Shape an article as a journey of beats, choose-your-own-adventure style. The user picks a starting beat from the raw material, you write only that beat, then offer options for where to pivot next, beat by beat, until the article reaches a natural end. Use when the user has raw material and wants to assemble it as a narrative rather than an argument.
中文简介正在准备中。当前显示原文说明。
0xAidan/polymarket-bot-test☆ 42026年9月4日 更新
Performs ML-based protein-ligand pose prediction and scoring using DiffDock-L (diffusion-based), Boltz-1 / Boltz-2 (foundation model with affinity), Chai-1, AlphaFold3 ligand, EquiBind, TANKBind, NeuralPLexer, and hybrid workflows (DiffDock pose + GNINA rescore + PoseBusters QC). Explicit handling of when ML beats classical docking, when classical beats ML, the PB-invalid pose problem, and rescoring as the standard production hybrid. Use when modern docking is needed: foundation-model ligand-pose prediction, AI rescoring of classical poses, or scaffold-hopping in cross-docking scenarios.
中文简介正在准备中。当前显示原文说明。
huang-sh/DeepScience☆ 42026年7月15日 更新
Performs ML-based protein-ligand pose prediction and scoring using DiffDock-L (diffusion-based), Boltz-1 / Boltz-2 (foundation model with affinity), Chai-1, AlphaFold3 ligand, EquiBind, TANKBind, NeuralPLexer, and hybrid workflows (DiffDock pose + GNINA rescore + PoseBusters QC). Explicit handling of when ML beats classical docking, when classical beats ML, the PB-invalid pose problem, and rescoring as the standard production hybrid. Use when modern docking is needed: foundation-model ligand-pose prediction, AI rescoring of classical poses, or scaffold-hopping in cross-docking scenarios.
中文简介正在准备中。当前显示原文说明。
peacezha/TRACE☆ 32026年10月20日 更新
Performs ML-based protein-ligand pose prediction and scoring using DiffDock-L (diffusion-based), Boltz-1 / Boltz-2 (foundation model with affinity), Chai-1, AlphaFold3 ligand, EquiBind, TANKBind, NeuralPLexer, and hybrid workflows (DiffDock pose + GNINA rescore + PoseBusters QC). Explicit handling of when ML beats classical docking, when classical beats ML, the PB-invalid pose problem, and rescoring as the standard production hybrid. Use when modern docking is needed: foundation-model ligand-pose prediction, AI rescoring of classical poses, or scaffold-hopping in cross-docking scenarios.
中文简介正在准备中。当前显示原文说明。
peacezha/HPClaw☆ 32026年10月11日 更新
Audits an Articles of Agreement contract — the daemon-witnessed agreement every official Port Daddy agent signs covering registration, transcript reporting, tool-use gating, file claims, parley conduct, budget limits, and operator control — against the enforcement-beats-hope bar: a clause counts as safe only when it resolves to a concrete, daemon-observable mechanism with a defined denial shape, never a promise the agent might honor. Use when drafting a new agent's Articles, reviewing a compliance-level (C0-C6) claim, deciding whether a clause is genuinely enforced or merely documented, or auditing whether an agent's claimed identity can be trusted. NOT for securing the inbound event-to-spawn path (fleet-event-spawn-trust), designing the relay's transport PKI and signing keys (pd-relay-zero-trust), or tracking an agent's identity and reputation across its whole lifetime after it signs (agent-identity-continuity-reputation).
中文简介正在准备中。当前显示原文说明。
curiositech/port-daddy☆ 32026年10月19日 更新
OpenClaw 官方免费有简介AI 评分 90分 将macOS上的OpenClaw更新至main最新版,并检查Gateway和本地应用的运行情况。还可修复自动检查失败,并执行不涉及发布的完整发布验证。
- 更新macOS上的OpenClaw
- 检查更新后的Gateway和应用
- 修复当前main的自动检查失败
openclaw/openclaw☆ 39.3万2026年10月21日 更新
读取Paperclip任务背景,按统一流程保存文档和交付文件,记录进度、完成情况与阻碍,并向其他智能体分派工作,衔接后续任务。
- 读取最新背景后继续工作
- 将文档和文件交付到任务
- 记录完成、依赖或等待答复
paperclipai/paperclip☆ 10.5万2026年10月21日 更新
根据自有设备的耗电、购置成本和实测生成速度,估算本地模型每百万词元的费用,并按不同利用率与外部API比较,判断成本平衡点。
- 比较本地模型与API的费用
- 查看不同利用率下的成本
- 估算包含电费和设备折旧的成本
ruvnet/ruflo☆ 7.8万2026年10月21日 更新
Generate short videos with audio from prompts and reference images, then refine them through conversational edits. The skill covers targeted object, lighting, and text changes, plus timed actions, using Gemini Omni Flash through documented video tools.
