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“camera”的搜索结果

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Firmware development for the Guition JC-ESP32P4-M3-DEV board (JC-ESP32P4-M3 module — ESP32-P4NRW32 with 32 MB in-package PSRAM, 16 MB flash, and an ESP32-C6 radio co-processor on SDIO) — its MIPI-DSI panel and MIPI-CSI camera connectors, IP101 Ethernet, ES8311 codec with speaker amplifier and microphone, microSD on SDMMC, RS485, three USB-C sockets, the 26-pin JP1 header, and the PlatformIO + ESP-IDF (pioarduino) setup around them. Use when working on this board or any ESP32-P4 devkit: project setup, platformio.ini and sdkconfig.defaults, the silicon revision split between rev v1.3 and rev v3.x, why the bootloader dies with "Illegal instruction", the pin map and which header pins are traps, Wi-Fi through esp_hosted and esp_wifi_remote, mounting the TF card and its on-chip LDO, bringing up a DSI panel, the shared I2C bus, audio direction and the amplifier enable, Ethernet RMII pins, choosing a free GPIO, flashing over any of the three USB-C ports, or debugging why something on the board does not work.

中文简介正在准备中。当前显示原文说明。

alexex1993/mcu-skills202026年10月16日 更新

Firmware development for the WeAct Studio MiniSTM32H7xx core board (STM32H750VBT6) — its 0.96" ST7735 TFT, DVP camera, QSPI/SPI flash, MicroSD, USB, and the STM32Cube HAL + PlatformIO setup around them. Use when working on this board or any STM32H750/H743 WeAct core board: project setup, platformio.ini, clock/PLL configuration, pin mapping, peripheral bring-up, LCD performance, D-cache/DMA problems, DFU flashing, or debugging why something on the board does not work.

中文简介正在准备中。当前显示原文说明。

alexex1993/mcu-skills202026年10月16日 更新

Photography expert for composition, lighting, camera settings, and post-processing techniques

中文简介正在准备中。当前显示原文说明。

sandraschi/advanced-memory-mcp202026年10月13日 更新

2d-games

免费

2D game development principles. Sprites, tilemaps, physics, camera.

中文简介正在准备中。当前显示原文说明。

umairinayat/Specter-AI192026年9月29日 更新

3d-games

免费

3D game development principles. Rendering, shaders, physics, cameras.

中文简介正在准备中。当前显示原文说明。

umairinayat/Specter-AI192026年9月29日 更新

Refine academic writing for computer science research papers targeting top-tier venues (NeurIPS, ICLR, ICML, AAAI, IJCAI, ACL, EMNLP, NAACL, CVPR, WWW, KDD, SIGIR, CIKM, and similar). Use this skill whenever a user asks to improve, polish, refine, edit, or proofread academic or research writing — including paper drafts, abstracts, introductions, related work sections, methodology descriptions, experiment write-ups, or conclusion sections. Also trigger when users paste LaTeX content and ask for writing help, mention "camera-ready", "rebuttal", "paper revision", or reference any academic venue or conference. This skill handles both full paper refinement and section-by-section editing.

中文简介正在准备中。当前显示原文说明。

modbender/skill-library-mcp172026年9月28日 更新

Obtain official Italian documents through Openapi - chamber of commerce reports (visure camerali), financial statements/balance sheets, company files (fascicoli), bylaws, DURC, protest reports. Use when the user needs an official PDF document about an Italian company or person.

中文简介正在准备中。当前显示原文说明。

openapi/openapi-skills152026年9月15日 更新

Plan and use user-consented local camera and microphone observations for an explicitly authorized physical target. Use when a capture can establish a bounded physical-state observation such as whether a test fixture changed state, an instrument reading changed, or equipment noise changed relatively.

中文简介正在准备中。当前显示原文说明。

justsml/ExploitHunter.app142026年10月17日 更新

3d-games

免费

3D game development principles. Rendering, shaders, physics, cameras.

中文简介正在准备中。当前显示原文说明。

sinhoneyy/master-skills142026年9月5日 更新

2d-games

免费

2D game development principles. Sprites, tilemaps, physics, camera.

中文简介正在准备中。当前显示原文说明。

sinhoneyy/master-skills142026年9月5日 更新

gatos

免费

Write scripts and programs against gatOS — the KSA mod that exposes live Kitten Space Agency simulation state as a 9P filesystem at /sim (also over HTTP /v1, MQTT, and an AI-oriented MCP server). Use this when asked to read game/celestial/vehicle telemetry, control vehicles (throttle, ignite, staging, attitude, burns, RCS, lights, docking), use game/debug controls (teleport, impulse kick, refuel, time-warp, switch vessel), direct the in-game camera / author cinematic shots and tracks, schedule timed command sequences, or write flight-computer / autopilot programs. Covers the full /sim catalog, the command model, KSA coordinate frames, and worked Bun/TypeScript + Rust examples.

