Documents minimum SDK/OS version requirements for all OneKey platforms. Use when checking platform compatibility, understanding deployment targets, verifying version requirements, or when user asks if their device can run the project. Triggers on minimum version, SDK version, API level, deployment target, platform requirements, iOS version, Android version, Chrome version, Electron version, can I run, environment check, device compatibility, check environment.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Performance optimization guidelines for OneKey React/React Native applications. Use when optimizing app performance, fixing UI freezes/lag, reducing re-renders, handling concurrent operations, or analyzing performance bottlenecks. Triggers on performance, optimization, optimize, slow, lag, freeze, hang, jank, stutter, memory, leak, concurrent, batching, batch, memoization, memo, bridge, windowSize, contentVisibility, FlashList, re-render, fps, tti, bundle.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Patches native modules (expo-image, react-native, etc.) to fix native crashes or bugs.
中文简介正在准备中。当前显示原文说明。
MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Feature development guides for OneKey. Use when adding new chains, socket events, notifications, pages, or routes. Covers blockchain integration, WebSocket subscriptions, push notifications, and navigation patterns.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Date and time formatting for OneKey applications. Use when displaying dates, timestamps, or formatting time in UI components. Always use OneKey utilities instead of native JS date methods. Triggers on date, time, timestamp, formatDate, formatTime, toLocaleDateString, toLocaleString, dateUtils, locale, format, display date, show time, datetime, calendar.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Cross-platform development patterns for OneKey. Use when writing platform-specific code, handling platform differences, or working with native/web/desktop/extension platforms. Triggers on platform, native, web, desktop, extension, iOS, Android, Electron, platformEnv, .native.ts, .web.ts, .desktop.ts, .ext.ts, cross-platform, multi-platform.
中文简介正在准备中。当前显示原文说明。
MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Code quality standards for OneKey. Use when fixing lint warnings, running pre-commit tasks, handling unused variables, writing comments, or ensuring code quality. All comments must be in English. Triggers on lint, linting, eslint, oxlint, tsc, type check, unused variable, comment, documentation, spellcheck, code quality, pre-commit, yarn lint.
中文简介正在准备中。当前显示原文说明。
MikeCheng1208/BattleTree☆ 22026年7月22日 更新
OneKey monorepo architecture and code organization. Use when understanding project structure, package relationships, import rules, or component organization. Triggers on architecture, structure, packages, imports, hierarchy, dependencies, monorepo, organization.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Adds new WebSocket event subscriptions to OneKey. Use when implementing new socket events, handling server push messages, or adding real-time data subscriptions. Socket, WebSocket, event, subscription, push, real-time.
中文简介正在准备中。当前显示原文说明。
MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Guide for adding new blockchain chains to OneKey. Use when implementing new chain support, adding blockchain protocols, or understanding chain architecture. Triggers on chain, blockchain, protocol, network, coin, token, add chain, new chain.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Skill for generating 1C:Enterprise (BSL) code with mandatory validation through MCP tools to prevent hallucinations. Use when generating, editing, or validating 1C BSL code, working with 1C metadata, or answering questions about 1C platform API.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Use when you need to review, improve, or refactor Java code for generics quality — including avoiding raw types, applying the PECS (Producer Extends Consumer Super) principle for wildcards, using bounded type parameters, designing effective generic methods, leveraging the diamond operator, understanding type erasure implications, handling generic inheritance correctly, preventing heap pollution with @SafeVarargs, and integrating generics with modern Java features like Records, sealed types, and pattern matching. Part of the skills-for-java project
中文简介正在准备中。当前显示原文说明。
MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Use when you need to apply Java concurrency best practices — including thread safety fundamentals, ExecutorService thread pool management, concurrent design patterns like Producer-Consumer, asynchronous programming with CompletableFuture, immutability and safe publication, deadlock avoidance, virtual threads and structured concurrency, scoped values, backpressure, cancellation discipline, and observability for concurrent systems. Part of the skills-for-java project
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Strategic amplification mode that reveals blind spots, untapped opportunities, and hidden leverage points in any business strategy, entrepreneurship idea, or creative content project. Cuts through noise to show what others miss.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
[02] META. Create new skills when existing ones don't cover the task. Analyze unique requirements, build framework (Frame → Research → Plan → Execute), integrate risks, and declare new skill. Use when facing novel problems that existing skills can't address.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
[01] META. Сканирует доступные skills, создает план выполнения и идет шаг за шагом с подтверждением каждого этапа. Triggers on complex tasks, multi-step work, or when structured execution is needed.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Master backend architectures, REST API design, microservices, and server-side development across multiple languages. Use this as a central index to access specialized sub-skills.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Coding patterns and best practices for OneKey development. Use when writing React components, handling promises, error handling, or following code conventions. Triggers on react, component, hooks, promise, async, await, error, pattern, convention, typescript.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Interactive guide for integrating new DeFi modules or protocols into OneKey. Use when adding new DeFi features like staking protocols, lending markets, or entirely new DeFi modules. Triggers on DeFi, protocol, integration, Earn, Borrow, staking, lending, supply, borrow, withdraw, repay, claim, new module, Pendle, Aave, Compound.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Automate 21risk tasks via Rube MCP (Composio). Always search tools first for current schemas.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Plan, validate, and use 1Password CLI setup for secret injection and auth. Use when tasks need 1Password CLI usage, secret references, op run/read/inject, or provisioning secrets via env vars/.env files and scripts.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Sentry error tracking and monitoring for OneKey. Use when configuring Sentry, filtering errors, analyzing crash reports, or debugging production issues. Covers platform-specific setup (desktop/mobile/web/extension) and error filtering strategies.
中文简介正在准备中。当前显示原文说明。
MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Git workflow and conventions for OneKey development. Use when creating branches, committing code, or creating PRs. Triggers on git, branch, commit, PR, pull request, merge, workflow.
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MikeCheng1208/BattleTree☆ 22026年7月22日 更新
Error handling patterns and best practices for OneKey. Use when implementing try/catch blocks, handling async errors, showing error messages, or managing error states in UI. Triggers on error, try, catch, exception, throw, fail, failure, error handling, error boundary, useAsyncCall, toast, fallback, error state.
中文简介正在准备中。当前显示原文说明。
MikeCheng1208/BattleTree☆ 22026年7月22日 更新