Use when building Django REST APIs with django-ninja - Pydantic schemas, routers, CRUD endpoints, authentication, pagination, file uploads, async views, OpenAPI docs, or migrating from DRF
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Use when building Django REST APIs with django-ninja - Pydantic schemas, routers, CRUD endpoints, authentication, pagination, file uploads, async views, OpenAPI docs, or migrating from DRF
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Use when handling PyQt/PySide6 threading - QThread patterns, QThreadPool/QRunnable, thread safety rules, moveToThread, Qt Concurrent, QTimer, testing threaded code, lifecycle management
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Use when writing Python tests with pytest - fixtures, parametrization, markers, conftest layout, pytest-asyncio, pytest-django, coverage with pytest-cov, mocking with pytest-mock, parallel runs with xdist, mutation testing with mutmut, or CI integration
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Use when building high-performance APIs with django-bolt - routing, JWT auth, msgspec serializers, WebSockets, SSE streaming, file uploads, ORM patterns, runbolt deployment, or migrating from DRF
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Optional Moonbase license-activation integration for Pulp — load-bearing compile settings, OpenSSL-at-configure caveat, the moonbase-pulp User-Agent contract, audio-thread gating + click-free fade, async start/pump, the interactive native (no-WebView) activation editor (frame-tick polling + the don't-rebuild-mid-event trap), loadable plugin/standalone formats, and headless screenshots.
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Unity Test Framework patterns for EditMode and PlayMode tests including async testing, mocking, and test organization.
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UniTask async/await patterns for Unity including cancellation, lifecycle binding, and coroutine interop.
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State machine patterns for Unity including hierarchical states, async transitions, and cleanup safety.
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Unity lifecycle and execution order correctness patterns. Catches common mistakes with initialization ordering, destruction timing, fake-null, disabled components, editor vs runtime init, DontDestroyOnLoad, and async destruction. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS documentation.
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Unity 6 C# scripting guide. Use when writing MonoBehaviour scripts, handling lifecycle events (Awake, Start, Update, FixedUpdate), using coroutines or async/await (Awaitable), working with ScriptableObjects, events, delegates, or core APIs like Vector3, Quaternion, Time, Debug. Based on Unity 6.3 LTS documentation.
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Build native Linux packages (.deb / .rpm / .apk / .pkg.tar.zst) from a PKGBUILD or yap.json project using the yap-mcp Model Context Protocol server. Use this skill whenever the user asks to "build a package", "make a deb/rpm", "cross-compile for arm64/aarch64", "sign a release", generate SBOMs, install a built artifact, or diagnose why a yap build failed. The yap MCP server exposes async builds with buildID polling, validation, dependency-graph inspection, and artifact discovery.
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Three.js asset loading - GLTF, textures, images, models, async patterns. Use when loading 3D models, textures, HDR environments, or managing loading progress.
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Use when monitoring, diagnosing, or managing Batch Apex, Scheduled Apex, Queueable, and Flow scheduled jobs: Setup > Apex Jobs, AsyncApexJob queries, concurrent limits, failure detection, and notification patterns. NOT for writing the Batch or Schedulable class itself — use apex/batch-apex-patterns or apex/apex-scheduled-jobs. NOT for BatchApexErrorEvent alerting in code — use apex/scheduled-apex-failure-detection-and-monitoring. Trigger keywords: Setup > Scheduled Jobs, Apex Flex Queue, CronTrigger, CronJobDetail, FlowInterview, System.abortJob, System.schedule, CRON expression, Holding status, BLOCKED state, reschedule after sandbox refresh, scheduled job runbook.