中文简介正在准备中。当前显示原文说明。

meow-sci/gatOS132026年10月11日 更新

Access Frigate NVR cameras with session-based authentication.

中文简介正在准备中。当前显示原文说明。

luokai0/ai-agent-skills-by-luo-kai132026年5月6日 更新

Full Self-Driving agent with highest safety standards (Camera-Only, Redundant Checks).

中文简介正在准备中。当前显示原文说明。

luokai0/ai-agent-skills-by-luo-kai132026年5月6日 更新

Expert-level computer vision for robotics covering camera models, feature detection, object detection, pose estimation, visual SLAM, and deep learning for perception.

中文简介正在准备中。当前显示原文说明。

luokai0/ai-agent-skills-by-luo-kai132026年5月6日 更新

When turning a locked still + blueprint into a provider-tuned motion prompt — camera, primary + secondary motion, physics, native-audio sync. Triggers 'motion prompt for Veo/Kling/Sora'.

中文简介正在准备中。当前显示原文说明。

event4u-app/agent-config122026年10月20日 更新

Use when a HyperFrames composition needs a punch-in, punch-out, zoom, reframe, Ken Burns treatment, camera move, visual match/whip handoff, or other seek-safe 2D/3D keyframes; also for GSAP, CSS keyframes, Anime.js, WAAPI, FLIP, paths, masks, SVG morph/draw, text trails, 3D depth, or `hyperframes keyframes` diagnostics. Don't use for broad scene strategy, brand design, media sourcing, captions, or general video planning.

中文简介正在准备中。当前显示原文说明。

EthanYoQ/Skill-hub112026年10月19日 更新

panotovr

免费

Create a Realsee VR space from local equirectangular panoramas using PanoToVR. Use for image-directory or manifest submission, resuming a known VR task, and retrieving its VR URL. For depth maps, point clouds, or camera poses use Argus instead.

中文简介正在准备中。当前显示原文说明。

realsee-developer/skills102026年10月20日 更新

argus

免费

Use this skill to process one to 99 local exact 2:1 equirectangular panorama images with Realsee Argus, producing depth maps, a merged GLB point cloud, camera poses, optional intrinsics, and a validated local output index. Trigger for Argus panorama reconstruction, Argus ZIP input, or explicit Argus start/status/collect lifecycle requests. Do not trigger for panorama editing or stitching, arbitrary-photo 3D generation, existing GLB inspection, or research-only questions.

中文简介正在准备中。当前显示原文说明。

realsee-developer/skills102026年10月20日 更新

3d-games

免费

3D game development principles. Rendering, shaders, physics, cameras.

中文简介正在准备中。当前显示原文说明。

JantonioFC/skillsbank92026年8月4日 更新

2d-games

免费

2D game development principles. Sprites, tilemaps, physics, camera.

中文简介正在准备中。当前显示原文说明。

JantonioFC/skillsbank92026年8月4日 更新

camsnap

免费

Capture frames or clips from RTSP/ONVIF cameras.

中文简介正在准备中。当前显示原文说明。

x402agent/SolanaOS92026年7月23日 更新

Translate creative intent into coherent cinematography, framing, camera, lens, lighting, motion, and sound direction for a video shot.

中文简介正在准备中。当前显示原文说明。

SamurAIGPT/open-ai-video-agent82026年8月28日 更新

Builds native Android apps with the Android team's guides — Jetpack Compose UI, adaptive layouts, edge-to-edge, Compose styles, migrating XML views to Compose, Navigation 3 and predictive back; Android Gradle Plugin 9 upgrades, R8 keep rule analysis, profiling with Android Studio and Perfetto, and the Android CLI; Google Play policy compliance, Play Billing upgrades and the Engage SDK; Credential Manager restore and verified email; CameraX and Media3 Cast; App Functions and the ML Kit GenAI Prompt API; Wear OS, Android TV and display glasses. Use when writing, upgrading or auditing native Android (Kotlin) code for any of these topics, even if the user does not name the library.

中文简介正在准备中。当前显示原文说明。

wrsilva/reis-mobile72026年10月14日 更新

Three.js architecture: production-level scene/camera/renderer resize cleanup. Use when implementing, reviewing or testing three.js architecture for React, Vite, Next.js or Perfect_AI projects.

中文简介正在准备中。当前显示原文说明。

Realjustawall/Perfect-AI62026年10月10日 更新