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cccskills

“development”的搜索结果

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Validate one Coval judge against independent human labels, with grouped development/test separation, class-specific errors and uncertainty. Use for trust claims or calibration; without real labels, prepare review rather than inventing ground truth.

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coval-ai/coval-external-skills32026年9月16日 更新

Use when working with the 1Password CLI (`op` command) for secrets management, retrieving API keys, injecting secrets into development environments, or any task involving 1Password vault operations. Triggers on: "1password", "op command", "secrets management", "api keys from vault", "op run", "op read", "service account token".

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thedaviddias/agent-forge32026年5月18日 更新

This skill should be used when the user asks to "sandboxの互換性をチェックして", "sandbox設定を確認して", "このプロジェクトでsandboxが使えるか調べて", "sandboxでコマンドが失敗する", "check sandbox compatibility", "verify sandbox settings", "sandbox is blocking my commands", or wants to ensure their development workflow works within Claude Code's sandbox restrictions — either proactively before starting work or reactively after encountering sandbox-related failures.

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t6adev/claude-code-tools32026年4月9日 更新

多数の元IDをカテゴリ別に管理し、各IDを専任PMが完了まで担当する継続開発に使う。担当配置、カテゴリ間の調整、停滞の解消と成果回収を扱う。

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ryryo/dot-claude-dev32026年10月19日 更新

deploydev

免费

Use when the user says /deploydev, deploy dev, upload dev static hosting, or asks to deploy the current app to its development Convex static-hosting target.

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waynesutton/waynesutton-ai22026年9月8日 更新

localstop

免费

Use when the user says /localstop, localstop, stop localhost for this app, /localstopall, localstopall, or asks to stop local development servers for this Teleprompt app.

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waynesutton/waynesutton-ai22026年9月8日 更新

Guide for when to use and when not to use return validators in Convex functions. Use this skill whenever the user is writing Convex queries, mutations, or actions and needs guidance on return value validation. Also trigger when the user asks about Convex type safety, runtime validation, AI-generated Convex code, Convex AI rules, Convex security best practices, or when they're debugging return type issues in Convex functions. Trigger this skill when users mention "validators", "returns", "return type", or "exact types" in the context of Convex development. Also trigger when writing or reviewing Convex AI rules or prompts that instruct LLMs how to write Convex code.

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waynesutton/waynesutton-ai22026年9月8日 更新

dev

免费

Full-stack Convex development guidelines covering React, Vite, TypeScript, mutations, auth, design system, and documentation practices. Use when building features, writing Convex functions, or making code changes in this project.

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waynesutton/waynesutton-ai22026年9月8日 更新

help

免费

Reflection-first problem solving methodology for Convex development. Use before implementing any solution to ensure proper root cause analysis, 98% code confidence, and minimal change scope.

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waynesutton/waynesutton-ai22026年9月8日 更新

Исправляет и расширяет metadata CLI по минимальному образцу, созданному Конфигуратором; применять при неподдержанном XML или отказе платформы после успешной проверки CLI.

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defin85/1c-runner-agnostic-template22026年10月11日 更新

Write acceptance tests before unit tests to ensure you're building the right thing

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MikeCheng1208/BattleTree22026年7月22日 更新

Generate ABP Application.Contracts layer scaffolding (interfaces, DTOs, permissions) from technical design. Enables parallel development by abp-developer and qa-engineer. Use when: (1) backend-architect needs to generate contracts, (2) preparing for parallel implementation workflow, (3) creating API contracts before implementation.

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MikeCheng1208/BattleTree22026年7月22日 更新

[74] CLOSE. Quick checkpoint during active work when context is running low. Use multiple times per development cycle to preserve progress and lessons. Lighter than close-session — no full handoff needed. Triggers on 'save progress', 'checkpoint', 'context low', or automatically when nearing token limits.

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MikeCheng1208/BattleTree22026年7月22日 更新

2d-games

免费

2D game development principles. Sprites, tilemaps, physics, camera.

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MikeCheng1208/BattleTree22026年7月22日 更新

3d-games

免费

3D game development principles. Rendering, shaders, physics, cameras.

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MikeCheng1208/BattleTree22026年7月22日 更新

The science of learning through controlled experimentation. A/B testing isn't about picking winners—it's about building a culture of validated learning and reducing the cost of being wrong. This skill covers experiment design, statistical rigor, feature flagging, analysis, and building experimentation into product development. The best experimenters know that every test, positive or negative, teaches something valuable. Use when "a/b test, experiment, hypothesis, statistical significance, sample size, feature flag, variant, control, treatment, p-value, conversion rate, test winner, split test, experimentation, testing, statistics, feature-flags, hypothesis, growth, optimization, learning, validation" mentioned.

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MikeCheng1208/BattleTree22026年7月22日 更新

97-dev

免费

Apply timeless programming wisdom from "97 Things Every Programmer Should Know" when writing, reviewing, or refactoring code. Use for design decisions, code quality checks, professional development guidance, testing strategies, and workflow optimization.

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MikeCheng1208/BattleTree22026年7月22日 更新

9D product development framework

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MikeCheng1208/BattleTree22026年7月22日 更新

Master backend architectures, REST API design, microservices, and server-side development across multiple languages. Use this as a central index to access specialized sub-skills.

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MikeCheng1208/BattleTree22026年7月22日 更新

Git workflow and conventions for OneKey development. Use when creating branches, committing code, or creating PRs. Triggers on git, branch, commit, PR, pull request, merge, workflow.

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MikeCheng1208/BattleTree22026年7月22日 更新

Coding patterns and best practices for OneKey development. Use when writing React components, handling promises, error handling, or following code conventions. Triggers on react, component, hooks, promise, async, await, error, pattern, convention, typescript.

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MikeCheng1208/BattleTree22026年7月22日 更新

Cross-platform development patterns for OneKey. Use when writing platform-specific code, handling platform differences, or working with native/web/desktop/extension platforms. Triggers on platform, native, web, desktop, extension, iOS, Android, Electron, platformEnv, .native.ts, .web.ts, .desktop.ts, .ext.ts, cross-platform, multi-platform.

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MikeCheng1208/BattleTree22026年7月22日 更新

Development commands for OneKey monorepo. Use when running dev servers, building apps, linting, testing, or troubleshooting build issues. Triggers on yarn, dev, build, lint, test, desktop, mobile, web, extension, ios, android, compile, bundle.

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MikeCheng1208/BattleTree22026年7月22日 更新

Feature development guides for OneKey. Use when adding new chains, socket events, notifications, pages, or routes. Covers blockchain integration, WebSocket subscriptions, push notifications, and navigation patterns.

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MikeCheng1208/BattleTree22026年7月22日 更新