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Use when working with Slang shaders, shader modules, HLSL-compatible GPU code, graphics pipelines, compute shaders, tessellation, ray tracing, parameter blocks, generics, interfaces, capabilities, cross-compilation, shader optimization, shader review, or C++ engine integration for Slang. Trigger on any mention of Slang, .slang files, slangc, SPIR-V from Slang, Slang modules, [shader("compute")], [shader("vertex")], or requests to write/review/refactor shader code with modern language features. Also trigger for Slang-to-HLSL/GLSL/Metal/CUDA cross-compile questions, or when the user says "shader" alongside "generics", "interfaces", "parameter blocks", "autodiff", or "capabilities".

中文简介正在准备中。当前显示原文说明。

mouadja02/skills102026年10月20日 更新

Build complex claude.ai artifacts with React, Tailwind CSS, and shadcn/ui. Create interfaces with multiple components, state management for changing data, and routing between views, then package the app into one self-contained HTML file for sharing.

中文简介正在准备中。当前显示英语简介。

  • Creating interfaces with multiple components
  • Building artifacts with changing data and multiple views
  • Sharing a React app as a single HTML file
ComposioHQ/awesome-claude-skills7.7万2026年9月18日 更新

shap

免费

Explain how input features contribute to machine-learning predictions using SHAP. Select an explanation method and reference data, validate contributions against model outputs, and create charts for individual predictions or patterns across samples, including models with multiple outputs.

中文简介正在准备中。当前显示英语简介。

  • Explaining the feature contributions behind one prediction
  • Visualizing attribution patterns across evaluation samples
  • Selecting and explaining a class in a multiclass model
K-Dense-AI/scientific-agent-skills5.3万2026年10月19日 更新

Build complex claude.ai artifacts with React, Tailwind CSS, and shadcn/ui. Create interfaces with multiple components, state management for changing data, and routing between views, then package the app into one self-contained HTML file for sharing.

中文简介正在准备中。当前显示英语简介。

  • Creating interfaces with multiple components
  • Building artifacts with changing data and multiple views
  • Sharing a React app as a single HTML file
davila7/claude-code-templates3.3万2026年10月20日 更新

Improve MNN's Vulkan backend by separating CPU scheduling bottlenecks from GPU computation costs. It guides operator and shader changes, new feature integration with compatibility fallbacks, and device testing to verify both correctness and end-to-end performance.

中文简介正在准备中。当前显示英语简介。

  • Finding CPU or GPU bottlenecks in Vulkan inference
  • Optimizing a specific operator or shader
  • Integrating cooperative matrix or subgroup features
alibaba/MNN1.6万2026年10月20日 更新

Apply layered, neutral shadows to cards, form controls, panels, and larger containers using Tailwind classes with custom values. Three prescribed shadow strengths help match visual depth to the size and purpose of each component.

中文简介正在准备中。当前显示英语简介。

  • Adding subtle depth to form controls and compact cards
  • Styling shadows for panels and popovers
  • Giving hero media and modal-like containers stronger elevation
MengTo/Skills68572026年10月18日 更新

Retrieve shared reference files and send work in progress using local shared paths. The skill also guides missing-file checks and distinguishes manual file transfers from synchronization already handled by task acceptance and submission.

中文简介正在准备中。当前显示英语简介。

  • Retrieve shared project reference materials
  • Send progress files before task submission
  • Investigate missing shared task files
agentscope-ai/AgentTeams58252026年10月17日 更新

Azure File Share JavaScript/TypeScript SDK (@azure/storage-file-share) for SMB file share operations. Use for creating shares, managing directories, uploading/downloading files, and handling file metadata. Supports Azure Files SMB protocol scenarios. Triggers: "file share", "@azure/storage-file-share", "ShareServiceClient", "ShareClient", "SMB", "Azure Files".

