Initialize game test framework for Unity, Unreal, or Godot. Use when the user says "test framework" or "set up testing"
中文简介正在准备中。当前显示原文说明。
Initialize game test framework for Unity, Unreal, or Godot. Use when the user says "test framework" or "set up testing"
中文简介正在准备中。当前显示原文说明。
Review test quality and coverage. Use when the user says "test review" or "review tests"
中文简介正在准备中。当前显示原文说明。
Consolidated game developer for story execution, code implementation, code review, QA/test authorship, and sprint orchestration. Use when the user asks to talk to Link Freeman, the Game Developer, the Game QA, or the Game Scrum Master.
中文简介正在准备中。当前显示原文说明。
Create, update, or validate a game brief. Use when the user wants help producing, editing, or validating a game brief before detailed design.
中文简介正在准备中。当前显示原文说明。
Execute story implementation following a context filled story spec file. Use when the user says "dev this story [story file]" or "implement the next story in the sprint plan"
中文简介正在准备中。当前显示原文说明。
Game systems architect for technical architecture, engine design, and infrastructure. Use when the user asks to talk to Cloud Dragonborn or requests the Game Architect.
中文简介正在准备中。当前显示原文说明。
Game designer for creative vision, GDD creation, and narrative design. Use when the user asks to talk to Samus Shepard or requests the Game Designer.
中文简介正在准备中。当前显示原文说明。
Elite indie game developer for rapid prototyping and solo quick-flow development. Use when the user asks to talk to Indie or requests the Game Solo Dev.
中文简介正在准备中。当前显示原文说明。
Analyze existing game projects to produce useful documentation. Use when the user says "document project" or "generate docs"
中文简介正在准备中。当前显示原文说明。
Create, update, validate, or analyze a game project's PRD. Use when the user wants help producing, editing, validating, or analyzing a PRD — often derived from a GDD or prepared for external-tool integration.
中文简介正在准备中。当前显示原文说明。
Create Epics and Stories from GDD requirements for development. Use when the user says "create epics" or "create stories"
中文简介正在准备中。当前显示原文说明。
Create optimized project-context.md for AI agent consistency. Use when the user says "project context" or "generate context"
中文简介正在准备中。当前显示原文说明。
Manage significant changes during sprint execution. Use when the user says "correct course" or "propose sprint change"
中文简介正在准备中。当前显示原文说明。
Creates a dedicated story file with all the context the agent will need to implement it later. Use when the user says "create the next story" or "create story [story identifier]"
中文简介正在准备中。当前显示原文说明。
Summarize sprint status and surface risks. Use when the user says "check sprint status" or "show sprint status"
中文简介正在准备中。当前显示原文说明。
Design game performance testing strategy. Use when the user says "performance test" or "benchmark"
中文简介正在准备中。当前显示原文说明。
Conduct game domain and industry research. Use when the user says "lets create a research report on [game domain or industry]"
中文简介正在准备中。当前显示原文说明。
Creates Excalidraw diagrams through guided or autonomous workflows. Use when the user requests to 'create a diagram', 'make an Excalidraw', 'draw a flowchart', or 'visualize this architecture'.
中文简介正在准备中。当前显示原文说明。
Sets up BMad Samples module in a project. Use when the user requests to 'install samples module', 'configure BMad Samples', or 'setup BMad Samples'.
中文简介正在准备中。当前显示原文说明。
Plans, creates, and validates BMad modules. Use when the user requests to 'ideate module', 'plan a module', 'create module', 'build a module', or 'validate module'.
中文简介正在准备中。当前显示原文说明。
Run a skill's evals and report results. Use when the user wants to evaluate a skill, run evals, benchmark a skill, validate triggers, optimize a description, or grade skill outputs.
中文简介正在准备中。当前显示原文说明。
Builds, edits or analyzes Agent Skills through conversational discovery. Use when the user requests to "Create an Agent", "Analyze an Agent" or "Edit an Agent".
中文简介正在准备中。当前显示原文说明。
Builds, edits, and analyzes workflows and skills. Use when the user requests to "build a workflow", "modify a workflow", "quality check workflow", or "analyze skill".
中文简介正在准备中。当前显示原文说明。
Architecture diagram reviewer. Use when the user asks to review a diagram or validate architecture.
中文简介正在准备中。当前显示原文说明。