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cccskills

“opencode”的搜索结果

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Search an index of public repositories, GitHub issues, merged pull requests, repository READMEs, and curated documentation sites. Use when a programming question needs external documentation or upstream evidence.

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firecrawl/opencode-firecrawl1012026年10月15日 更新

Save a site or section as local files (markdown, screenshots). Use for "download the site", offline docs, or a local copy for reference.

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firecrawl/opencode-firecrawl1012026年10月15日 更新

Find the papers that answer a research query in Firecrawl's research paper index — a corpus of paper abstracts whose largest share is biomedical and life-science literature (PubMed, bioRxiv, medRxiv), alongside arXiv preprints in CS, physics, and math — using semantic search, semantic and structural expansion, and in-body verification. Use this skill for literature-finding and paper-retrieval tasks of any kind, including clinical, biomedical, drug, gene, disease, and other life-science questions, whether the answer is a single paper or a full multi-paper set. The index is reached only through the `firecrawl_research_*` MCP tools or the `firecrawl research` CLI subcommands. Calling `firecrawl_search` with its `categories` option set to `["research"]` is a different feature — it filters ordinary web search to research-affiliated websites (the list includes PubMed, bioRxiv, medRxiv, arXiv, and publisher sites) and returns page results from them, without querying the paper records in this index.

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firecrawl/opencode-firecrawl1012026年10月15日 更新

firecrawl

免费

Any live-web task via the Firecrawl CLI — including ordinary web research: searching the web, reading or extracting pages, gathering sources, discovering site URLs, bulk extraction, downloading a site, change alerts, or pages needing clicks/login — web only; local files route to firecrawl-parse. For papers use firecrawl-research-index; for library, API, error, or bug questions use firecrawl-developer-index.

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firecrawl/opencode-firecrawl1012026年10月15日 更新

Convert a local file (PDF, DOCX, XLSX, HTML, …) to markdown, or answer questions about its content. Use whenever the input is a file path, not a URL.

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firecrawl/opencode-firecrawl1012026年10月15日 更新

Alert by webhook/email on web changes — use for "monitor/watch/track/alert me when": recurring checks on known URLs (prefer over repeated one-off scrapes) or web-wide watches for new results (queries + goal).

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firecrawl/opencode-firecrawl1012026年10月15日 更新

Quality review of test files and manual evidence documents. Goes beyond existence checks — evaluates assertion coverage, edge case handling, naming conventions, and evidence completeness. Produces ADEQUATE/INCOMPLETE/MISSING verdict per story. Run before QA sign-off or on demand.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

start

免费

First-time onboarding — asks where you are, then guides you to the right workflow or to pre-workflow exploration. No assumptions.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

Configure the project's game engine and version. Pins the engine in AGENTS.md, detects knowledge gaps, and populates engine reference docs via webfetch when the version is beyond the LLM's training data.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

Detect non-deterministic (flaky) tests by reading CI run logs or test result history. Aggregates pass rates per test, identifies intermittent failures, recommends quarantine or fix, and maintains a flaky test registry. Best run during Polish phase or after multiple CI runs.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

soak-test

免费

Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

ux-design

免费

Guided, section-by-section UX spec authoring for a screen, flow, or HUD. Reads game concept, player journey, and relevant GDDs to provide context-aware design guidance. Produces ux-spec.md (per screen/flow) or hud-design.md using the studio templates.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

Orchestrate the live-ops team for post-launch content planning: coordinates live-ops-designer, economy-designer, analytics-engineer, community-manager, writer, and narrative-director to design and plan a season, event, or live content update.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

Fast sprint status check. Reads the current sprint plan, scans story files for status, and produces a concise progress snapshot with burndown assessment and emerging risks. Run at any time during a sprint for quick situational awareness. Use when user asks 'how is the sprint going', 'sprint update', 'show sprint progress'.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

End-of-story completion review. Reads the story file, verifies each acceptance criterion against the implementation, checks for GDD/ADR deviations, prompts code review, updates story status to Complete, and surfaces the next ready story from the sprint.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

Validate skill files for structural compliance and behavioral correctness. Three modes: static (linter), spec (behavioral), audit (coverage report).

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striderZA/OpenCodeGameStudios992026年10月7日 更新

Orchestrate the narrative team: coordinates narrative-director, writer, world-builder, and level-designer to create cohesive story content, world lore, and narrative-driven level design.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

Orchestrate the polish team: coordinates performance-analyst, technical-artist, sound-designer, and qa-tester to optimize, polish, and harden a feature or area for release quality.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

team-qa

免费

Orchestrate the QA team through a full testing cycle. Coordinates qa-lead (strategy + test plan) and qa-tester (test case writing + bug reporting) to produce a complete QA package for a sprint or feature. Covers: test plan generation, test case writing, smoke check gate, manual QA execution, and sign-off report.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

Orchestrate the release team: coordinates release-manager, qa-lead, devops-engineer, and producer to execute a release from candidate to deployment.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces READY / NEEDS WORK / BLOCKED verdict with specific gaps. Use when user says 'is this story ready', 'can I start on this story', 'is story X ready to implement'.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

Improve a skill using a test-fix-retest loop. Runs static checks, proposes targeted fixes, rewrites the skill, re-tests, and keeps or reverts based on score change.

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striderZA/OpenCodeGameStudios992026年10月7日 更新

team-ui

免费

Orchestrate the UI team through the full UX pipeline: from UX spec authoring through visual design, implementation, review, and polish. Integrates with /ux-design, /ux-review, and studio UX templates.

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striderZA/OpenCodeGameStudios992026年10月7日 更新