中文简介正在准备中。当前显示原文说明。

microsoft/skills31352026年10月18日 更新

Use when writing or fixing Godot 4.7 shaders: .gdshader code (spatial, canvas_item, particles, sky, fog), VisualShader graphs built in code, stylized or toon water, dissolve or burn effects, hit flash, outlines, X-ray or portals with the stencil buffer, depth or screen-texture post-processing, global or per-instance uniforms, compute shaders and Texture2DRD, the shader baker; or when 'shader compiles but looks wrong', 'black screen from my post effect', 'my Godot 3 shader breaks', 'colors look washed out', 'first-launch shader stutter'.

中文简介正在准备中。当前显示原文说明。

scenario-labs/skills10732026年10月20日 更新

ui-styling

免费有简介AI 评分 100分

使用shadcn/ui和Tailwind CSS实现易于操作的表单、表格及自适应布局,统一配色、间距和深色模式,并兼顾键盘操作与屏幕阅读器。

  • 制作支持键盘操作的表单
  • 调整手机和电脑上的页面布局
  • 统一配色与深色模式
nextlevelbuilder/ui-ux-pro-max-skill13.8万2026年10月15日 更新

Review cross-origin isolation, a browser security mode required by features such as SharedArrayBuffer. Check response headers and external resources, identify integrations that could break, and verify that isolation actually works in the browser.

中文简介正在准备中。当前显示英语简介。

  • Checking isolation requirements for SharedArrayBuffer
  • Auditing external resources before enabling COEP
  • Reviewing effects on popups and third-party embeds
thedaviddias/Front-End-Checklist7.5万2026年10月6日 更新

Build custom visual effects in Three.js using shaders, programs that control shape and surface appearance. Add animated waves, glowing edges, gradients, or dissolving surfaces, and extend existing materials with custom rendering behavior.

中文简介正在准备中。当前显示英语简介。

  • Animate a surface with wave-like deformation
  • Add glowing edges or gradients
  • Create a dissolving surface effect
calesthio/OpenMontage7万2026年10月17日 更新

shadcn

免费

Build and maintain interfaces with shadcn/ui by finding, adding, and combining components. The skill uses project settings, component documentation, and change previews to guide styling, debugging, preset changes, and updates that preserve local edits.

中文简介正在准备中。当前显示英语简介。

  • Building settings pages and dashboards from existing components
  • Fixing form and dialog composition issues
  • Updating components while preserving local edits
different-ai/openwork2.4万2026年10月20日 更新

shadcn

免费

Find, add, and combine shadcn/ui components to build forms, dashboards, and other interfaces. Use project settings and component documentation to guide styling, debugging, preset changes, and updates that preserve local modifications.

中文简介正在准备中。当前显示英语简介。

  • Build forms and dashboards from existing components
  • Find and add components from registries
  • Debug component structure and styling
spree/spree1.6万2026年10月20日 更新

shadcn

免费

Build and maintain interfaces with shadcn/ui by finding, adding, and combining components. The skill uses project settings, component documentation, and change previews to guide styling, debugging, preset changes, and updates that preserve local edits.

中文简介正在准备中。当前显示英语简介。

  • Building settings pages and dashboards from existing components
  • Fixing form and dialog composition issues
  • Updating components while preserving local edits
Devin-AXIS/iPolloWork71202026年10月19日 更新

Build water and crystal visual effects in Three.js, including clear orbs, flowing lashes, splashes, growing crystals, and falling shards. A reusable module combines light bending, reflections, ripples, and ground contact into coordinated sequences.

中文简介正在准备中。当前显示英语简介。

  • Creating clear water orbs and flowing water lashes
  • Animating crystal growth, resonance, and shattering
  • Adding splashes, rain, and ripples to pools
MengTo/Skills68572026年10月18日 更新

Coordinate shared files using local team and global input paths. The skill explains project refreshes, task file ownership, and missing-file troubleshooting, while identifying task directory transfers already handled by delegation and result checking.

中文简介正在准备中。当前显示英语简介。

  • Refresh project files after a restart
  • Give workers local paths to task specifications
  • Check who writes and reads each task file
agentscope-ai/AgentTeams58252026年10月17日 更新

Set up mirrord preview environments that run changed services in isolated Kubernetes pods. Configure traffic filters, share previews through HTTPS links, and connect previews to pull request workflows so teams can review changes using shared cluster dependencies.

