Interactive guide to workflow system: agents, skills, routing, execution patterns.
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Interactive guide to workflow system: agents, skills, routing, execution patterns.
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Process: retrospectives, session handoff, pair programming, subagent-driven development, condition-based waiting.
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Deterministic palette/matrix pixel art (not AI). Use for procedural tile art, color-quantized output, matrix sprites.
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Code quality: cleanup, linting, formatting, quality gates.
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Writing: voice creation and validation, prose editing, anti-AI cleanup, professional communication, translation.
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Frontend: UI design, distinctive visual styles, HTML artifacts, Three.js 3D.
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Design React interfaces with the full shadcn/ui catalog. The agent writes a brief, Jev picks components and a style recipe from bounded catalogs, then the agent implements, renders, and reviews against concrete checks.
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CPU-only motion data processing pipeline for game animation: BVH import, contact detection, root decomposition, motion blending, FABRIK IK. No GPU required.
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Structured work: multi-phase tasks, feature builds, planning, objective loops, hill climbing.
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Repurpose source assets into platform-native social content.
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Pull request lifecycle: commit, codex review, sync, review, fix, status, cleanup, and PR mining. Use when user wants to commit changes, get a second-opinion code review from Codex, push changes, create a PR, check PR status, fix review comments, clean up branches after merge, or mine tribal knowledge from PR reviews. Use for "commit my changes", "codex review", "push my changes", "create a PR", "pr status", "fix PR comments", "clean up branches", "mine PRs", or "address feedback".
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Game development: design, asset pipelines, Phaser, vanilla JS frontend, GM mode, match booking.
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Jev-driven browser automation: Jev picks operations, programs execute, a text model writes field values only when Jev cannot pick one from the goal.
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Assessment: read-only inspection, codebase overview, value analysis, health checks, ADR consultation, decision analysis, multi-perspective critique.
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