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MikeCheng1208

@MikeCheng1208

300 个技能1 个仓库 2

技能(300)

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Documents minimum SDK/OS version requirements for all OneKey platforms. Use when checking platform compatibility, understanding deployment targets, verifying version requirements, or when user asks if their device can run the project. Triggers on minimum version, SDK version, API level, deployment target, platform requirements, iOS version, Android version, Chrome version, Electron version, can I run, environment check, device compatibility, check environment.

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MikeCheng1208/BattleTree22026年7月22日 更新

Performance optimization guidelines for OneKey React/React Native applications. Use when optimizing app performance, fixing UI freezes/lag, reducing re-renders, handling concurrent operations, or analyzing performance bottlenecks. Triggers on performance, optimization, optimize, slow, lag, freeze, hang, jank, stutter, memory, leak, concurrent, batching, batch, memoization, memo, bridge, windowSize, contentVisibility, FlashList, re-render, fps, tti, bundle.

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MikeCheng1208/BattleTree22026年7月22日 更新

Patches native modules (expo-image, react-native, etc.) to fix native crashes or bugs.

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MikeCheng1208/BattleTree22026年7月22日 更新

Feature development guides for OneKey. Use when adding new chains, socket events, notifications, pages, or routes. Covers blockchain integration, WebSocket subscriptions, push notifications, and navigation patterns.

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MikeCheng1208/BattleTree22026年7月22日 更新

Date and time formatting for OneKey applications. Use when displaying dates, timestamps, or formatting time in UI components. Always use OneKey utilities instead of native JS date methods. Triggers on date, time, timestamp, formatDate, formatTime, toLocaleDateString, toLocaleString, dateUtils, locale, format, display date, show time, datetime, calendar.

中文简介正在准备中。当前显示原文说明。

MikeCheng1208/BattleTree22026年7月22日 更新

Cross-platform development patterns for OneKey. Use when writing platform-specific code, handling platform differences, or working with native/web/desktop/extension platforms. Triggers on platform, native, web, desktop, extension, iOS, Android, Electron, platformEnv, .native.ts, .web.ts, .desktop.ts, .ext.ts, cross-platform, multi-platform.

中文简介正在准备中。当前显示原文说明。

MikeCheng1208/BattleTree22026年7月22日 更新

Code quality standards for OneKey. Use when fixing lint warnings, running pre-commit tasks, handling unused variables, writing comments, or ensuring code quality. All comments must be in English. Triggers on lint, linting, eslint, oxlint, tsc, type check, unused variable, comment, documentation, spellcheck, code quality, pre-commit, yarn lint.

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MikeCheng1208/BattleTree22026年7月22日 更新

OneKey monorepo architecture and code organization. Use when understanding project structure, package relationships, import rules, or component organization. Triggers on architecture, structure, packages, imports, hierarchy, dependencies, monorepo, organization.

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MikeCheng1208/BattleTree22026年7月22日 更新

Adds new WebSocket event subscriptions to OneKey. Use when implementing new socket events, handling server push messages, or adding real-time data subscriptions. Socket, WebSocket, event, subscription, push, real-time.

中文简介正在准备中。当前显示原文说明。

MikeCheng1208/BattleTree22026年7月22日 更新

Guide for adding new blockchain chains to OneKey. Use when implementing new chain support, adding blockchain protocols, or understanding chain architecture. Triggers on chain, blockchain, protocol, network, coin, token, add chain, new chain.

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MikeCheng1208/BattleTree22026年7月22日 更新

Skill for generating 1C:Enterprise (BSL) code with mandatory validation through MCP tools to prevent hallucinations. Use when generating, editing, or validating 1C BSL code, working with 1C metadata, or answering questions about 1C platform API.

