Produce 3D assets with Meshy (meshy.ai) through its REST API and web platform — text-to-3D, image-to-3D, multi-image-to-3D, AI texturing/PBR, remesh/topology control, UV, and auto-rigging/animation. Use this skill when an agent must generate a mesh from a prompt or reference image, control polygon count and topology, apply or restyle textures, rig a humanoid for animation, export to GLB/FBX/OBJ/USDZ/STL for Unity/Unreal/Blender, drive Meshy's asynchronous job API (auth, polling, streaming, webhooks, credits, rate limits), review generated meshes for game/film/print readiness, or decide whether Meshy is the right tool at all. Not for editing an existing hand-modeled asset's geometry, hard-surface CAD with exact dimensions, or guaranteed-watertight manufacturing parts.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Produce Hedra character, talking-avatar, lip-sync, motion-avatar, and live avatar work. Use when an AI agent needs to choose Hedra models, prepare image/audio/script inputs, direct character performance, call or plan around the Hedra API or Studio, evaluate avatar/lip-sync results, handle consent/rights/privacy, or troubleshoot Hedra character video production.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Produce HeyGen avatar videos with Direct Video, Video Agent, Digital Twin, Avatar Realtime, and related avatar/voice/asset APIs. Use for provider routing, avatar and voice selection, script-to-video workflows, lip-sync from audio, backgrounds/scenes, callbacks and polling, consent and rights checks, localization handoffs, artifact custody, QA, and troubleshooting HeyGen avatar-video productions.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Produce presenter-led AI avatar videos with Synthesia Studio and Synthesia API. Use for Synthesia-specific avatar video planning, avatar/voice/language selection, scripted scenes, template personalization, API job lifecycle, localization/dubbing, brand/training/product workflows, consent/rights/safety checks, artifact custody, troubleshooting, and final QA.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Use Adobe Firefly Services to generate, edit, expand, fill, match, composite, and upscale still images through the current REST APIs. Apply when selecting Firefly Image 5 versus Image 3/4 or custom models, implementing authenticated asynchronous image workflows, using style or structure references, building product composites, handling provenance and enterprise rights, or diagnosing Firefly image jobs in production. Exclude Firefly video, audio, and unrelated Creative Cloud APIs.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Produce and review production image-generation and image-editing workflows with Amazon Nova Canvas on Amazon Bedrock, including native InvokeModel payloads, safe authentication, validation, retries, cost controls, provenance, and lifecycle migration checks. Use when a task names Nova Canvas, amazon.nova-canvas-v1:0, Bedrock image generation, Canvas inpainting/outpainting/background removal, image conditioning, color guidance, image variation, virtual try-on, or Canvas fine-tuning.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Plan, prompt, execute, troubleshoot, and quality-control Black Forest Labs FLUX image generation and editing across the BFL direct API and licensed local/open-weight deployments. Use for FLUX.2 model selection, text-to-image, single- or multi-reference editing, typography, exact-color work, mask-based erase/inpainting, outpainting, API integration, reproducibility, deployment licensing, and production rights or safety decisions; also use when migrating or maintaining legacy FLUX.1/FLUX1.1 workflows.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Build and operate rights-aware Bria FIBO and FIBO Lite image-generation workflows with structured prompts, reference images, asynchronous status handling, webhooks, cost gates, and safe artifact downloads. Use when a user asks for Bria/FIBO generation, refinement, inspiration, reproducibility, hosted API integration, or a licensed-data image workflow; do not use for FIBO Edit, video, generic image editing, or third-party FIBO gateways.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Build and operate production image generation and natural-language image editing with ByteDance Seedream through first-party Volcengine Ark (China) or BytePlus ModelArk (global), including model and region selection, multi-reference and grouped outputs, streaming, secure artifact handling, retries, cost controls, prompting, safety, and rights review.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Plan, generate, edit, and quality-check still images with Google's Gemini native image models (Nano Banana), including Gemini 3.1 Flash Image, Gemini 3.1 Flash-Lite Image, Gemini 3 Pro Image, and legacy Gemini 2.5 Flash Image. Use for model and API-route selection, conversational editing, multi-reference composition, thinking and Google Search grounding, resolution/aspect-ratio control, exact-text and brand workflows, SynthID/provenance, safety, privacy, rights, and migration from legacy Gemini or Imagen image endpoints. Do not use for Veo/video generation or Gemini Live/audio work.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Plan, generate, edit, reference, and quality-control still images with Kling AI's hosted IMAGE surfaces or Kuaishou's open Kolors checkpoints. Use for Kling IMAGE 3.0/3.0 Omni/O1/2.1 web, official Kling CLI/MCP or Open Platform integration, and local Kolors text-to-image, image-to-image, IP-Adapter, ControlNet, inpainting, or LoRA work. Do not use for Kling video, avatars, lip-sync, unofficial gateway APIs, or for assuming that current hosted Kling Image models are identical to the 2024 open Kolors weights.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Create, edit, guide, upscale, and quality-control still images with Leonardo.Ai's official Production API, including native Lucid and Phoenix models, uploaded or generated references, image-to-image, ControlNet guidance, realtime-canvas inpainting, Pro and Universal upscalers, and custom Elements or models. Use for Leonardo image API implementation, async polling or webhooks, dry-run and cost governance, secure artifact handling, prompt iteration, or production troubleshooting. Do not use for Leonardo video, 3D generation, unofficial wrappers, or third-party gateway APIs.