Review styles written directly in HTML or embedded style blocks, and move suitable rules into external stylesheets. Check layouts across screen sizes and interaction states while preserving justified exceptions for critical styles and dynamic values.
中文简介正在准备中。当前显示英语简介。
- Reviewing styles written directly in HTML
- Moving embedded styles into external stylesheets
- Checking exceptions for critical CSS and dynamic values
thedaviddias/Front-End-Checklist☆ 7.5万2026年10月6日 更新
Review CSS loading that delays a page’s first visible content. Help inline essential styles and defer other stylesheets, using preload and media conditions, while checking rendered layouts at different screen widths and interaction states.
中文简介正在准备中。当前显示英语简介。
- Investigating CSS that delays initial page display
- Separating essential styles from styles loaded later
- Reviewing preload and media-based stylesheet loading
thedaviddias/Front-End-Checklist☆ 7.5万2026年10月6日 更新
Review the loading order of CSS and JavaScript to address rendering delays and flashes of unstyled content. Suggest changes to the document head, script loading, and critical styles, while checking layouts across screen sizes and interaction states.
中文简介正在准备中。当前显示英语简介。
- Investigating flashes of unstyled content
- Reviewing CSS and JavaScript order in the document head
- Checking deferred scripts and critical styles
thedaviddias/Front-End-Checklist☆ 7.5万2026年10月6日 更新
Guides Avalonia interface layout with Zafiro.Avalonia, using shared styles, reusable components, and purpose-specific containers. Helps reduce repeated XAML, the markup used to define interfaces, and simplify deeply nested layouts.
中文简介正在准备中。当前显示英语简介。
- Simplifying deeply nested screen layouts
- Sharing styles across multiple screens
- Extracting reusable interface components
sickn33/agentic-awesome-skills☆ 4.8万2026年10月19日 更新
Test app interfaces on an Android emulator using ADB, a command-line device tool. Inspect element positions, perform taps and text entry, then check screenshots and React Native logs to verify behavior and investigate layout or interaction bugs.
中文简介正在准备中。当前显示英语简介。
- Verify app interfaces after UI changes
- Investigate layout and interaction bugs
- Check feature behavior through automated interactions
sickn33/agentic-awesome-skills☆ 4.8万2026年10月19日 更新
Structure Avalonia interfaces with Zafiro.Avalonia using shared styles, reusable components, and purpose-built layout containers. Guides reductions in duplicated XAML, the interface markup, and deeply nested layouts, while covering themes, icons, and interaction behavior.
中文简介正在准备中。当前显示英语简介。
- Consolidating repeated visual settings into shared styles
- Simplifying deeply nested screen layouts
- Extracting repeated layouts into reusable components
davila7/claude-code-templates☆ 3.3万2026年10月20日 更新
Write game interface specifications for individual screens, interaction flows, and the HUD, the information shown during play. Also document shared interaction patterns and project-wide accessibility requirements, with section depth guided by project settings.
中文简介正在准备中。当前显示英语简介。
- Writing specifications for game screens and navigation flows
- Designing the HUD information shown during play
- Documenting shared interaction patterns
Donchitos/Claude-Code-Game-Studios☆ 2.7万2026年10月19日 更新
Automate browser actions such as filling forms, clicking buttons, and switching tabs. Inspect page snapshots, network requests, and console messages to check website behavior, record interactions, and support work on Playwright tests.
中文简介正在准备中。当前显示英语简介。
- Checking form submission and page navigation
- Investigating browser errors and network requests
- Recording browser interactions as video
coleam00/Archon☆ 2.4万2026年10月19日 更新
Refine interface details such as rounded corners, shadows, typography, icon alignment, and animations. Use concrete implementation rules to improve visual consistency and interaction feedback, with changes documented in before-and-after tables.
