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cccskills

“compensation”的搜索结果

103 个 · 按相关度排序

Build game systems in Unity or Unreal Engine, including physics, AI, and multiplayer networking. The skill guides architecture, implementation, profiling, and testing to work toward frame rate targets and reduce memory use.

中文简介正在准备中。当前显示英语简介。

  • Implementing game mechanics in Unity or Unreal Engine
  • Reducing frame drops and memory use
  • Building multiplayer networking with lag compensation
Jeffallan/claude-skills1.2万2026年10月17日 更新

Owns the organization itself: org design, hiring, performance, compensation, development, culture, and employee relations. Use this to design or restructure a team, plan hiring, write a role or leveling definition, handle a performance or compensation question, diagnose why a team is underperforming for non-technical reasons, or assess the people risk in a plan. Also use for onboarding design and retention of key staff.

中文简介正在准备中。当前显示原文说明。

cbrock84/headcount20772026年10月19日 更新

Builds and maintains the leveling framework and pay structure — level definitions, salary bands, benchmarking, pay equity, and how raises and promotions are decided. Use this to design or revise leveling, set or adjust salary bands, benchmark against market, handle a compensation request or counteroffer, run a review cycle, or diagnose pay compression and equity issues.

中文简介正在准备中。当前显示原文说明。

cbrock84/headcount20772026年10月19日 更新

Load and preprocess imaging mass cytometry (IMC) and MIBI data from raw MCD/TXT through hot-pixel removal, spillover compensation, and variance-stabilizing transformation, covering readimc/steinbock ingestion, NNLS spillover compensation (CATALYST), IMC-Denoise, and the IMC arcsinh-cofactor question. Use when starting analysis from raw MCD files, building per-channel TIFF stacks, compensating channel spillover, choosing an arcsinh cofactor, or preparing single-cell intensities for phenotyping.

中文简介正在准备中。当前显示原文说明。

GPTomics/bioSkills12262026年8月15日 更新

Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation.

中文简介正在准备中。当前显示原文说明。

thedivergentai/Game-Dev-Agentic-Skills8732026年10月17日 更新

Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensation (client prediction, server reconciliation), input buffering, and anti-cheat measures. Use when retrofitting multiplayer, porting to online play, or designing networked gameplay. Trigger keywords: MultiplayerPeer, ENetMultiplayerPeer, SceneMultiplayer, MultiplayerSynchronizer, rpc, rpc_id, multiplayer_authority, client_prediction, server_reconciliation, lag_compensation, rollback.

中文简介正在准备中。当前显示原文说明。

thedivergentai/Game-Dev-Agentic-Skills8732026年10月17日 更新

Expert blueprint for rhythm games including audio synchronization (BPM conductor, latency compensation with AudioServer.get_time_since_last_mix), note highways (scroll speed, timing windows), judgment systems (Perfect/Great/Good/Bad/Miss), scoring with combo multipliers, input processing (lane-based, hold note detection), and chart/beatmap loading. Based on DDR/osu!/Beat Saber research. Trigger keywords: rhythm_game, audio_sync, timing_judgment, note_highway, combo_system, BPM_conductor, latency_compensation.

中文简介正在准备中。当前显示原文说明。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensation (client prediction, server reconciliation), input buffering, and anti-cheat measures. Use when retrofitting multiplayer, porting to online play, or designing networked gameplay. Trigger keywords: MultiplayerPeer, ENetMultiplayerPeer, SceneMultiplayer, MultiplayerSynchronizer, rpc, rpc_id, multiplayer_authority, client_prediction, server_reconciliation, lag_compensation, rollback.

中文简介正在准备中。当前显示原文说明。

thedivergentai/Game-Design-Agentic-Skills8502026年10月13日 更新

incorporation

免费有简介AI 评分 90分

帮助日本个体经营者比较成立公司前后的税费与社会保险总负担,结合参考资料评估转型时机、公司形式、设立手续及董事薪酬。

  • 比较成立公司前后的税费与社保费
  • 评估个体经营转为公司的时机
  • 选择日本股份公司或合同公司
kazukinagata/shinkoku3652026年9月9日 更新

Comprehensive sales and revenue operations skill. Use when building a sales team, doing founder-led sales, hiring first sales reps, navigating enterprise deals, implementing product-led sales, designing sales compensation plans, defining ICP, mapping buyer personas, or optimizing the revenue engine (RevOps). Activates for: sales strategy, rev ops, revenue operations, sales enablement, sales compensation, ICP, ideal customer profile, buyer persona, sales process, deal execution, lead scoring, lead routing, lead lifecycle, MQL, SQL, pipeline management, CRM automation, sales qualification, BANT, MEDDIC, founder sales, enterprise sales, product-led sales, startup sales, SDR, AE, quota, ramp, commission plan.

中文简介正在准备中。当前显示原文说明。

manojbajaj95/claude-gtm-plugin1082026年9月18日 更新

claim

免费

Complete insurance and legal claims intelligence system. Trigger whenever someone needs to file, manage, negotiate, or dispute any type of claim: insurance claims, warranty claims, compensation claims, workers compensation, personal injury, property damage, or consumer rights disputes. Also triggers on phrases like "file a claim", "my insurer denied me", "how do I get compensated", "they won't pay", "what am I entitled to", or any scenario where someone has suffered a loss and needs to recover it.

