Build MCP Apps that display interactive json-render interfaces inside clients such as Claude and ChatGPT. The skill covers a Node.js server, a React view, and packaging the interface into a single HTML file.
中文简介正在准备中。当前显示英语简介。
- Build an interactive UI inside an MCP client
- Add json-render tools to an existing MCP server
- Package a React interface into one HTML file
vercel-labs/json-render☆ 1.9万2026年10月14日 更新
Send and reply to Lark messages, search conversation history, and retrieve attachments through an agent. The skill also supports creating group chats, managing members, and organizing important messages and conversations with bookmarks and pinned chats.
中文简介正在准备中。当前显示英语简介。
- Send messages and reply in threads
- Find past messages and download attachments
- Create group chats and manage members
larksuite/cli☆ 1.8万2026年10月19日 更新
Build interactive dashboards, forms, and visualizations over the QM web interface using HTML, CSS, and JavaScript. Panels can send input to the conversation, update in place, or remain visible across sessions when requested.
中文简介正在准备中。当前显示英语简介。
- Display an interactive dashboard over a conversation
- Collect input through forms and buttons
- Explore information through visualizations
yc-software/qm☆ 1.5万2026年10月19日 更新
Create a small interactive HTML playground to explore how something works. It packages an explanation, simulation, or simple game into one screen, with clearly labeled keyboard controls and no network requests or external assets.
中文简介正在准备中。当前显示英语简介。
- Explore a mechanism through interactive controls
- Step through a simulation on one screen
- Explain an idea through a simple game
yc-software/qm☆ 1.5万2026年10月19日 更新
Design and implement command-line tools with subcommands, options, interactive prompts, and progress indicators. Get command structures, configuration handling, clear error messages, and shell completion scripts, with guidance for automated use and testing across operating systems.
中文简介正在准备中。当前显示英语简介。
- Build a command-line tool with subcommands and options
- Add interactive prompts and progress indicators
- Provide bash, zsh, and fish command completion
Jeffallan/claude-skills☆ 1.2万2026年10月17日 更新
Run remaining GSD project phases through discussion, planning, and execution, while recording progress and phase documents. You can limit the phase range or keep decisions interactive; after all phases finish, the workflow audits and closes the milestone.
中文简介正在准备中。当前显示英语简介。
- Running all remaining milestone phases
- Executing a selected phase or range of phases
- Answering discussion questions before background execution
open-gsd/gsd-core☆ 1.1万2026年10月19日 更新
Design tests for charts, dashboards, and interactive diagrams. Combine data checks, component tests, screenshot comparisons, and end-to-end workflows to catch incorrect values, broken interactions, and visual changes while keeping tests stable.
中文简介正在准备中。当前显示英语简介。
- Choose test coverage for a chart component
- Set up stable screenshot comparisons for a dashboard
- Verify mobile interactions and degraded network states
openai/plugins☆ 75142026年10月8日 更新
Choose, create, and review software diagrams that explain structure, interactions, workflows, states, or data relationships. Select suitable notation and rendering tools, then plan static exports or interactive views with readable layouts, accessible controls, and validation.
中文简介正在准备中。当前显示英语简介。
- Explain login interactions with a sequence diagram
- Turn a database schema into an entity relationship diagram
- Document application architecture with C4
openai/plugins☆ 75142026年10月8日 更新
Embed interactive Unicorn Studio scenes in websites and adjust their sizing, layering, and rendering settings. Use it to integrate animated visuals with page content, manage performance, and troubleshoot scenes that fail to appear.
中文简介正在准备中。当前显示英语简介。
- Embed an interactive scene in a website
- Layer animated visuals with text and images
- Adjust rendering settings for mobile devices
MengTo/Skills☆ 68492026年10月18日 更新
Build, integrate or audit rigged 3D game characters and monsters, including skeletons, animations, equipment and collision rules. Connect assets to gameplay and provide an interactive inspector to verify actions, equipment states and runtime behavior.
中文简介正在准备中。当前显示英语简介。
- Integrating FBX or GLB characters into gameplay
- Separating swappable weapons and armor from character bodies
- Defining monster animations and attack collision timing
MengTo/Skills☆ 68492026年10月18日 更新
Create original generative art with p5.js, using code to produce patterns and motion. Receive a written artistic concept and an interactive HTML viewer with adjustable parameters, reproducible random variations, seed navigation, and PNG downloads.
中文简介正在准备中。当前显示英语简介。
- Create art from particle motion and flow fields
- Explore patterns by adjusting sliders
- Reproduce a favorite variation with the same seed
ThinkInAIXYZ/deepchat☆ 63722026年10月20日 更新
Build Blazor forms, search boxes, and input controls with validation and submission handling. The skill covers file uploads and explains which form patterns apply to interactive pages and pages rendered on the server.
中文简介正在准备中。当前显示英语简介。
- Build a registration form with input validation
- Filter a list as users type
- Add file uploads to an interactive page
dotnet/skills☆ 56792026年10月20日 更新
Set up Ignite UI Lite controls or GridLite in Blazor applications. Match package references, service registration, namespaces, theme stylesheets, and interactive rendering settings to the app’s structure, including projects with separate server and client code.
