Creates and edits CARLA Leaderboard route files — placing waypoints and scenario trigger points interactively from the spectator camera (route_creator, scenario_creator), visualising an existing route in the simulator (route_displayer), summarising it as a table (route_summarizer), capturing the current weather in route format (weather_creator), sorting scenarios by route position (scenario_orderer) and converting 1.0-format routes to 2.x (route_bridge). Use when the user asks to "make a new route", "add a scenario to a route", "visualise/debug a route", "see what's in this route file", or "convert old leaderboard routes".
中文简介正在准备中。当前显示原文说明。
carla-simulator/carla-agentic-tools☆ 42026年9月12日 更新
Windows アプリ開発 (WinUI 3 / Windows App SDK) のコントロール API リファレンス。 Microsoft.UI.Xaml.Controls。Button, CheckBox, RadioButtons, ToggleSwitch, Slider, TextBox, RichEditBox, AutoSuggestBox, NumberBox, ListView, GridView, ItemsView, ItemsRepeater, TreeView, ComboBox, NavigationView, TabView, Frame, SplitView, BreadcrumbBar, ContentDialog, Flyout, CommandBar, TeachingTip, InfoBar, MediaPlayerElement, WebView2, CalendarView, DatePicker, ColorPicker, TitleBar。
中文简介正在准备中。当前显示原文说明。
Fandhe-AI/agent-reference-skills☆ 42026年10月20日 更新
Windows アプリ開発 (DirectX / WinRT メディア) のグラフィックス・メディア API リファレンス。 Direct2D (ID2D1Factory, ID2D1DeviceContext, ID2D1Bitmap1, ID2D1Effect, D2D1 Effects, ID2D1PathGeometry), DirectWrite (IDWriteFactory, IDWriteTextLayout, DWriteCore), Direct3D 11/12 (D3D11CreateDevice, D3D11On12, DXGI SwapChain, HLSL, D3D12 PipelineState, D3D12 DRED), Microsoft.UI.Composition (Compositor, Visual, ExpressionAnimation, InteractionTracker, MicaController), カメラ・画面キャプチャ (MediaCapture, MediaFrameReader, GraphicsCaptureSession, Windows Studio Effects, OpenCV)、音声・動画再生 (MediaPlayer, MediaPlaybackSession, AudioGraph, MediaTranscoder, AdaptiveMediaSource, HLS, DASH, CastingDevicePicker, AudioPlaybackConnection)。
中文简介正在准备中。当前显示原文说明。
Fandhe-AI/agent-reference-skills☆ 42026年10月20日 更新
Provides expert knowledge for building modern native Android apps using Kotlin, Jetpack Compose, Material Design 3, MVI architecture, Hilt dependency injection, and Media3/ExoPlayer.
中文简介正在准备中。当前显示原文说明。
lgzarturo/springboot-course☆ 32026年10月20日 更新
Query the Lyrion Music Server over its JSON-RPC API from the Flask app. Use this whenever a task needs live data from Lyrion — the now-playing track, player list, transport state, album art, or any `slim.request` command — or when adding a feature that reads from the music server. Covers the request format, the tag system, the shared cache, and the self-signed-TLS rules, so new calls match how `services/lyrion.py` already talks to the server.
中文简介正在准备中。当前显示原文说明。
werdeil/lyrion-dashboard☆ 32026年10月20日 更新
Play Pokemon games autonomously via headless emulation. Starts a game server, reads structured game state from RAM, makes strategic decisions, and sends button inputs — all from the terminal.
中文简介正在准备中。当前显示原文说明。
ibragimov-oasis/vibe-coder☆ 32026年6月24日 更新
Video and audio processing capabilities for Flutter applications
中文简介正在准备中。当前显示原文说明。
HabitaNexus/monorepo☆ 32026年10月15日 更新
Create and review Cloudflare Durable Objects. Use when building stateful coordination (chat rooms, multiplayer games, booking systems), implementing RPC methods, SQLite storage, alarms, WebSockets, or reviewing DO code for best practices. Covers Workers integration, wrangler config, and testing with Vitest. Biases towards retrieval from Cloudflare docs over pre-trained knowledge.
