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cccskills

David Dias

@thedaviddias

Staff Front-End Engineer | Front-End Architecture, Design Systems & Accessibility | Creator of the Front-End Checklist (74K+ ⭐) and serving 100K+ devs

467 个技能6 个仓库 7.5万

技能(467)

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Automatically fetch YouTube transcripts, generate structured summaries, and send full transcripts to messaging platforms. Use when a request includes YouTube URLs and needs metadata, key insights, or downloadable transcripts.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

When the user wants to add, fix, or optimize schema markup and structured data on their site. Also use when the user mentions "schema markup," "structured data," "JSON-LD," "rich snippets," "schema.org," "FAQ schema," "product schema," "review schema," or "breadcrumb schema." For broader SEO issues, see seo-audit.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

Create algorithmic art using p5.js with seeded randomness and interactive parameter exploration. Use when users request generative art, algorithmic art, flow fields, or particle systems. Create original works rather than copying existing artists.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

Apple Human Interface Guidelines for Apple Vision Pro. Use when building spatial computing apps, implementing eye/hand input, or designing immersive experiences. Triggers on tasks involving visionOS, RealityKit, spatial UI, or mixed reality.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

Best practices for Remotion video creation in React. Use when building, reviewing, or optimizing Remotion compositions, animation timing, assets, captions, and render pipelines.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

Converts Stitch designs into modular Vite and React components with system-level networking and AST-based validation. Use when translating design exports into production-ready React component architecture.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

Apple Human Interface Guidelines for Apple Watch. Use when building watchOS apps, complications, or workout features. Triggers on tasks involving Watch UI, Digital Crown, glanceable interfaces, or wrist-based interactions.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

Builds simple Three.js web apps with scene setup, lighting, geometry, materials, animation, and responsive rendering. Use when creating or prototyping 3D web scenes with modern Three.js (r150+).

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

Three.js lighting - light types, shadows, environment lighting. Use when adding lights, configuring shadows, setting up IBL, or optimizing lighting performance.

中文简介正在准备中。当前显示原文说明。

thedaviddias/agent-forge32026年5月18日 更新

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