中文简介正在准备中。当前显示英语简介。
- Adding Ignite UI Lite controls to a Blazor app
- Setting up an app that uses only GridLite
- Reviewing setup in separate server and client projects
dotnet/skills☆ 56792026年10月20日 更新
Share shopping carts, themes, and other state across Blazor components that are not directly connected. Choose cascading values or shared services, notify components when data changes, and account for rendering boundaries and service lifetimes.
中文简介正在准备中。当前显示英语简介。
- Sharing a shopping cart across multiple pages
- Applying themes or preferences throughout an app
- Updating notification counts in separate components
dotnet/skills☆ 56792026年10月20日 更新
Gather phase context through adaptive questioning before planning. Use --all to skip area selection and discuss all gray areas interactively. Use --auto to skip interactive questions (Claude picks recommended defaults). Use --chain for interactive discuss followed by automatic plan+execute. Use --power for bulk question generation into a file-based UI (answer at your own pace).
中文简介正在准备中。当前显示原文说明。
davepoon/buildwithclaude☆ 36562026年10月19日 更新
Design system and templates for interactive HTML/SVG visuals in Claude and Codex, using an available inline renderer or a standalone HTML file. Use this skill whenever the user wants visual or interactive output rather than plain text or markdown: charts and dashboards, diagrams, flowcharts and architecture drawings, mockups, comparison grids, illustrations, interactive explainers ("explain how X works" with a visual), or tools with sliders, toggles, and live-updating displays — including financial data shown visually and requests phrased as "show me", "visualize", "draw", or "chart this".
中文简介正在准备中。当前显示原文说明。
himself65/finance-skills☆ 34282026年10月19日 更新
Build interactive HTML/web visualizations with plotly (Python/R), bokeh (Python), and gganimate/plotly frames for animation, with awareness of current Kaleido static-export model (post-orca-EOL), HTML file-size bloat, and the limits of interactive-only output for journal submission. Use when producing zoomable/hoverable plots for notebook EDA, supplementary HTML, dashboards, or animated time-course / iteration visualizations.
中文简介正在准备中。当前显示原文说明。
GPTomics/bioSkills☆ 12262026年8月15日 更新
State machine-based vector animation with runtime interactivity and web integration. Use this skill when creating interactive animations, state-driven UI, animated components with logic, or designer-created animations with runtime control. Triggers on tasks involving Rive, state machines, interactive vector animations, animation with input handling, ViewModel data binding, or React Rive integration. Alternative to Lottie for animations requiring state machines and two-way interactivity.
中文简介正在准备中。当前显示原文说明。
freshtechbro/claudedesignskills☆ 10882025年11月20日 更新
Make interactive Blazor components work correctly with prerendering. USE FOR fixing duplicate data loads, UI flicker during prerender-to-interactive handoff, null references during prerender, persisting state across prerender, disabling prerendering, excluding pages from interactive routing, or detecting whether a component is currently prerendering. DO NOT USE for choosing which render mode to use (see create-blazor-project) or general component authoring (see author-component).
中文简介正在准备中。当前显示原文说明。
managedcode/dotnet-skills☆ 4902026年10月17日 更新
Use when you need to run interactive CLI tools (vim, git rebase -i, Python REPL, etc.) that require real-time input/output - provides tmux-based approach for controlling interactive sessions through detached sessions and send-keys
中文简介正在准备中。当前显示原文说明。
obra/superpowers-lab☆ 4332026年6月2日 更新
This skill should be used when the user asks to "write a branching story", "interactive fiction", "choose your own adventure", "plan the branches", "choice graph", "add a choice", "gamebook", "Twine", "Ink", "draft a branch", "where the branches rejoin", "add an ending", "unreachable chapter", "path continuity", "state-differs-by-path", or wants to plan, draft, or revise a story project whose chapters carry `choices`. NOT for turning a finished linear book into an interactive edition in Ink or Twine (use adaptation).
中文简介正在准备中。当前显示原文说明。
danjdewhurst/story-skills☆ 3282026年10月15日 更新
Build self-contained interactive HTML dashboards with Chart.js, dropdown filters, and professional styling. Use when creating dashboards, building interactive reports, or generating shareable HTML files with charts and filters that work without a server.
中文简介正在准备中。当前显示原文说明。
w95/awesome-claude-corporate-skills☆ 2632026年2月27日 更新
Plan and scope production work with Odyssey's real-time interactive video world models (odyssey.ml — Odyssey-1/Odyssey-2/Starchild-1/Agora-1). Use when a request involves generating video that a user steers live with keyboard, text, speech, or controller input (streamed frames that respond in the moment), or when someone must decide between Odyssey-style interactive generation and offline clip generators (Sora/Veo/Kling) or downloadable 3D / game engines. Covers what is verified versus announced, current access routes, latency and coherence limits, feasible-now versus speculative use cases, pricing/access terms, and content/rights considerations. This is a fast-moving research-stage product; the skill teaches honest scoping, not a promise of production reliability.
中文简介正在准备中。当前显示原文说明。
calesthio/generative-media-skills☆ 2062026年7月14日 更新
Remote control tmux sessions for interactive CLIs (python, gdb, etc.) by sending keystrokes and scraping pane output. TRIGGER when user requests to "operate tmux", "split pane", "run in tmux", "interactive debug", "start REPL", or running interactive CLI commands.
中文简介正在准备中。当前显示原文说明。
archibate/dotfiles-opencode☆ 1082026年4月29日 更新