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Router for the 159 SfSkills `apex` skill packages. Apex and SOQL: triggers, Apex governor limits, async processing, OUTBOUND HTTP callouts, security enforcement, and test patterns. Owns calling an external API FROM Salesforce; salesforce-integration owns inbound. Generic nightly scheduling without naming code belongs to salesforce-flow. Codebase security review belongs to salesforce-security. NOT for SOSL — use salesforce-data. Use when the request mentions Apex, trigger, SOQL, Apex governor limit, batch, queueable, @future, schedulable, test class, CPU time, heap, with sharing, StripInaccessible, callout, HTTP callout, HttpRequest, call an external API, consume a REST API from Apex, Named Credential in Apex, HttpCalloutMock, Apex REST service. Finds and opens the exact skill package to read; it does not contain the guidance itself.
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Use when building C# applications with .NET 8+, ASP.NET Core APIs, or Blazor web apps. Builds REST APIs using minimal or controller-based routing, configures database access with Entity Framework Core, implements async patterns and cancellation, structures applications with CQRS via MediatR, and scaffolds Blazor components with state management. Invoke for C#, .NET, ASP.NET Core, Blazor, Entity Framework, EF Core, Minimal API, MAUI, SignalR.
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Black Forest Labs FLUX image generation: flux-2-pro and flux-2-flex text-to-image with async polling. Trigger phrases: black forest labs, BFL, flux image, flux-2-pro, flux 2 generate.
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Expert guidance for Swift Testing: test structure, #expect/#require macros, traits and tags, parameterized tests, test plans, parallel execution, async waiting patterns, and XCTest migration. Use when writing new Swift tests, modernizing XCTest suites, debugging flaky tests, or improving test quality and maintainability in Apple-platform or Swift server projects.
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Master Rust 1.75+ with modern async patterns, advanced type system features, and production-ready systems programming. Expert in the latest Rust ecosystem including Tokio, axum, and cutting-edge crates. Use PROACTIVELY for Rust development, performance optimization, or systems programming.
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Python development principles and decision-making. Framework selection, async patterns, type hints, project structure. Teaches thinking, not copying.
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Node.js development principles and decision-making. Framework selection, async patterns, security, and architecture. Teaches thinking, not copying.
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Test UI components the way users interact with them using Testing Library — query by role, text, and label instead of implementation details. Use when someone asks to "test React components", "Testing Library", "user-centric testing", "test accessibility", "test without implementation details", or "render and query components in tests". Covers React Testing Library, queries, user events, async testing, and accessibility assertions.
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MUST USE for any real runtime debugging across ANY language or binary — crashes, silent failures, wrong responses, stuck processes, memory leaks, async misbehavior, unexplained timing, reverse engineering. Runs a hypothesis-driven loop: form ≥3 hypotheses, investigate in parallel, after 2 failed rounds spawn Oracles from orthogonal angles, confirm root cause, lock with a failing test, fix minimally, QA by actually USING the system, scrub artifacts. The actual HOW lives in `references/` — READ THEM. Triggers: 'debug this', 'why is X not working', 'hanging', 'attach a debugger', 'reverse engineer', 'pwndbg', 'gdb', 'lldb', 'node inspect', 'tsx debug', 'pdb', 'dlv', 'delve', 'rust-gdb', 'set a breakpoint', 'context window exploded', 'why is the response empty', 'attach the debugger', 'debug it', 'why is this happening', 'trace this bug', 'reproduce and fix', 'silent failure', 'HTTP 200 but empty', 'why did it stop', 'inspect the binary', 'reverse engineering', 'playwright'.
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Use this skill when debugging runtime behavior requires live data from the running app, temporary instrumentation, or hypothesis verification through logs. Trigger for async timeouts, stale or incorrect state updates, race conditions, event ordering bugs, intermittent failures, browser/client behavior that static inspection cannot explain, or any issue where the agent should create a local debug HTTP server, insert temporary probes, ask the user to reproduce, inspect .debug/debug.log, then remove all debug instrumentation and assets.
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Apply these opinionated C# conventions whenever writing or reviewing C# 12 / .NET 8+ code: nullable enabled with warnings as errors, records and primary constructors, pattern matching over cast chains, the Result pattern for expected failures, async all the way with CancellationToken, IOptions config, IHttpClientFactory, and never returning EF entities from an API.
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