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Use Luma AI's first-party Photon and Photon Flash image API for text-to-image, image/style/character references, image modification, asynchronous generation, secure artifact handling, production prompting, cost control, and policy-aware delivery. Trigger for Luma Photon API integration or production work; do not use for Ray video, UNI image models, the Luma consumer app, or third-party Photon gateways.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Plan, prompt, iterate, edit, migrate, and quality-check still-image work made with Midjourney's documented website and Discord interfaces. Use for Midjourney model and parameter selection, image/style/Omni references, Draft or Conversational workflows, typography-aware production, privacy and rights review, or troubleshooting a Midjourney image pipeline; do not use it to invent or automate an unsupported Midjourney API.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Generate, edit, composite, stream, and production-review still images with OpenAI GPT Image models. Use when an agent must choose between GPT Image 2 and legacy GPT Image/DALL-E integrations, select the Image API or Responses API, build prompts and reference-image workflows, use masks or multiple inputs, preserve identity or brand details, render in-image text, handle output files and partial images, estimate cost and rate limits, migrate deprecated image code, or apply OpenAI image safety, consent, privacy, provenance, and rights requirements. Do not use for OpenAI video or audio generation.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Design and produce raster images, native SVG artwork, brand-controlled visuals, and documented image edits with Recraft's API. Use for Recraft model and route selection, exact request construction, image-to-image, inpainting, outpainting, background work, vectorization, remix/exploration, palette and typography control, API migration, safety and rights review, and production QA.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Generate, edit, and iterate still images with Runway's official API, especially native Gen-4 Image and Gen-4 Image Turbo reference workflows. Use when implementing Runway text-to-image, reference-driven image generation or natural-language image edits, task polling, secure artifact handling, production retries, cost controls, or Runway image API QA. Do not use for Runway video generation or third-party gateway APIs.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Operate Stability AI image generation, image-to-image, edit, control, background, and upscale APIs safely and reproducibly. Use when selecting or calling Stable Image Ultra, Core, Stable Diffusion 3.5, v2beta image edit/control services, or Stability open-weight image models; when debugging schemas, moderation, rate limits, cost, lifecycle, licenses, privacy, provenance, or migrations; and when planning production QA for Stability-generated images.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Generate and edit production images with xAI's first-party Grok Imagine API, including model selection, multiple references, synchronous and Batch API workflows, durable output handling, prompting, iteration, QA, cost and rate controls, privacy, safety, and rights review. Use for direct xAI image API integrations, not Grok video or third-party gateways.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Use this skill when an agent needs production image or video understanding with Amazon Rekognition: labels, objects, scenes, OCR, moderation, image properties, Custom Labels or moderation adapters, stored-video analysis, conditional streaming-video workflows for existing eligible accounts, searchable media libraries, confidence evaluation, S3/IAM/event architecture, privacy, biometric consent, cost control, lifecycle management, and QA.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Production guidance for Kling AI Open Platform Advanced Lip-Sync. Use for identifying/selecting one face in an existing video, assigning URL/Base64 or Kling TTS audio, cropping and inserting audio in milliseconds, mixing original sound, creating and monitoring tasks, downloading expiring results, consent/privacy review, sync QA, and repair. Do not use for still-image avatar generation or ordinary Kling video generation.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Generate AI lip sync and visual dubbing with Sync Labs (sync.so) — choose the right model (sync-3, lipsync-2, lipsync-2-pro, lipsync-1.9.0-beta, react-1), build the POST /v2/generate request, host inputs, handle async jobs via polling or webhooks, run batch dubbing/localization, and review output for sync accuracy and identity preservation. Use when an agent must re-voice, dub, translate, personalize, or re-time the mouth of a talking-head video (or animate a still face from audio), or must debug a failed/rejected Sync generation. Also covers consent, likeness, and rights obligations for editing a real person's face.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Use DeepMotion Animate 3D for markerless video-to-3D human motion capture through the cloud portal, sales-gated API, or real-time SDK; covers capture planning, body/hand/face/multi-person limits, custom characters, retargeting, refinement, exports, DCC/game-engine handoff, QA, pricing, privacy, consent, and rights checks.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新
Use this skill when planning, capturing, processing, validating, troubleshooting, or exporting markerless human motion capture with Move AI products, including Move One single-camera workflows and Genesis multi-camera studio systems. It covers provider selection, setup, calibration, wardrobe and lighting constraints, documented multi-person operation, processing, cleanup, skeleton and retargeting choices, DCC/game-engine export, data management, consent, and privacy. Do not use it for general keyframe animation, non-Move mocap systems, 3D asset generation, or generic animation cleanup unrelated to Move AI outputs.
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calesthio/generative-media-skills☆ 2122026年7月14日 更新