中文简介正在准备中。当前显示英语简介。

  • Start a preview of a changed service in a shared cluster
  • Share a preview with reviewers through an HTTPS link
  • Create and stop previews for each pull request
metalbear-co/mirrord53752026年10月20日 更新

Use Wireshark to capture and filter network packets, the small units of transmitted data. Examine saved traffic, reconstruct conversations, and review statistics to investigate connection problems, performance issues, or suspicious activity and document findings.

中文简介正在准备中。当前显示英语简介。

  • Investigating slow or failing network connections
  • Filtering saved captures by IP address or protocol
  • Examining suspicious DNS queries and traffic patterns
zebbern/claude-code-guide46712026年10月20日 更新

Generates complete dual-disease shared-transcriptome biomarker and hub-gene research designs from a user-provided disease pair and shared-biology direction. Always use this skill whenever a user wants to design, plan, or build a non-oncology two-disease transcriptome study centered on per-disease differential expression, shared-signal intersection or concordance, PPI-based hub-gene prioritization, diagnostic evaluation across both diseases, immune infiltration context, pathway interpretation, and optional orthogonal validation. Covers five study patterns (shared-DEG-first workflow, hub-gene-first shared-biomarker workflow, hybrid shared-biomarker compression workflow, immune-context shared-biomarker workflow, orthogonal validation workflow) and always outputs four workload configs (Lite / Standard / Advanced / Publication+) with recommended primary plan, step-by-step workflow, figure plan, validation strategy, minimal executable version, publication upgrade path...

中文简介正在准备中。当前显示原文说明。

aipoch/medical-research-skills19752026年9月17日 更新

Use when a Unity 6.3 URP task involves shaders: hand-written HLSL, Shader Graph water, toon, dissolve or outline, Custom Function nodes, a renderer feature or full-screen effect on Render Graph, compute shaders, shader variants, keywords, stripping, Shader Build Settings, PSO warm-up, or shader cost; or when a material turns pink or invisible, casts no shadow, ignores extra lights under Forward+, an effect 'does nothing', the game stutters the first time something appears, or builds bloat with variants.

中文简介正在准备中。当前显示原文说明。

scenario-labs/skills10732026年10月20日 更新

Get detailed data about a shader asset in the Unity project. Returns shader properties, subshaders, passes, compilation errors, and supported status. Use 'assets-find' tool with filter 't:Shader' to find shaders, or 'assets-shader-list-all' tool to list all shader names.

中文简介正在准备中。当前显示原文说明。

IdoCohen560/claude-unity-game-studio222026年7月8日 更新

Declarative setup of Compliant Data Sharing (CDS) in Financial Services Cloud: enabling CDS per-object in IndustriesSettings, configuring OWDs, creating CDS permissions, adding the Financial Deal Participants related list, and defining Participant Roles. Trigger keywords: ethical walls, compliant data sharing setup, FSC sharing model, isolate banking teams, participant roles. NOT for participant record DML from Apex — use apex/fsc-compliant-sharing-api. NOT for the FSC sharing design decision — use architect/fsc-architecture-patterns.

中文简介正在准备中。当前显示原文说明。

PranavNagrecha/AwesomeSalesforceSkills192026年10月20日 更新

shadcn

免费

Complete shadcn/ui component management for adding, searching, fixing, styling, and composing UI in any React project. Use this skill whenever the user mentions shadcn, shadcn/ui, adding UI components, building forms or dashboards with Radix, working with component registries (@shadcn, @magicui, @tailark), or any task involving npx shadcn CLI commands. Also trigger when the user asks to fix styling issues, build a settings page, dashboard, or modal flow in a project that uses shadcn/ui — even if they don't say "shadcn" explicitly. This skill manages the full component lifecycle: search, add, view, diff, smart-merge upstream updates, and enforce critical rules for forms, composition, styling, and icons.

中文简介正在准备中。当前显示原文说明。

manu14357/zskills162026年7月24日 更新