中文简介正在准备中。当前显示英语简介。
- Creating short videos with sound from written prompts
- Assigning reference images to characters, products, or styles
- Refining objects, lighting, and text through conversation
calesthio/OpenMontage☆ 7万2026年10月17日 更新
Guide HyperFrames video projects from setup and component selection through checks, previews, and rendering. Use command-line tools to inspect timelines, diagnose failures, compare frames, and choose local, batch, or cloud rendering for the finished composition.
中文简介正在准备中。当前显示英语简介。
- Set up and preview a HyperFrames video project
- Diagnose build or rendering failures
- Render multiple videos from variable data
heygen-com/hyperframes☆ 6.9万2026年10月21日 更新
Turn music into a lyric video, slideshow, or animated promo, timing visuals to beats or musical phrases. Use supplied photos and clips, or build with text and templates, then preview and render an MP4.
中文简介正在准备中。当前显示英语简介。
- Creating a lyric video timed to a song
- Turning photos and clips into a music-driven slideshow
- Making an animated promo with text and templates
heygen-com/hyperframes☆ 6.9万2026年10月21日 更新
Analyze captured network traffic and binary messages to recover custom protocol structures. The skill organizes message types, fields, and connection states, then produces reproducible decoding steps with supporting evidence for authorized investigations.
中文简介正在准备中。当前显示英语简介。
- Recover message fields from captured network traffic
- Investigate unknown Protobuf message structures
- Map handshakes, heartbeats, and connection states
zhaoxuya520/reverse-skill☆ 4.3万2026年9月22日 更新
Manage coding agents and their workspaces in Paseo through its tools or command line. This reference covers project registration, workspace scripts, agent settings, recurring tasks, and reminders that return to the current conversation.
中文简介正在准备中。当前显示英语简介。
- Creating separate workspaces for development tasks
- Starting and stopping configured workspace scripts
- Launching agents and adjusting their runtime settings
getpaseo/paseo☆ 2.2万2026年10月20日 更新
Build interactive dashboards, forms, and visualizations over the QM web interface using HTML, CSS, and JavaScript. Panels can send input to the conversation, update in place, or remain visible across sessions when requested.
中文简介正在准备中。当前显示英语简介。
- Display an interactive dashboard over a conversation
- Collect input through forms and buttons
- Explore information through visualizations
yc-software/qm☆ 1.5万2026年10月20日 更新
Record a game mod with its own audio, or combine existing clips into a short showcase for X or YouTube. Select highlights from timestamped image grids, then add animated titles, credits, transitions, music, and a watermark.
中文简介正在准备中。当前显示英语简介。
- Recording a game mod demo
- Cutting a short trailer from gameplay highlights
- Combining existing clips with creator credits
rehan-remade/universal-modder☆ 85902026年10月21日 更新
Turn ideas, experiences, and messages into structured stories for pitches, brand narratives, speeches, and creative writing. Choose a narrative framework, identify missing story beats, and refine tension and pacing while keeping factual claims separate from invention.
中文简介正在准备中。当前显示英语简介。
- Structuring a founder or brand origin story
- Turning a product pitch into a story
- Refining the dramatic flow of a speech
iflytek/skillhub☆ 52512026年10月20日 更新
Turn existing Markdown material into an article by choosing among suggested next passages. Establish what readers already know, introduce concepts before relying on them, and build the article one selected passage at a time.
中文简介正在准备中。当前显示英语简介。
- Build an article from collected Markdown material
- Choose among different openings
- Introduce unfamiliar concepts in a readable order
vinvcn/mattpocock-skills-zh-CN☆ 51522026年10月20日 更新
Expand episode outlines into short drama scripts with scenes, action beats, and dialogue labeled by speaker and delivery. Estimate episode lengths, check hooks and continuity, and export scripts alongside a report with dialogue grouped by character.
中文简介正在准备中。当前显示英语简介。
- Expand episode summaries into scripts
- Check estimated lengths against episode targets
- Review dialogue grouped by character
eternityspring/shuohao-skills☆ 49172026年10月15日 更新
Use this skill when wiring the DOCA SHA Offload Engine (an OpenSSL ENGINE) into an existing OpenSSL pipeline to offload one-shot SHA-1, SHA-256, or SHA-512 (EVP_Digest) onto DOCA SHA hardware without rewriting against doca-sha. Covers engine load mechanics (`openssl engine dynamic`, `set_pci_addr` ctrl, `-engine_impl`), the SHA-224 negative test that proves offload engaged, the message-size window where offload beats CPU SHA, and engine-vs-library selection. Trigger even when the user does not say "DOCA SHA Offload Engine" or "OpenSSL ENGINE" — typical implicit phrasings: "speed up openssl SHA on BlueField", "offload SHA without code changes", "is openssl using the accelerator or falling back to software", "prove DOCA SHA actually ran", "openssl dgst hashed but I'm not sure it was offloaded". Refuse and route elsewhere for new SHA pipelines (use doca-sha), MD5 / SHA-3 / SHA-224 / HMAC-SHA offload, incremental hashing via chained `EVP_DigestUpdate`, or OpenSSL PROVIDER authoring.
