原文说明。

andycungkrinx91/konoha102026年10月21日 更新

Audit, detect, and remediate Shadow Credentials misconfigurations on msDS-KeyCredentialLink in Active Directory. Focuses on access-controls, monitoring Event ID 5136, and credential-management hygiene.

中文简介正在准备中。当前显示原文说明。

andycungkrinx91/konoha102026年10月21日 更新

Standard Operating Procedures for architecture decisions, security audits, deep code analysis, risk assessment, and critical problem solving.

中文简介正在准备中。当前显示原文说明。

andycungkrinx91/konoha102026年10月21日 更新

Validate Commodore 64 memory map, PLA/bank switching, 6510 port $0000/$0001 behavior, VIC bank selection, color RAM, ROM/RAM overlays, cartridge mapping, and mirrored I/O in the EMULATORS C64 namespace. Use when Codex reviews or edits C64 memory, PLA, CPU-visible address decoding, VIC-visible memory, color memory, char ROM, cartridge, expansion I/O, or mapped chip register behavior.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate Commodore 1540/1541/1541C/1541-II compatible disk-drive behavior in EMULATORS, including IEC serial bus protocol, device numbers, KERNAL traps, CBM DOS commands/status, D64 image parsing, BAM/directory/file chains, PETSCII filenames, 6502 drive CPU/ROM/RAM expectations, 6522 VIA wiring, GCR/track/sector geometry, motor/head timing, and compatibility boundaries for 1541-like devices. Use when Codex reviews or edits C64, VIC-20, C264, COMMODORE disk, serial I/O, D64, CBM DOS, IEC, VIA, GCR, or 1541 drive code.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Crear, ampliar o actualizar documentación técnica de EMULATORS en formato DOCX usando la plantilla oficial del repositorio, con portada parametrizada, índice, prólogo, capítulos de contenido, anexos, listas de ilustraciones y ecuaciones, marca de agua del autor y pie Página X | Y. Usar cuando Codex deba documentar subsistemas, arquitecturas, dispositivos, modelos, herramientas, compilación, uso, pruebas o cualquier otro aspecto del emulador y el resultado deba conservar la identidad visual de docs/UserGuide.docx.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Build and run EMULATORS locally on Windows with the repository-compatible Visual Studio configuration and SDL runtime architecture. Use whenever Codex compiles, links, tests, launches, or smoke-tests an EMULATORS executable on Windows.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Implement or extend a reusable hardware chip and its machine-specific wiring in EMULATORS, including registers, pins or logical signals, clocks, state machines, memory-mapped behavior, side effects, interrupts, DMA or bus requests, serialization, introspection, and chip tests. Use when adding a controller, timer, PIA, PPI, UART, video or sound device, custom ASIC, register bank, or a variant of an existing chip.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate MSX PSG sound emulation in EMULATORS, including AY-3-8910/YM2149 ports