中文简介正在准备中。当前显示原文说明。
curiositech/port-daddy☆ 32026年10月19日 更新
Find and identify the CCSGameRules__sm_mapGcBanInformation global variable in CS2 binary using IDA Pro MCP. Use this skill when reverse engineering CS2 server.dll or libserver.so to locate the GC ban information map structure by decompiling CCSPlayerController_ResourceDataThink's sub-function (Linux) or searching for the "Notification about user penalty" string (Windows).
中文简介正在准备中。当前显示原文说明。
mrc4tt/CS2_VibeSignatures☆ 32026年10月20日 更新
Design and build reactive, type-safe, production-grade backends on Convex. Covers schema, queries/mutations/actions, indexes, auth, file storage, scheduling, real-time multiplayer, mobile backends, and LLM/agent workflows on Convex's one-platform stack.
中文简介正在准备中。当前显示原文说明。
waynesutton/waynesutton-ai☆ 22026年9月8日 更新
Develops iOS/iPhone applications with XcodeGen, SwiftUI, and SPM. Triggers on XcodeGen project.yml configuration, SPM dependency issues, device deployment problems, code signing errors, camera/AVFoundation capture debugging, iOS version compatibility, or "Library not loaded @rpath" framework errors. Use when building iOS apps, fixing Xcode build failures, or deploying to real devices. Not for AVPlayer playback issues (seek/scrub/frame stepping → avfoundation-reference skill).
中文简介正在准备中。当前显示原文说明。
jiikko/dotfiles☆ 22026年10月20日 更新
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.
中文简介正在准备中。当前显示原文说明。
jcasnellie69/homelab-config☆ 22026年10月16日 更新
Play Pokemon via headless emulator + RAM reads.
中文简介正在准备中。当前显示原文说明。
Lord1Egypt/awesome-skill-forge☆ 22026年6月10日 更新
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manipulation, player management, and performance optimization. Use PROACTIVELY for plugin architecture, gameplay mechanics, server-side features, or cross-version compatibility.
中文简介正在准备中。当前显示原文说明。
itsimonfredlingjack/codex-dev-plugin☆ 22026年2月5日 更新
Deep competitive intelligence for any market. Analyzes competitors' products, pricing, customer sentiment, GTM strategy, and growth signals using real web data. Produces battle cards, pricing landscape, and feature matrix. Use when the user wants to understand their competitive landscape, analyze competitors, compare products in a market, or research who they're competing against. Triggers for "who are my competitors", "competitive analysis", "competitor research", "battle cards", "pricing comparison", "competitor pricing", "market players", "competitive intelligence", "competitive landscape", "who else is in this space", "competitive moat", or any request to profile, compare, or map competitors in a category. Works standalone — no prior startup-design session needed.
中文简介正在准备中。当前显示原文说明。
sathishssj3/Stereix-Engine☆ 22026年10月4日 更新
Command and Control framework deployment, configuration, and operational tradecraft for red team engagements. Covers Cobalt Strike (malleable C2 profiles, Beacon types HTTP/HTTPS/DNS/SMB, Beacon Object Files for in-memory execution, sleep and jitter tuning, named pipe pivoting), Sliver (implant generation across mTLS/WireGuard/DNS transport, operator multiplayer mode, armory extensions), Mythic (agent ecosystem with Apollo/Poseidon/Medusa, C2 profile configuration, translation containers), Havoc (Demon agent with sleep obfuscation via Ekko/Zilean, indirect syscalls, dotnet inline execution), Metasploit (msfvenom payload generation, multi/handler staging, Meterpreter post-exploitation modules), redirector architecture using Apache mod_rewrite and Nginx, domain fronting through CDN providers, DNS-based C2 for restrictive network egress, and TLS certificate management for infrastructure OPSEC. Tools: Cobalt Strike, Sliver, Mythic, Havoc, Metasploit Framework. Aligns to MITRE ATT&CK T1071 (Application Layer P...
中文简介正在准备中。当前显示原文说明。
ajtazer/heckit☆ 22026年10月7日 更新