中文简介正在准备中。当前显示原文说明。

FDU-INS/Insurance-Skills772026年7月12日 更新

Drafts board committee charters for Audit and Compensation Committees tailored to public/private status, exchange listing (NYSE/NASDAQ), and governance requirements. Covers composition, independence, authority, meeting procedures, and reporting. Use when creating or updating audit committee charters, compensation committee charters, or corporate oversight committee formations.

中文简介正在准备中。当前显示原文说明。

CSlawyer1985/legal-skillhub182026年9月23日 更新

Build data-driven compensation structures that attract talent without overpaying. Covers base salary bands, equity/bonus frameworks, geographic differentials, and total rewards packaging.

中文简介正在准备中。当前显示原文说明。

modbender/skill-library-mcp172026年9月28日 更新

当用户设计创意团队薪酬方案、考虑是否使用绩效奖金、正在流失核心人才、或想吸引顶尖人才时触发。基于Netflix精英薪酬哲学:支付市场最高价、取消奖金、主动调薪。

中文简介正在准备中。当前显示原文说明。

kangarooking/no-rules-rules-skill142026年4月17日 更新

People leadership for scaling companies. Hiring strategy, compensation design, org structure, culture, and retention. Use when building hiring plans, designing comp frameworks, restructuring teams, managing performance, building culture, or when user mentions CHRO, HR, people strategy, talent, headcount, compensation, org design, retention, or performance management.

中文简介正在准备中。当前显示原文说明。

mouadja02/skills102026年10月20日 更新

Load and preprocess imaging mass cytometry (IMC) and MIBI data from raw MCD/TXT through hot-pixel removal, spillover compensation, and variance-stabilizing transformation, covering readimc/steinbock ingestion, NNLS spillover compensation (CATALYST), IMC-Denoise, and the IMC arcsinh-cofactor question. Use when starting analysis from raw MCD files, building per-channel TIFF stacks, compensating channel spillover, choosing an arcsinh cofactor, or preparing single-cell intensities for phenotyping.

中文简介正在准备中。当前显示原文说明。

peacezha/TRACE32026年10月20日 更新

Load and preprocess imaging mass cytometry (IMC) and MIBI data from raw MCD/TXT through hot-pixel removal, spillover compensation, and variance-stabilizing transformation, covering readimc/steinbock ingestion, NNLS spillover compensation (CATALYST), IMC-Denoise, and the IMC arcsinh-cofactor question. Use when starting analysis from raw MCD files, building per-channel TIFF stacks, compensating channel spillover, choosing an arcsinh cofactor, or preparing single-cell intensities for phenotyping.

中文简介正在准备中。当前显示原文说明。

peacezha/HPClaw32026年10月11日 更新

Offers, compensation framing, and negotiation planning. Use when evaluating offers or raises.

中文简介正在准备中。当前显示原文说明。

aAAaqwq/openclaw-team22026年6月18日 更新

logistics-exception-management

免费有简介AI 评分 90分

针对运输延误、货损、丢失和数量短缺,梳理取证、索赔及承运商谈判流程,并根据损失金额、客户影响和交付紧迫程度支持处理决策。

  • 处理运输延误或货物丢失
  • 准备货损赔偿申请
  • 对承运商费用或责任提出异议
affaan-m/ECC28.5万2026年10月20日 更新

Plan creator partnerships from partner selection and compensation to content briefs, sponsorship disclosures, and performance measurement. The skill covers one-off sponsorships and ongoing ambassador programs, focusing on audience fit and qualified outcomes such as leads or purchases.

中文简介正在准备中。当前显示英语简介。

  • Find and assess suitable creator partners
  • Define fees, deliverables, and content usage rights
  • Prepare creator briefs and disclosure checks
coreyhaines31/marketingskills5.6万2026年10月20日 更新

flowkit

免费

Analyze flow cytometry data in Python by correcting fluorescence spillover and applying gates that select cell populations. Produce population counts, percentages, and fluorescence summaries, or reproduce supported FlowJo 10 workspace analyses with recorded analysis settings.

中文简介正在准备中。当前显示英语简介。

  • Applying the same gating strategy to multiple FCS samples
  • Reporting cell-population counts and percentages with denominators
  • Reproducing supported FlowJo 10 analyses in Python
K-Dense-AI/scientific-agent-skills5.3万2026年10月19日 更新

flowio

免费

Inspect FCS files from flow cytometry, a method for measuring cell properties, using FlowIO. Extract measurement data into NumPy arrays, review channel metadata, export tables, and create FCS 3.1 files for downstream work.

中文简介正在准备中。当前显示英语简介。

  • Inspect measurement settings and channel labels in FCS files
  • Extract measurement data into NumPy arrays or CSV tables
  • Read legacy FCS files containing multiple datasets
K-Dense-AI/scientific-agent-skills5.3万2026年10月19日 更新

Prepare for salary negotiations by researching market pay, comparing salary, bonuses, equity, and benefits, and defining a justified counteroffer. Create tailored emails and call scripts, with alternative requests and responses when an employer pushes back.

中文简介正在准备中。当前显示英语简介。

  • Researching market pay before negotiating an offer
  • Comparing offers including bonuses, equity, and benefits
  • Drafting a counteroffer email or call script
davila7/claude-code-templates3.3万2026年10月20日 更新

Examine how a job or business generates income through ownership, responsibility, and leverage—ways to expand output beyond personal working hours. Use the framework to consider equity, products, or content while setting limits on downside risk.

中文简介正在准备中。当前显示英语简介。

  • Reviewing reliance on income tied to working hours
  • Comparing salary and equity compensation
  • Assessing whether a side business can scale
kangarooking/cangjie-skill1.2万2026年10月2日 更新