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate Commodore MPS-801 serial dot matrix printer behavior in EMULATORS, including SerialPrinterMPS801 classes and their MatrixPrinterEmulation and SerialPrinterPeripheralSimulation hierarchy, IEC/KERNAL-trap printer routing, device numbers, secondary addresses, PETSCII/character sets, 6x7 glyphs, double width, graphics mode, reverse field, tab and dot positioning, line/page geometry, PostScript output, and fidelity boundaries. Use when Codex reviews or edits COMMODORE MPS801 printer code, generated printer output, PostScript printer templates, C64/VIC-20/C264 serial-printer behavior, or compares implementation against .codex/docs/MPS801.pdf and historical MPS-801 sources.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate Commodore 64 CIA 6526 emulation in EMULATORS, including CIA1/CIA2 $DC00/$DD00 register behavior, ports, DDRs, keyboard/joystick matrix, IEC/user port, VIC bank selection, timers A/B, underflow timing, PB toggle/pulse output, TOD clock/alarm, serial shift register, FLAG, ICR masks and IRQ/NMI lines. Use when Codex reviews or edits C64 CIA, timers, ports, keyboard, joystick, serial bus, interrupts, TOD, or VIC bank control.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate and implement Sinclair ZX81 video emulation in the EMULATORS repository for /mZX811, /mZX812, and /mZX813, including ULA character generation, Z80 display-file execution, M1/refresh/HALT/INT behavior, scanline timing, HSYNC/VSYNC, NMI generator and WAIT synchronization, SLOW and FAST modes, PAL/NTSC margins, collapsed display files, inverse video, high-resolution techniques, ROM-version interactions, and ULA revision boundaries. Use when Codex reviews or edits namespace ZX81 ULA, ULARegisters, MemoryVideoCode, Memory, PortManager, Screen, CPU interrupt timing, raster, ROM-specific video flow, or ZX81 video tests.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate and implement Sinclair ZX Spectrum 16K/48K ULA and board-level behavior in the EMULATORS repository, including PAL/NTSC raster timing, bitmap and attribute fetches, FLASH/BRIGHT/INK/PAPER rendering, CPU clock generation, lower-RAM and I/O contention, floating bus, snow effect, DRAM addressing and refresh, port FE keyboard/tape/border/sound behavior, interrupts, and ULA revision boundaries. Use when Codex reviews or edits namespace ZXSPECTRUM ULA, ULARegisters, Memory, PortManager, Screen, Sound, Datasette, Z80 bus timing, raster, contention, or ZX Spectrum hardware tests.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate and implement Sinclair ZX80 video emulation in the EMULATORS repository, including CPU-driven display generation, display-file execution, Z80 M1/refresh/HALT/INT interactions, character and inverse-video fetches, line counter and shift register behavior, horizontal and vertical sync, collapsed display files, PAL timing, flicker, and cassette/video coupling. Use when Codex reviews or edits namespace ZX81 code for the /mZX80 model, especially ULA, ULARegisters, MemoryVideoCode, Memory, PortManager, Screen, CPU interrupt timing, raster, or video tests.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate Commodore 64 VIC-II emulation in EMULATORS, including $D000-$D3FF register behavior, PAL/NTSC timing, raster counters, badlines, BA/AEC bus stealing, video matrix and bitmap fetches, sprites, collisions, borders, IRQs, color RAM usage, and display modes. Use when Codex reviews or edits VICII, Screen, Memory/PLA, raster, sprite, video, or cycle-level behavior for C64 classes.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Implement or extend a CPU architecture, processor variant, instruction set, addressing modes, registers, interrupts, bus transactions, disassembly, timing, and processor tests in EMULATORS. Use when adding a processor not yet emulated, deriving a CPU from F6500, FZ80, or another family, filling missing opcodes, correcting instruction semantics or cycles, or creating exhaustive instruction and interrupt tests.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Design and implement unit, conformance, integration, timing, boot, trace, video, audio, and regression tests for EMULATORS processors, chips, peripherals, and complete machines. Use when creating a verification strategy for a new emulator, converting hardware documentation into tests, adding diagnostic programs or golden artifacts, measuring behavioral coverage, or proving that components interact correctly.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate MSX memory mapping in EMULATORS, including 16 KB pages, primary slot selection through PPI port

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Measure and audit C/C++ code size, namespace distribution, function complexity, nesting, recurrence, and namespace coupling in the EMULATORS framework. Use when Codex needs codebase statistics, complexity baselines, namespace comparisons, duplication indicators, hotspots, architectural growth analysis, or before/after complexity reports while excluding third-party code.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate MSX video emulation for the TMS9918A/TMS9928A/TMS9929A VDP family in EMULATORS, including ports

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Parse and interpret execution debug logs generated by the EMULATORS framework, correlating each CPU instruction block with its VIC-II, CIA, SID, interrupt, stop, raster, badline, and memory-access cycles. Use for .LOG traces from EMULATORS when diagnosing cycle timing, raster effects, CPU stalls, IRQ/NMI entry, instruction/chip synchronization, or when reconstructing execution around a PC or mapped register.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Build, audit, and modify EMULATORS runtime `.fmt` formatter files and keep them synchronized with C++ `getInfoStructure()` producers and their `.hpp` field documentation. Use when adding, renaming, or removing `InfoStructure` attributes or nested structures; diagnosing missing console fields; reviewing formatter includes, formatter names, placeholders, arrays, nested invocations, or table parameters; or changing namespace-specific `.fmt` files under `projects`.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate and implement Sinclair ZX Spectrum 48K ROM-visible behavior in the EMULATORS repository, including reset and restart vectors, IM1/NMI handling, keyboard scanning and repeat, beeper and tape routines, screen/printer output, channels and streams, BASIC tokenization and execution, expression evaluation, memory movement, system variables, calculator stack, floating-point formats, ROM traps, localized ROM selection, and firmware/hardware timing contracts. Use when Codex reviews or edits ZX Spectrum ROM loading, KERNAL-style traps, keyboard, tape, screen, printer, BASIC files, tokens, system variables, startup, interrupts, or compatibility tests.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新

Validate Commodore 64 SID 6581/8580 sound emulation in EMULATORS, including $D400-$D7FF register decoding, voices, frequency, pulse width, control bits, ADSR/envelope behavior, oscillator sync/ring/noise/test, filters, volume DAC/sample clicks, paddles, read-only registers, mirrors, and reSID integration. Use when Codex reviews or edits SID, Sound, audio wrapper, register, filter, waveform, envelope, or mapped SID behavior.

中文简介正在准备中。当前显示原文说明。

Commnets/EMULATORS102026年10月18日 更新