Detects anomalous authentication patterns using UEBA analytics, statistical baselines, and machine learning models to identify impossible travel, credential stuffing, brute force, password spraying, and compromised account behaviors across authentication logs. Activates for requests involving authentication anomaly detection, login behavior analysis, UEBA implementation, or suspicious sign-in investigation.
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micsapp/micstec-skills☆ 42026年3月20日 更新
Configure secure OAuth 2.0 authorization flows including Authorization Code with PKCE, Client Credentials, and Device Authorization Grant. This skill covers flow selection, PKCE implementation, token
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micsapp/micstec-skills☆ 42026年3月20日 更新
Analyzes encryption algorithms, key management, and file encryption routines used by ransomware families to assess decryption feasibility, identify implementation weaknesses, and support recovery efforts. Covers AES, RSA, ChaCha20, and hybrid encryption schemes. Activates for requests involving ransomware cryptanalysis, encryption analysis, key recovery assessment, or ransomware decryption feasibility.
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micsapp/micstec-skills☆ 42026年3月20日 更新
Visual storytelling skill chain for DSH; use for narrative motion, scroll-driven UX, and stack-aware implementation rails.
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garochee33/DSH☆ 42026年10月19日 更新
Implement a task N ways in parallel and pick the best. Spawns multiple subagents in isolated worktrees, evaluates all candidates, and applies the winner. Use when asked to "best of n", "try multiple approaches", "parallel implementations", "/best-of-n", or "/bon".
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garochee33/DSH☆ 42026年10月19日 更新
Follow-up scout for the Signals inbox itself. Watches reports that recently transitioned to resolved (an implementation PR merged) and, after a deployment soak window, re-measures the underlying problem to check the fix actually held — plus a strictly-gated escalation check on recently dismissed reports. Emits findings only when a shipped fix demonstrably didn't hold; confirmations and unverifiable verdicts become durable memory and an empty close-out. Self-contained peer in the signals-scout-* fleet — no dependencies on other skills.
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0xAidan/polymarket-bot-test☆ 42026年9月4日 更新
Add feature flags to an application for gradual rollouts, A/B testing, and kill switches using PostHog, LaunchDarkly, or a simple local implementation.
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0xAidan/polymarket-bot-test☆ 42026年9月4日 更新
Recall project-first and global-supplement ChatCrystal memories before substantive implementation, refactoring, migration, configuration, investigation, or optimization work. Use when the task is non-trivial, has repository or project context, and prior fixes, decisions, pitfalls, or reusable patterns may change the approach.
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0xAidan/polymarket-bot-test☆ 42026年9月4日 更新
Write reusable ChatCrystal task memories after substantive work completes. Use when implementation or debugging produced a durable fix, pitfall, pattern, or decision worth preserving, and when the environment can either persist it through `write_task_memory` or emit a structured memory candidate for later save.
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0xAidan/polymarket-bot-test☆ 42026年9月4日 更新
Production-ready reinforcement learning algorithms (PPO, SAC, DQN, TD3, DDPG, A2C) with scikit-learn-like API. Use for standard RL experiments, quick prototyping, and well-documented algorithm implementations. Best for single-agent RL with Gymnasium environments. For high-performance parallel training, multi-agent systems, or custom vectorized environments, use pufferlib instead.
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huang-sh/DeepScience☆ 42026年7月15日 更新
Fast tokenizers optimized for research and production. Rust-based implementation tokenizes 1GB in <20 seconds. Supports BPE, WordPiece, and Unigram algorithms. Train custom vocabularies, track alignments, handle padding/truncation. Integrates seamlessly with transformers. Use when you need high-performance tokenization or custom tokenizer training.
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huang-sh/DeepScience☆ 42026年7月15日 更新
Create high-quality ToolUniverse skills following test-driven, implementation-agnostic methodology.
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huang-sh/DeepScience☆ 42026年7月15日 更新
Create standout, technically ambitious interfaces that feel extraordinary through cinematic transitions, advanced motion, heavy rendering, or other high-ambition implementation work. Use when the user wants to wow, impress, go all-out, or push a feature beyond conventional UI polish—not when simple visual confidence or routine cleanup is enough.
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aladicf/better-react-web-ui☆ 42026年9月8日 更新
Investigate errors, incidents, or product ideas using both internet research and repo-wide codebase research, then propose a concrete changeset plan with clarifying questions before any implementation. Use when a user asks to investigate, root-cause, or plan changes, or when an Issue or PR is referenced and needs a plan.
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Chronote-gg/Chronote☆ 42026年10月21日 更新
Senior software engineer for story execution and code implementation. Use when the user asks to talk to Elliot or requests the developer agent.
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stellar-zk/stellar-zk☆ 42026年10月21日 更新
Execute story implementation following a context filled story spec file. Use when the user says "dev this story [story file]" or "implement the next story in the sprint plan"
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stellar-zk/stellar-zk☆ 42026年10月21日 更新
Fast-forward through OpenSpec artifact creation. Use when the user wants to quickly create all artifacts needed for implementation without stepping through each one individually.
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StrayDragon/oratio☆ 42026年2月10日 更新
Archive a completed change in the experimental workflow. Use when the user wants to finalize and archive a change after implementation is complete.
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StrayDragon/oratio☆ 42026年2月10日 更新
Implement tasks from an OpenSpec change. Use when the user wants to start implementing, continue implementation, or work through tasks.
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StrayDragon/oratio☆ 42026年2月10日 更新
Roslyn-powered semantic query CLI for C# solutions. Use when you need to find references, callers, implementations, dependencies, members, or trace call chains in a C# codebase — replaces multi-round grep/read cycles with single precise queries.
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nobodies-collective/Humans☆ 42026年10月21日 更新
Review code changes against linked GitHub issue specs to catch implementation drift — building something plausible but wrong. Checks each acceptance criterion against actual code.
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nobodies-collective/Humans☆ 42026年10月21日 更新
Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.
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braindeadpt/VenTu☆ 42026年10月21日 更新
Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the animations", "audit the motion", "make this app feel better", or wants a roadmap of animation fixes rather than a review of a single diff.
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braindeadpt/VenTu☆ 42026年10月21日 更新
Progressively activates todo tests one at a time, updates implementation code until each passes (verified via Wallaby), checks off matching design doc progress, then moves to the next—following the design doc as the single source of truth.
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testmex/testmex☆ 42026年7月23日 更新