This project focuses on android-LD-Preload-Injector Use LD-Preload to Inject a shared library on any android version and architecture Injector is Dead, not working anymore.
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This project focuses on android-LD-Preload-Injector Use LD-Preload to Inject a shared library on any android version and architecture Injector is Dead, not working anymore.
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This project is a repository listed under cheat / android memory explorer and centers on android mem edit.
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Single-header C/C++ library for reading and writing process memory on Android devices through /proc/pid/mem, providing a minimal API for runtime memory inspection and modification of target applicatio
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This project is a native Android mod loader framework for injecting and managing mods in games and applications. It is primarily written in C++ with Android NDK build scripts and includes patching, me
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This project is an Android game mod menu template using Dear ImGui for overlay rendering. It provides a native C++ framework for injecting an ImGui-based cheat menu into Android games, with OpenGL ES
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This project is an Android game mod menu template written in Kotlin with native C++ hooking support. It provides a floating overlay menu built with Android views, native library injection for memory p
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This project is an Android game mod menu template using a semi-JNI approach that combines Java overlay UI with native C++ game hooking. It provides a floating menu rendered through Android's WindowMan
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Android Mod Menu is a floating menu framework for IL2CPP and other native Android games.
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Apex Cheat Ender is a client-side anti-cheat plugin for Among Us (IL2CPP) that detects and responds to common multiplayer cheats in hosted lobbies. Written in C# as a BepInEx 6 plugin using Harmony an
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This project is an external C++ tool for Grand Theft Auto V Enhanced that provides a D3D11 overlay menu and live game memory manipulation while BattlEye is disabled or bypassed. It runs as a separate
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This project is a Windows proof-of-concept anti-analysis test suite that simulates many malware evasion behaviors. The codebase is mainly C++ and implements anti-debugging, anti-VM, anti-dumping, anti
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This project is a memflow-only reverse engineering dossier that documents one exact Easy Anti-Cheat Fortnite kernel driver build captured from outside a Windows VM. Using passive physical-memory acqui
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This project demonstrates techniques for allocating individual memory pages in the Windows kernel for stealthy code execution. It allocates isolated kernel pages through non-standard methods to avoid
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This project is a toolkit of scripts that helps reverse engineers analyze Go binaries in IDA Pro. It is mainly written in IDAPython and is organized as a step-by-step workflow covering binary identifi
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This project is a guide for implementing anti-cheat protection in alt:V Multiplayer, a GTA V multiplayer modification framework. It documents techniques for detecting cheats, validating client integri
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Alternative Code Execution is a collection of Windows proof-of-concept projects for running shellcode through callback APIs instead of CreateThread.
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Amber is a reflective PE loader and payload generator for in-memory execution of native Windows binaries. The project combines Go tooling with low-level assembly loader components to map and run EXE,
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Ambient is an open-source cross-platform runtime and multiplayer game engine for building, deploying, and sharing high-performance games. It is built primarily in Rust and uses WebAssembly and WebGPU
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This project is an exploit for the ampa.sys vulnerable Windows kernel driver. It demonstrates how the driver's insecure IOCTL interface can be abused to gain arbitrary kernel read/write or code execut
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This project is an anti-forensics tool that recovers deleted NTFS files and permanently wipes file records and their contents from the filesystem.
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Anbox is a container-based runtime that runs a full Android system on Linux without relying on heavyweight virtualization. It uses Linux namespaces and a host-side daemon to broker hardware access, in
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This project is an Android Unreal Engine dumping toolkit that generates SDK-style output and analysis artifacts from running games.
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This project is a lightweight inline hooking library for Android on ARM64. The C++ implementation patches target instructions, relocates affected AArch64 branches, and builds trampolines so original c
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This project is a gadget finder and a ROP-Chainer tool for x86 platforms.
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