中文简介正在准备中。当前显示英语简介。
- Refining the appearance of existing UI components
- Improving button and icon interaction feedback
- Reviewing entrance and exit animations
kortix-ai/suna☆ 2万2026年10月19日 更新
Create screen mockups at three levels: text wireframes, standalone HTML files, or working prototype pages. Use requirements, existing app styles, and real project data to show layouts and interactions for review or testing.
中文简介正在准备中。当前显示英语简介。
- Sketch screen layouts while writing requirements
- Deliver HTML mockups alongside requirements
- Test interactions with existing components
mvschwarz/openrig☆ 79452026年10月20日 更新
Choose, create, and review software diagrams that explain structure, interactions, workflows, states, or data relationships. Select suitable notation and rendering tools, then plan static exports or interactive views with readable layouts, accessible controls, and validation.
中文简介正在准备中。当前显示英语简介。
- Explain login interactions with a sequence diagram
- Turn a database schema into an entity relationship diagram
- Document application architecture with C4
openai/plugins☆ 75162026年10月8日 更新
Test and debug rendered web apps by reproducing interaction bugs, checking layouts and console errors, making focused fixes, and validating again. Results include screenshots, observed state changes, and a QA report explaining coverage and remaining gaps.
中文简介正在准备中。当前显示英语简介。
- Reproducing and fixing broken UI interactions
- Checking desktop and mobile layouts
- Investigating blank pages and console errors
openai/plugins☆ 75162026年10月8日 更新
Turn a working web effect or interaction into a reusable skill by extracting its core mechanism, documenting tested parameters and pitfalls, and packaging a demo that preserves the reference design and proves the behavior.
中文简介正在准备中。当前显示英语简介。
- Reuse a successful scroll effect across projects
- Package a canvas effect with a working demo
- Document tested parameters and hard-won fixes
MengTo/Skills☆ 68512026年10月18日 更新
Analyze a reference video's layout, typography, motion, and interactions to create a detailed prompt for rebuilding or adapting the experience. Include asset requirements, implementation choices, mobile behavior, and alternatives for users who prefer reduced motion.
中文简介正在准备中。当前显示英语简介。
- Turn a reference video into a detailed build prompt
- Describe scroll effects and transitions precisely
- Plan image and video assets for a recreation
MengTo/Skills☆ 68512026年10月18日 更新
Spatial analysis of cell neighborhoods and interactions in IMC data. Covers neighbor graphs, spatial statistics, and interaction testing. Use when analyzing spatial relationships between cell types, testing for neighborhood enrichment, or identifying cell-cell interaction patterns in imaging mass cytometry data.
中文简介正在准备中。当前显示原文说明。
FreedomIntelligence/OpenClaw-Medical-Skills☆ 30762026年7月21日 更新
Specify one micro-interaction completely — trigger, rules, feedback, loops, and modes. Use when handing a single interaction to engineering. For motion craft alone use `animation-principles`; for multi-state components use `state-machine`.
中文简介正在准备中。当前显示原文说明。
Owl-Listener/designer-skills☆ 29742026年9月6日 更新
Design the small details -- triggers, rules, feedback, loops and modes -- that separate good products from great ones. Use when the user mentions "microinteraction", "button feedback", "loading state", "toggle design", "animation detail", "state transitions", "input feedback", "the interface feels dead", "make the UI feel responsive", or "add polish to interactions". Also trigger when designing form-validation responses, progress indicators, confirmation dialogs, or any element where the user expects immediate feedback. Covers trigger design, state rules, feedback mechanisms, and progressive loops. For overall UI polish, see refactoring-ui. For affordance design, see design-everyday-things.
中文简介正在准备中。当前显示原文说明。
wondelai/skills☆ 24682026年9月11日 更新
Intelligent Core Web Vitals analysis with automated workflows and decision trees. Measures LCP, CLS, INP with guided debugging that automatically determines follow-up analysis based on results. Includes workflows for LCP deep dive (5 phases), CLS investigation (loading vs interaction), INP debugging (latency breakdown + attribution), and cross-skill integration with loading, interaction, and media skills. Use when the user asks about Core Web Vitals, LCP optimization, layout shifts, or interaction responsiveness. Compatible with Chrome DevTools MCP.