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MikeCheng1208/BattleTree22026年7月22日 更新

Use when you need to review, improve, or refactor Java code for generics quality — including avoiding raw types, applying the PECS (Producer Extends Consumer Super) principle for wildcards, using bounded type parameters, designing effective generic methods, leveraging the diamond operator, understanding type erasure implications, handling generic inheritance correctly, preventing heap pollution with @SafeVarargs, and integrating generics with modern Java features like Records, sealed types, and pattern matching. Part of the skills-for-java project

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MikeCheng1208/BattleTree22026年7月22日 更新

Use when you need to apply Java concurrency best practices — including thread safety fundamentals, ExecutorService thread pool management, concurrent design patterns like Producer-Consumer, asynchronous programming with CompletableFuture, immutability and safe publication, deadlock avoidance, virtual threads and structured concurrency, scoped values, backpressure, cancellation discipline, and observability for concurrent systems. Part of the skills-for-java project

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MikeCheng1208/BattleTree22026年7月22日 更新

Strategic amplification mode that reveals blind spots, untapped opportunities, and hidden leverage points in any business strategy, entrepreneurship idea, or creative content project. Cuts through noise to show what others miss.

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MikeCheng1208/BattleTree22026年7月22日 更新

[02] META. Create new skills when existing ones don't cover the task. Analyze unique requirements, build framework (Frame → Research → Plan → Execute), integrate risks, and declare new skill. Use when facing novel problems that existing skills can't address.

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MikeCheng1208/BattleTree22026年7月22日 更新

[01] META. Сканирует доступные skills, создает план выполнения и идет шаг за шагом с подтверждением каждого этапа. Triggers on complex tasks, multi-step work, or when structured execution is needed.

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MikeCheng1208/BattleTree22026年7月22日 更新

Master backend architectures, REST API design, microservices, and server-side development across multiple languages. Use this as a central index to access specialized sub-skills.

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MikeCheng1208/BattleTree22026年7月22日 更新

Coding patterns and best practices for OneKey development. Use when writing React components, handling promises, error handling, or following code conventions. Triggers on react, component, hooks, promise, async, await, error, pattern, convention, typescript.

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MikeCheng1208/BattleTree22026年7月22日 更新

Interactive guide for integrating new DeFi modules or protocols into OneKey. Use when adding new DeFi features like staking protocols, lending markets, or entirely new DeFi modules. Triggers on DeFi, protocol, integration, Earn, Borrow, staking, lending, supply, borrow, withdraw, repay, claim, new module, Pendle, Aave, Compound.

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MikeCheng1208/BattleTree22026年7月22日 更新

Automate 21risk tasks via Rube MCP (Composio). Always search tools first for current schemas.

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MikeCheng1208/BattleTree22026年7月22日 更新

1password

免费

Plan, validate, and use 1Password CLI setup for secret injection and auth. Use when tasks need 1Password CLI usage, secret references, op run/read/inject, or provisioning secrets via env vars/.env files and scripts.

中文简介正在准备中。当前显示原文说明。

MikeCheng1208/BattleTree22026年7月22日 更新

1k-sentry

免费

Sentry error tracking and monitoring for OneKey. Use when configuring Sentry, filtering errors, analyzing crash reports, or debugging production issues. Covers platform-specific setup (desktop/mobile/web/extension) and error filtering strategies.

中文简介正在准备中。当前显示原文说明。

MikeCheng1208/BattleTree22026年7月22日 更新

Git workflow and conventions for OneKey development. Use when creating branches, committing code, or creating PRs. Triggers on git, branch, commit, PR, pull request, merge, workflow.

中文简介正在准备中。当前显示原文说明。

MikeCheng1208/BattleTree22026年7月22日 更新

Error handling patterns and best practices for OneKey. Use when implementing try/catch blocks, handling async errors, showing error messages, or managing error states in UI. Triggers on error, try, catch, exception, throw, fail, failure, error handling, error boundary, useAsyncCall, toast, fallback, error state.

中文简介正在准备中。当前显示原文说明。

MikeCheng1208/BattleTree22026年7月22日 更新

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