中文简介正在准备中。当前显示原文说明。
NVIDIA/skills☆ 36772026年10月21日 更新
[omh] Fine-tuning a model on your own data -- SFT, DPO, RLVR or a LoRA adapter: decide first whether prompting or retrieval already closes the gap, choose the method from the data you have, and promote a checkpoint only when it beats the untuned baseline on a held-out eval. Use when the user says: model-finetuning, model finetuning, model fine-tuning, fine-tune a model, fine-tune the model, fine tune a model, fine tune the model, fine-tune.
中文简介正在准备中。当前显示原文说明。
rlaope/oh-my-hermes☆ 35032026年10月20日 更新
Make short product / skill motion videos (10–30 s, narrated feature demos up to ~60 s) the way high-end launch clips are made — kinetic type, real UI as the material, a hand that causes every reaction, beats that carry into each other instead of replacing each other, hard cuts only where they mean something — without HyperFrames or Remotion. A single HTML composition where every value is a pure function of time, built from a library of measured moves (springs, entrances, carries, contact, camera), rendered frame by frame with real shutter motion blur (1080p30 drafts, 4K60 final), with synthesised sound effects that share one room and an oracle that fails a slideshow before a human has to watch it. Use for 做个动效短片 / 产品宣传片 / 介绍视频 / 发布视频 / 15 秒 launch video / 给 skill 或 app 做个视频 / promo / teaser, for turning real pages or screen recordings into a cut, for product feature demos (产品功能演示 / 功能展示动效) where the UI is rebuilt in HTML from screenshots instead of screen-recorded (不录屏 / 复刻界面 / 截图还原 UI), for narrated cuts with voice-over and subtitles (配音 / 字幕 / 换配音) and for the same film in other languages (日语版 / 多语言 / 本地化), for adding motion vocabulary (动效库 / 转场 / 衔接), and for auditing why a motion video reads as a slideshow (像 PPT / 没节奏 / 一个一个展示 / 转场生硬).
中文简介正在准备中。当前显示原文说明。
feitangyuan/onetake☆ 28032026年10月13日 更新
Write a YouTube video script from a raw idea - hook options off 21 formulas, scored, then the full spoken script with the retention beats marked. Use whenever the user wants a video script, a hook, an opening line, "what should I say", "write my next video", or is about to record and does not have the first fifteen seconds yet.
中文简介正在准备中。当前显示原文说明。
Jakeschincariol/youtube-agent-skill☆ 21142026年9月16日 更新
Use this skill when writing analytical SQL over time-series data with the TimescaleDB Toolkit (timescaledb_toolkit extension) hyperfunctions: approximate percentiles, statistical summaries, time-weighted averages, counter/gauge rates, uptime/heartbeat tracking, state durations, OHLC candlesticks, approximate distinct counts, top-N, and downsampling. **Trigger when user asks to:** - Compute percentiles/medians/p95/p99 over large or rolled-up time-series data - Compute rates or deltas from monotonic counters (Prometheus-style) or gauges - Compute time-weighted averages or integrals over irregularly sampled data - Track uptime/downtime from heartbeats, or time spent in each state - Build OHLC/candlestick or VWAP data for financial ticks - Store re-aggregatable summaries in continuous aggregates (two-step aggregation, rollup) - Approximate COUNT DISTINCT, find top-N / most frequent values, or downsample for charts **Keywords:** timescaledb_toolkit, hyperfunctions, percentile_agg, uddsketch, tdigest, approx_percentile, stats_agg, time_weight, counter_agg, gauge_agg, heartbeat_agg, state_agg, candlestick_agg, hyperloglog, approx_count_distinct, min_n, max_n, mcv_agg, lttb, asap_smooth, rollup, two-step aggregation
中文简介正在准备中。当前显示原文说明。
timescale/pg-aiguide☆ 18722026年10月21日 更新
Genre anatomy from John Truby's The Anatomy of Genres (类型解剖 / 类型节拍 / 混合类型 / 超越类型) — genres as beat systems with a life philosophy underneath; three rules (hit every beat of your genre, mix three or four genres, transcend the primary genre), the ladder and families of twelve genres (Horror 恐怖, Action 动作, Myth 神话, Memoir and Coming-of-Age 回忆录与成长, Science Fiction 科幻, Crime 犯罪, Comedy 喜剧, Western 西部, Gangster 黑帮, Fantasy 奇幻, Detective and Thriller 侦探与惊悚, Love 爱情), each with its hero/opponent/world/plot-shape template, beat list, hard rules with failure conditions, subgenres and transcendent paths, plus a genre-mixing worksheet and a diagnostic. Kept beside sw-truby-anatomy and the Field/Snyder page maps. Use when choosing or confirming a script's genre, when a genre story feels generic or misses the beats its audience expects, when mixing genres, when a horror lacks pressure, an action lacks plot, a love story lacks opposition or a detective story lacks reveals.
中文简介正在准备中。当前显示原文说明。
jtydhr88/screenwriting-skills☆ 17392026年10月3日 更新