中文简介正在准备中。当前显示原文说明。
nucliweb/webperf-snippets☆ 14542026年10月19日 更新
Query protein-protein and gene interaction databases (STRING, BioGRID, IntAct, SIGNOR, Reactome, HuRI, HuMAP, OmniPath, ConsensusPathDB, DIP). Use when building PPI networks, choosing between physical vs functional vs genetic interactions, signed/directed vs undirected, high-throughput vs curated, picking confidence thresholds, aggregating across resources, or navigating license constraints. Encodes the database decision matrix, STRING v12 channel semantics, OmniPath as meta-database, SIGNOR for signed signaling, and per-resource rate limits.
中文简介正在准备中。当前显示原文说明。
GPTomics/bioSkills☆ 12262026年8月15日 更新
Provides utilities for identifying drug-target interactions for sets of small molecule or gene/protein identifiers. The required drug-target interaction information is obained from a local SQLite instance of the ChEMBL database. ChEMBL has been chosen for this purpose, because it provides one of the most comprehensive and best annotatated knowledge resources for drug-target information available in the public domain.
中文简介正在准备中。当前显示原文说明。
bioMate-AI/biomate-bioconductor-kb☆ 7972026年6月21日 更新
Systematic 3D interaction calls and differential analysis for Hi-C and HiChIP. The HiC-DC+ (Hi-C/HiChIP direct caller plus) package enables principled statistical analysis of Hi-C and HiChIP data sets – including calling significant interactions within a single experiment and performing differential analysis between conditions given replicate experiments – to facilitate global integrative studies. HiC-DC+ estimates significant interactions in a Hi-C or HiChIP experiment directly from the raw con
中文简介正在准备中。当前显示原文说明。
bioMate-AI/biomate-bioconductor-kb☆ 7972026年6月21日 更新
Use Grok 4.5 as the required external design advisor when a task needs UI critique, UX critique, component-choice review, interaction-flow review, design imagery markdown, art direction, visual hierarchy judgment, design-system fit, color/type/layout suggestions, HTML mockups, SVG icons, handwritten SVG wordmarks, or file-based feedback on existing UI. Trigger on requests like "design a page", "generate design imagery", "give design advice", "optimize this UI", "improve UX", "optimize user flow", "review interaction", "check usability", "reduce friction", "choose the right component", "review this design", "create an icon", "suggest colors", "UI mockup", "visual direction", "lettering", "wordmark", "handwritten logo", or when another agent needs a second opinion on visual or interaction quality.
中文简介正在准备中。当前显示原文说明。
skillmds/skillmd☆ 2492026年10月14日 更新
Think and work like an expert Human–Computer Interaction Researcher. Use when a task calls for Human–Computer Interaction Researcher judgment. Reasons from situated context, Fitts/GOMS/KLM, and CHI contribution types; runs contextual inquiry through LMM/CLMM analysis with SUS/NASA-TLX triangulation; uses Prolific/OSF and treats demand characteristics, novelty effects, ordinal misuse, and WEIRD samples as first-class failure modes.
中文简介正在准备中。当前显示原文说明。
K-Dense-AI/scientific-agents☆ 2182026年10月3日 更新
CesiumJS interaction and picking - ScreenSpaceEventHandler, multi-key KeyboardEventModifier input actions, Scene.pick, Scene.drillPick, Scene.pickPosition, Scene.snap edge snapping (1.144), mouse and touch events. Use when handling user clicks on the globe, selecting entities or 3D Tiles features, registering modifier-key shortcuts, implementing hover effects, snapping to model edges for measurement, or building drag-based interactions.
中文简介正在准备中。当前显示原文说明。
CesiumGS/cesiumjs-skills☆ 1912026年9月14日 更新